added custom graphics properties to define image and in-game tile size
[rocksndiamonds.git] / src / libgame / libgame.h
index 6f4c20c29e248d3f77eea1c9ec1fc04436c32926..3ce4812ef22c3fb39cc9285af2f2b94aeeabfa42 100644 (file)
 #include "gadgets.h"
 #include "text.h"
 #include "sound.h"
+#include "snapshot.h"
 #include "joystick.h"
 #include "toons.h"
 #include "image.h"
-#include "pcx.h"
 #include "setup.h"
 #include "misc.h"