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fixed some bugs and added some speed when scaling in-game tile size
[rocksndiamonds.git]
/
src
/
libgame
/
libgame.h
diff --git
a/src/libgame/libgame.h
b/src/libgame/libgame.h
index d1f05c82fe561e07c112e9c4aaf0c97dc5608546..3ce4812ef22c3fb39cc9285af2f2b94aeeabfa42 100644
(file)
--- a/
src/libgame/libgame.h
+++ b/
src/libgame/libgame.h
@@
-27,7
+27,6
@@
#include "joystick.h"
#include "toons.h"
#include "image.h"
-#include "pcx.h"
#include "setup.h"
#include "misc.h"