/***********************************************************
* Artsoft Retro-Game Library *
*----------------------------------------------------------*
-* (c) 1995-2002 Artsoft Entertainment *
+* (c) 1995-2006 Artsoft Entertainment *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
/* ========================================================================= */
-/* platform dependant joystick functions */
-/* ========================================================================= */
-
-#if defined(PLATFORM_UNIX) && !defined(TARGET_SDL)
-void UnixInitJoysticks()
-{
- int i;
-
- for (i=0; i<MAX_PLAYERS; i++)
- {
- char *device_name = setup.input[i].joy.device_name;
-
- /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
- if (joystick.fd[i] != -1)
- {
- close(joystick.fd[i]);
- joystick.fd[i] = -1;
- }
-
- if (!setup.input[i].use_joystick)
- continue;
-
- if (access(device_name, R_OK) != 0)
- {
- Error(ERR_WARN, "cannot access joystick device '%s'", device_name);
- continue;
- }
-
- if ((joystick.fd[i] = open(device_name, O_RDONLY)) < 0)
- {
- Error(ERR_WARN, "cannot open joystick device '%s'", device_name);
- continue;
- }
-
- joystick.status = JOYSTICK_ACTIVATED;
- }
-}
-
-boolean UnixReadJoystick(int fd, int *x, int *y, boolean *b1, boolean *b2)
-{
-#if defined(PLATFORM_FREEBSD)
- struct joystick joy_ctrl;
-#else
- struct joystick_control
- {
- int buttons;
- int x;
- int y;
- } joy_ctrl;
-#endif
-
- if (read(fd, &joy_ctrl, sizeof(joy_ctrl)) != sizeof(joy_ctrl))
- return FALSE;
-
- if (x != NULL)
- *x = joy_ctrl.x;
- if (y != NULL)
- *y = joy_ctrl.y;
-
-#if defined(PLATFORM_FREEBSD)
- if (b1 != NULL)
- *b1 = joy_ctrl.b1;
- if (b2 != NULL)
- *b2 = joy_ctrl.b2;
-#else
- if (b1 != NULL)
- *b1 = joy_ctrl.buttons & 1;
- if (b2 != NULL)
- *b2 = joy_ctrl.buttons & 2;
-#endif
-
- return TRUE;
-}
-#endif /* PLATFORM_UNIX && !TARGET_SDL */
-
-
-/* ========================================================================= */
-/* platform independant joystick functions */
+/* platform independent joystick functions */
/* ========================================================================= */
#define TRANSLATE_JOYSYMBOL_TO_JOYNAME 0
{
*name = "[undefined]";
- for (i=0; i<6; i++)
+ for (i = 0; i < 6; i++)
{
if (*joysymbol == translate_joy[i].joysymbol)
{
{
*joysymbol = 0;
- for (i=0; i<6; i++)
+ for (i = 0; i < 6; i++)
{
- if (strcmp(*name, translate_joy[i].name) == 0)
+ if (strEqual(*name, translate_joy[i].name))
{
*joysymbol = translate_joy[i].joysymbol;
break;
static int JoystickPositionPercent(int center, int border, int actual)
{
- long range, position;
+ int range, position;
int percent;
if (border < center && actual > center)
int i;
int distance = 100;
- for(i=0; i<MAX_PLAYERS; i++)
+ for (i = 0; i < MAX_PLAYERS; i++)
{
if (setup.input[i].joy.xleft >= setup.input[i].joy.xmiddle)
setup.input[i].joy.xleft = setup.input[i].joy.xmiddle - distance;
int i;
int result = 0;
- for (i=0; i<MAX_PLAYERS; i++)
+ for (i = 0; i < MAX_PLAYERS; i++)
result |= Joystick(i);
return result;
int i;
int result = JOY_BUTTON_NOT_PRESSED;
- for (i=0; i<MAX_PLAYERS; i++)
+ for (i = 0; i < MAX_PLAYERS; i++)
{
result = JoystickButton(i);
if (result != JOY_BUTTON_NOT_PRESSED)