{
if (seed == NEW_RANDOMIZE)
{
-#if defined(TARGET_SDL)
- seed = (long)SDL_GetTicks();
-#else
+ /* default random seed */
+ seed = (long)time(NULL); // seconds since the epoch
+
+#if !defined(PLATFORM_WIN32)
+ /* add some more randomness */
struct timeval current_time;
gettimeofday(¤t_time, NULL);
- seed = (long)current_time.tv_usec;
+
+ seed += (long)current_time.tv_usec; // microseconds since the epoch
+#endif
+
+#if defined(TARGET_SDL)
+ /* add some more randomness */
+ seed += (long)SDL_GetTicks(); // milliseconds since SDL init
+#endif
+
+#if 1
+ /* add some more randomness */
+ seed += GetSimpleRandom(1000000);
#endif
}