options.network = FALSE;
options.verbose = FALSE;
options.debug = FALSE;
+ options.debug_x11_sync = FALSE;
#if !defined(PLATFORM_UNIX)
if (*options_left == NULL) /* no options given -- enable verbose mode */
{
options.debug = TRUE;
}
+ else if (strncmp(option, "-debug-x11-sync", option_len) == 0)
+ {
+ options.debug_x11_sync = TRUE;
+ }
else if (strncmp(option, "-execute", option_len) == 0)
{
if (option_arg == NULL)
return result;
}
+int get_switch3_from_string(char *s)
+{
+ char *s_lower = getStringToLower(s);
+ int result = FALSE;
+
+ if (strEqual(s_lower, "true") ||
+ strEqual(s_lower, "yes") ||
+ strEqual(s_lower, "on") ||
+ get_integer_from_string(s) == 1)
+ result = TRUE;
+ else if (strEqual(s_lower, "auto"))
+ result = AUTO;
+
+ free(s_lower);
+
+ return result;
+}
+
/* ------------------------------------------------------------------------- */
/* functions for generic lists */
artwork_info->num_property_mapping_entries = 0;
}
+#if 1
+ if (!GFX_OVERRIDE_ARTWORK(artwork_info->type))
+#else
if (!SETUP_OVERRIDE_ARTWORK(setup, artwork_info->type))
+#endif
{
/* first look for special artwork configured in level series config */
filename_base = getCustomArtworkLevelConfigFilename(artwork_info->type);
+#if 0
+ printf("::: filename_base == '%s' [%s, %s]\n", filename_base,
+ leveldir_current->graphics_set,
+ leveldir_current->graphics_path);
+#endif
+
if (fileExists(filename_base))
LoadArtworkConfigFromFilename(artwork_info, filename_base);
}