***********************************************************/
#include "libgame.h"
+
+
+/* ========================================================================= */
+/* exported variables */
+/* ========================================================================= */
+
+struct ProgramInfo program;
+struct OptionInfo options;
+struct VideoSystemInfo video;
+struct AudioSystemInfo audio;
+struct GfxInfo gfx;
+
+struct LevelDirInfo *leveldir_first = NULL;
+struct LevelDirInfo *leveldir_current = NULL;
+
+Display *display = NULL;
+Visual *visual = NULL;
+int screen = 0;
+Colormap cmap = None;
+
+DrawWindow window = NULL;
+DrawBuffer backbuffer = NULL;
+DrawBuffer drawto = NULL;
+
+int button_status = MB_NOT_PRESSED;
+boolean motion_status = FALSE;
+
+int redraw_mask = REDRAW_NONE;
+int redraw_tiles = 0;
+
+int FrameCounter = 0;