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added "passthrough" option for clickable global animations
[rocksndiamonds.git]
/
src
/
libgame
/
misc.c
diff --git
a/src/libgame/misc.c
b/src/libgame/misc.c
index d57b503061e83e0aac175d7e350cd6fb32b5423f..4a71d544c166cd0563494cc18d2d4078fbe4a385 100644
(file)
--- a/
src/libgame/misc.c
+++ b/
src/libgame/misc.c
@@
-2928,6
+2928,9
@@
int get_parameter_value(char *value_raw, char *suffix, int type)
if (string_has_parameter(value, "reverse"))
result |= STYLE_REVERSE;
+
+ if (string_has_parameter(value, "passthrough_clicks"))
+ result |= STYLE_PASSTHROUGH;
}
else if (strEqual(suffix, ".fade_mode"))
{