-/***********************************************************
-* Artsoft Retro-Game Library *
-*----------------------------------------------------------*
-* (c) 1994-2002 Artsoft Entertainment *
-* Holger Schemel *
-* Detmolder Strasse 189 *
-* 33604 Bielefeld *
-* Germany *
-* e-mail: info@artsoft.org *
-*----------------------------------------------------------*
-* image.c *
-***********************************************************/
+// ============================================================================
+// Artsoft Retro-Game Library
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+// Holger Schemel
+// info@artsoft.org
+// http://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// image.c
+// ============================================================================
#include "image.h"
-#include "pcx.h"
#include "misc.h"
#include "setup.h"
-/* ========================================================================= */
-/* PLATFORM SPECIFIC IMAGE FUNCTIONS */
-/* ========================================================================= */
-
-#if defined(TARGET_X11)
-
-/* for MS-DOS/Allegro, exclude all except newImage() and freeImage() */
-
-Image *newImage(unsigned int width, unsigned int height, unsigned int depth)
+struct ImageInfo
{
- Image *image;
- unsigned int bytes_per_pixel = (depth + 7) / 8;
- int i;
+ char *source_filename;
+ int num_references;
-#if 0
- if (depth > 8)
- Error(ERR_EXIT, "images with more than 256 colors are not supported");
+ Bitmap *bitmaps[NUM_IMG_BITMAP_POINTERS];
- depth = 8;
-#endif
+ int original_width; /* original image file width */
+ int original_height; /* original image file height */
- image = checked_calloc(sizeof(Image));
- image->data = checked_calloc(width * height * bytes_per_pixel);
- image->width = width;
- image->height = height;
- image->depth = depth;
- image->bytes_per_pixel = bytes_per_pixel;
- image->bytes_per_row = width * bytes_per_pixel;
+ boolean contains_small_images; /* set after adding small images */
+ boolean contains_textures; /* set after adding GPU textures */
+ boolean scaled_up; /* set after scaling up */
- image->rgb.used = 0;
- for (i=0; i<MAX_COLORS; i++)
- image->rgb.color_used[i] = FALSE;
+ int conf_tile_size; /* tile size as defined in config */
+ int game_tile_size; /* tile size as resized for game */
- image->type = (depth < 8 ? IMAGETYPE_BITMAP :
- depth > 8 ? IMAGETYPE_TRUECOLOR : IMAGETYPE_RGB);
+ char *leveldir; /* level set when image was loaded */
+};
+typedef struct ImageInfo ImageInfo;
- return image;
-}
+static struct ArtworkListInfo *image_info = NULL;
-void freeImage(Image *image)
+static void *Load_Image(char *filename)
{
- free(image->data);
- free(image);
-}
+ ImageInfo *img_info = checked_calloc(sizeof(ImageInfo));
-#if defined(PLATFORM_UNIX)
-
-/* extra colors to try allocating in private color maps to minimize flashing */
-#define NOFLASH_COLORS 256
-
-/* architecture independent value <-> memory conversions;
- note: the internal format is big endian */
-
-#define memory_to_value(ptr, len) ( \
-(len) == 1 ? (unsigned long)( *( (byte *)(ptr)) ) : \
-(len) == 2 ? (unsigned long)(((unsigned long)(*( (byte *)(ptr)) ))<< 8) \
- + ( *(((byte *)(ptr))+1) ) : \
-(len) == 3 ? (unsigned long)(((unsigned long)(*( (byte *)(ptr)) ))<<16) \
- + (((unsigned long)(*(((byte *)(ptr))+1)))<< 8) \
- + ( *(((byte *)(ptr))+2) ) : \
- (unsigned long)(((unsigned long)(*( (byte *)(ptr)) ))<<24) \
- + (((unsigned long)(*(((byte *)(ptr))+1)))<<16) \
- + (((unsigned long)(*(((byte *)(ptr))+2)))<< 8) \
- + ( *(((byte *)(ptr))+3) ) )
-
-
-#define value_to_memory(value, ptr, len) ( \
-(len) == 1 ? (*( (byte *)(ptr) ) = ( value ) ) : \
-(len) == 2 ? (*( (byte *)(ptr) ) = (((unsigned long)(value))>> 8), \
- *(((byte *)(ptr))+1) = ( value ) ) : \
-(len) == 3 ? (*( (byte *)(ptr) ) = (((unsigned long)(value))>>16), \
- *(((byte *)(ptr))+1) = (((unsigned long)(value))>> 8), \
- *(((byte *)(ptr))+2) = ( value ) ) : \
- (*( (byte *)(ptr) ) = (((unsigned long)(value))>>24), \
- *(((byte *)(ptr))+1) = (((unsigned long)(value))>>16), \
- *(((byte *)(ptr))+2) = (((unsigned long)(value))>> 8), \
- *(((byte *)(ptr))+3) = ( value ) ))
-
-static Pixmap Image_to_Mask(Image *image, Display *display, Window window)
-{
- byte *src_ptr, *dst_ptr, *dst_ptr2;
- unsigned int bytes_per_row;
- unsigned int x, y, i;
- byte bitmask;
- byte *mask_data;
- Pixmap mask_pixmap;
+ if ((img_info->bitmaps[IMG_BITMAP_STANDARD] = LoadImage(filename)) == NULL)
+ {
+ Error(ERR_WARN, "cannot load image file '%s': LoadImage() failed: %s",
+ filename, GetError());
- bytes_per_row = (image->width + 7) / 8;
- mask_data = checked_calloc(bytes_per_row * image->height);
+ free(img_info);
- src_ptr = image->data;
- dst_ptr = mask_data;
+ return NULL;
+ }
- /* create bitmap data which can be used by 'XCreateBitmapFromData()'
- * directly to create a pixmap of depth 1 for use as a clip mask for
- * the corresponding image pixmap
- */
+ img_info->source_filename = getStringCopy(filename);
- for (y=0; y<image->height; y++)
- {
- bitmask = 0x01; /* start with leftmost bit in the byte */
- dst_ptr2 = dst_ptr; /* start with leftmost byte in the row */
+ img_info->original_width = img_info->bitmaps[IMG_BITMAP_STANDARD]->width;
+ img_info->original_height = img_info->bitmaps[IMG_BITMAP_STANDARD]->height;
- for (x=0; x<image->width; x++)
- {
- for (i=0; i<image->bytes_per_pixel; i++)
- if (*src_ptr++) /* source pixel solid? (pixel index != 0) */
- *dst_ptr2 |= bitmask; /* then write a bit into the image mask */
+ img_info->contains_small_images = FALSE;
+ img_info->contains_textures = FALSE;
+ img_info->scaled_up = FALSE;
- if ((bitmask <<= 1) == 0) /* bit at rightmost byte position reached? */
- {
- bitmask = 0x01; /* start again with leftmost bit position */
- dst_ptr2++; /* continue with next byte in image mask */
- }
- }
-
- dst_ptr += bytes_per_row; /* continue with leftmost byte of next row */
- }
+ img_info->conf_tile_size = 0; // will be set later
+ img_info->game_tile_size = 0; // will be set later
- mask_pixmap = XCreateBitmapFromData(display, window, (char *)mask_data,
- image->width, image->height);
- free(mask_data);
+ img_info->leveldir = NULL; // will be set later
- return mask_pixmap;
+ return img_info;
}
-static int bitsPerPixelAtDepth(Display *display, int screen, int depth)
+static void FreeImage(void *ptr)
{
- XPixmapFormatValues *pixmap_format;
- int i, num_pixmap_formats, bits_per_pixel = -1;
+ ImageInfo *image = (ImageInfo *)ptr;
+ int i;
- /* get Pixmap formats supported by the X server */
- pixmap_format = XListPixmapFormats(display, &num_pixmap_formats);
+ if (image == NULL)
+ return;
- /* find format that matches the given depth */
- for (i=0; i<num_pixmap_formats; i++)
- if (pixmap_format[i].depth == depth)
- bits_per_pixel = pixmap_format[i].bits_per_pixel;
+ for (i = 0; i < NUM_IMG_BITMAPS; i++)
+ if (image->bitmaps[i])
+ FreeBitmap(image->bitmaps[i]);
- XFree(pixmap_format);
+ if (image->source_filename)
+ free(image->source_filename);
- if (bits_per_pixel == -1)
- Error(ERR_EXIT, "cannot find pixmap format for depth %d", depth);
+ free(image);
+}
- return bits_per_pixel;
+int getImageListSize()
+{
+ return (image_info->num_file_list_entries +
+ image_info->num_dynamic_file_list_entries);
}
-XImageInfo *Image_to_Pixmap(Display *display, int screen, Visual *visual,
- Window window, GC gc, int depth, Image *image)
+struct FileInfo *getImageListEntryFromImageID(int pos)
{
- static XColor xcolor_private[NOFLASH_COLORS];
- static int colorcell_used[NOFLASH_COLORS];
- static Colormap global_cmap = 0;
- static Pixel *global_cmap_index;
- static int num_cmap_entries, free_cmap_entries;
- static boolean private_cmap = FALSE;
- Pixel *redvalue, *greenvalue, *bluevalue;
- unsigned int display_bytes_per_pixel, display_bits_per_pixel;
- unsigned int a, c = 0, x, y;
- XColor xcolor;
- XImage *ximage;
- XImageInfo *ximageinfo;
- byte *src_ptr, *dst_ptr;
- char *error = "Image_to_Pixmap(): %s";
-
- if (image->type == IMAGETYPE_TRUECOLOR && depth == 8)
- {
- SetError(error, "cannot handle true-color images on 8-bit display");
- return NULL;
- }
+ int num_list_entries = image_info->num_file_list_entries;
+ int list_pos = (pos < num_list_entries ? pos : pos - num_list_entries);
- if (!global_cmap)
- {
- if (visual == DefaultVisual(display, screen))
- global_cmap = DefaultColormap(display, screen);
- else
- {
- global_cmap = XCreateColormap(display, RootWindow(display, screen),
- visual, AllocNone);
- private_cmap = TRUE;
- }
- }
+ return (pos < num_list_entries ? &image_info->file_list[list_pos] :
+ &image_info->dynamic_file_list[list_pos]);
+}
- xcolor.flags = DoRed | DoGreen | DoBlue;
- redvalue = greenvalue = bluevalue = NULL;
- ximageinfo = checked_malloc(sizeof(XImageInfo));
- ximageinfo->display = display;
- ximageinfo->depth = depth;
+static ImageInfo *getImageInfoEntryFromImageID(int pos)
+{
+ int num_list_entries = image_info->num_file_list_entries;
+ int list_pos = (pos < num_list_entries ? pos : pos - num_list_entries);
+ ImageInfo **img_info =
+ (ImageInfo **)(pos < num_list_entries ? image_info->artwork_list :
+ image_info->dynamic_artwork_list);
- switch (visual->class)
- {
- case TrueColor:
- case DirectColor:
- {
- Pixel pixval;
- unsigned int redcolors, greencolors, bluecolors;
- unsigned int redstep, greenstep, bluestep;
- unsigned int redbottom, greenbottom, bluebottom;
- unsigned int redtop, greentop, bluetop;
+ return img_info[list_pos];
+}
- redvalue = (Pixel *)checked_malloc(sizeof(Pixel) * 256);
- greenvalue = (Pixel *)checked_malloc(sizeof(Pixel) * 256);
- bluevalue = (Pixel *)checked_malloc(sizeof(Pixel) * 256);
+Bitmap **getBitmapsFromImageID(int pos)
+{
+ ImageInfo *img_info = getImageInfoEntryFromImageID(pos);
- ximageinfo->cmap = global_cmap;
+ return (img_info != NULL ? img_info->bitmaps : NULL);
+}
- retry_direct: /* tag we hit if a DirectColor allocation fails on
- * default colormap */
+int getOriginalImageWidthFromImageID(int pos)
+{
+ ImageInfo *img_info = getImageInfoEntryFromImageID(pos);
- /* calculate number of distinct colors in each band */
+ return (img_info != NULL ? img_info->original_width : 0);
+}
- redcolors = greencolors = bluecolors = 1;
- for (pixval=1; pixval; pixval <<= 1)
- {
- if (pixval & visual->red_mask)
- redcolors <<= 1;
- if (pixval & visual->green_mask)
- greencolors <<= 1;
- if (pixval & visual->blue_mask)
- bluecolors <<= 1;
- }
-
- /* consistency check */
- if (redcolors > visual->map_entries ||
- greencolors > visual->map_entries ||
- bluecolors > visual->map_entries)
- Error(ERR_WARN, "inconsistency in color information");
-
- redstep = 256 / redcolors;
- greenstep = 256 / greencolors;
- bluestep = 256 / bluecolors;
- redbottom = greenbottom = bluebottom = 0;
- redtop = greentop = bluetop = 0;
-
- for (a=0; a<visual->map_entries; a++)
- {
- if (redbottom < 256)
- redtop = redbottom + redstep;
- if (greenbottom < 256)
- greentop = greenbottom + greenstep;
- if (bluebottom < 256)
- bluetop = bluebottom + bluestep;
-
- xcolor.red = (redtop - 1) << 8;
- xcolor.green = (greentop - 1) << 8;
- xcolor.blue = (bluetop - 1) << 8;
- if (!XAllocColor(display, ximageinfo->cmap, &xcolor))
- {
- /* if an allocation fails for a DirectColor default visual then
- we should create a private colormap and try again. */
-
- if ((visual->class == DirectColor) &&
- (visual == DefaultVisual(display, screen)))
- {
- global_cmap = XCopyColormapAndFree(display, global_cmap);
- ximageinfo->cmap = global_cmap;
- private_cmap = TRUE;
-
- goto retry_direct;
- }
-
- /* something completely unexpected happened */
-
- fprintf(stderr, "Image_to_Pixmap: XAllocColor failed on a TrueColor/Directcolor visual\n");
-
- free(redvalue);
- free(greenvalue);
- free(bluevalue);
- free(ximageinfo);
-
- return NULL;
- }
-
- /* fill in pixel values for each band at this intensity */
-
- while ((redbottom < 256) && (redbottom < redtop))
- redvalue[redbottom++] = xcolor.pixel & visual->red_mask;
- while ((greenbottom < 256) && (greenbottom < greentop))
- greenvalue[greenbottom++] = xcolor.pixel & visual->green_mask;
- while ((bluebottom < 256) && (bluebottom < bluetop))
- bluevalue[bluebottom++] = xcolor.pixel & visual->blue_mask;
- }
+int getOriginalImageHeightFromImageID(int pos)
+{
+ ImageInfo *img_info = getImageInfoEntryFromImageID(pos);
- break;
- }
+ return (img_info != NULL ? img_info->original_height : 0);
+}
- case PseudoColor:
+char *getTokenFromImageID(int graphic)
+{
+ struct FileInfo *file_list = getImageListEntryFromImageID(graphic);
- ximageinfo->cmap = global_cmap;
+ return (file_list != NULL ? file_list->token : NULL);
+}
- for (a=0; a<MAX_COLORS; a++)
- {
- XColor xcolor2;
- unsigned short mask;
- int color_found;
- int i;
-
- if (!image->rgb.color_used[a])
- continue;
-
- xcolor.red = *(image->rgb.red + a);
- xcolor.green = *(image->rgb.green + a);
- xcolor.blue = *(image->rgb.blue + a);
-
- /* look if this color already exists in our colormap */
- if (!XAllocColor(display, ximageinfo->cmap, &xcolor))
- {
- if (!private_cmap)
- {
- if (options.verbose)
- Error(ERR_RETURN, "switching to private colormap");
-
- /* we just filled up the default colormap -- get a private one
- which contains all already allocated colors */
-
- global_cmap = XCopyColormapAndFree(display, global_cmap);
- ximageinfo->cmap = global_cmap;
- private_cmap = TRUE;
-
- /* allocate the rest of the color cells read/write */
- global_cmap_index =
- (Pixel *)checked_malloc(sizeof(Pixel) * NOFLASH_COLORS);
- for (i=0; i<NOFLASH_COLORS; i++)
- if (!XAllocColorCells(display, global_cmap, FALSE, NULL, 0,
- global_cmap_index + i, 1))
- break;
- num_cmap_entries = free_cmap_entries = i;
-
- /*
- printf("We've got %d free colormap entries.\n", free_cmap_entries);
- */
-
- /* to minimize colormap flashing, copy default colors and try
- to keep them as near as possible to the old values */
-
- for(i=0; i<num_cmap_entries; i++)
- {
- xcolor2.pixel = *(global_cmap_index + i);
- XQueryColor(display, DefaultColormap(display, screen), &xcolor2);
- XStoreColor(display, global_cmap, &xcolor2);
- xcolor_private[xcolor2.pixel] = xcolor2;
- colorcell_used[xcolor2.pixel] = FALSE;
- }
-
- /* now we have the default colormap private: all colors we
- successfully allocated so far are read-only, which is okay,
- because we don't want to change them anymore -- if we need
- an existing color again, we get it by XAllocColor; all other
- colors are read/write and we can set them by XStoreColor,
- but we will try to overwrite those color cells with our new
- color which are as close as possible to our new color */
- }
-
- /* look for an existing default color close the one we want */
-
- mask = 0xf000;
- color_found = FALSE;
-
- while (!color_found)
- {
- for (i=num_cmap_entries-1; i>=0; i--)
- {
- xcolor2.pixel = *(global_cmap_index + i);
- xcolor2 = xcolor_private[xcolor2.pixel];
-
- if (colorcell_used[xcolor2.pixel])
- continue;
-
- if ((xcolor.red & mask) == (xcolor2.red & mask) &&
- (xcolor.green & mask) == (xcolor2.green & mask) &&
- (xcolor.blue & mask) == (xcolor2.blue & mask))
- {
- /*
- printf("replacing color cell %ld with a close color\n",
- xcolor2.pixel);
- */
- color_found = TRUE;
- break;
- }
- }
-
- if (mask == 0x0000)
- break;
-
- mask = (mask << 1) & 0xffff;
- }
-
- if (!color_found) /* no more free color cells */
- {
- SetError(error, "cannot allocate enough color cells");
- return NULL;
- }
-
- xcolor.pixel = xcolor2.pixel;
- xcolor_private[xcolor.pixel] = xcolor;
- colorcell_used[xcolor.pixel] = TRUE;
- XStoreColor(display, ximageinfo->cmap, &xcolor);
- free_cmap_entries--;
- }
-
- *(ximageinfo->index + a) = xcolor.pixel;
- }
+char *getFilenameFromImageID(int graphic)
+{
+ struct FileInfo *file_list = getImageListEntryFromImageID(graphic);
- /*
- printf("still %d free colormap entries\n", free_cmap_entries);
- */
+ return (file_list != NULL ? file_list->filename : NULL);
+}
- ximageinfo->no = a; /* number of pixels allocated for this image */
- break;
-
- default:
- Error(ERR_RETURN,"DirectColor, TrueColor or PseudoColor display needed");
- SetError(error, "display class not supported");
+int getImageIDFromToken(char *token)
+{
+ struct FileInfo *file_list = image_info->file_list;
+ int num_list_entries = image_info->num_file_list_entries;
+ int i;
- return NULL;
- }
+ for (i = 0; i < num_list_entries; i++)
+ if (strEqual(file_list[i].token, token))
+ return i;
-#if DEBUG_TIMING
- debug_print_timestamp(2, " ALLOCATING IMAGE COLORS: ");
-#endif
+ return -1;
+}
- /* create XImage from internal image structure and convert it to Pixmap */
+char *getImageConfigFilename()
+{
+ return getCustomArtworkConfigFilename(image_info->type);
+}
- display_bits_per_pixel = bitsPerPixelAtDepth(display, screen, depth);
- display_bytes_per_pixel = (display_bits_per_pixel + 7) / 8;
+int getImageListPropertyMappingSize()
+{
+ return image_info->num_property_mapping_entries;
+}
- ximage = XCreateImage(display, visual, depth, ZPixmap, 0,
- NULL, image->width, image->height,
- 8, image->width * display_bytes_per_pixel);
- ximage->data =
- checked_malloc(image->width * image->height * display_bytes_per_pixel);
- ximage->byte_order = MSBFirst;
+struct PropertyMapping *getImageListPropertyMapping()
+{
+ return image_info->property_mapping;
+}
- src_ptr = image->data;
- dst_ptr = (byte *)ximage->data;
+void InitImageList(struct ConfigInfo *config_list, int num_file_list_entries,
+ struct ConfigTypeInfo *config_suffix_list,
+ char **base_prefixes, char **ext1_suffixes,
+ char **ext2_suffixes, char **ext3_suffixes,
+ char **ignore_tokens)
+{
+ int i;
- switch (visual->class)
- {
- case DirectColor:
- case TrueColor:
- {
- Pixel pixval;
+ image_info = checked_calloc(sizeof(struct ArtworkListInfo));
+ image_info->type = ARTWORK_TYPE_GRAPHICS;
- switch (image->type)
- {
- case IMAGETYPE_RGB:
- {
- for (y=0; y<image->height; y++) /* general case */
- {
- for (x=0; x<image->width; x++)
- {
- pixval = *src_ptr++;
- pixval =
- redvalue[image->rgb.red[pixval] >> 8] |
- greenvalue[image->rgb.green[pixval] >> 8] |
- bluevalue[image->rgb.blue[pixval] >> 8];
- value_to_memory(pixval, dst_ptr, display_bytes_per_pixel);
- dst_ptr += display_bytes_per_pixel;
- }
- }
-
- break;
- }
-
- case IMAGETYPE_TRUECOLOR:
- {
- for (y=0; y<image->height; y++) /* general case */
- {
- for (x=0; x<image->width; x++)
- {
- pixval = memory_to_value(src_ptr, image->bytes_per_pixel);
- pixval =
- redvalue[TRUECOLOR_RED(pixval)] |
- greenvalue[TRUECOLOR_GREEN(pixval)] |
- bluevalue[TRUECOLOR_BLUE(pixval)];
- value_to_memory(pixval, dst_ptr, display_bytes_per_pixel);
- src_ptr += image->bytes_per_pixel;
- dst_ptr += display_bytes_per_pixel;
- }
- }
-
- break;
- }
-
- default:
- Error(ERR_RETURN, "RGB or TrueColor image needed");
- SetError(error, "image type not supported");
-
- return NULL;
- }
+ /* ---------- initialize file list and suffix lists ---------- */
- break;
- }
+ image_info->num_file_list_entries = num_file_list_entries;
+ image_info->num_dynamic_file_list_entries = 0;
- case PseudoColor:
- {
- if (display_bytes_per_pixel == 1) /* special case */
- {
- for (y=0; y<image->height; y++)
- for (x=0; x<image->width; x++)
- *dst_ptr++ = ximageinfo->index[c + *src_ptr++];
- }
- else /* general case */
- {
- for (y=0; y<image->height; y++)
- {
- for (x=0; x<image->width; x++)
- {
- value_to_memory(ximageinfo->index[c + *src_ptr++],
- dst_ptr, display_bytes_per_pixel);
- dst_ptr += display_bytes_per_pixel;
- }
- }
- }
+ image_info->file_list =
+ getFileListFromConfigList(config_list, config_suffix_list, ignore_tokens,
+ num_file_list_entries);
+ image_info->dynamic_file_list = NULL;
- break;
- }
+ image_info->num_suffix_list_entries = 0;
+ for (i = 0; config_suffix_list[i].token != NULL; i++)
+ image_info->num_suffix_list_entries++;
- default:
- Error(ERR_RETURN,"DirectColor, TrueColor or PseudoColor display needed");
- SetError(error, "display class not supported");
+ image_info->suffix_list = config_suffix_list;
- return NULL;
- }
+ /* ---------- initialize base prefix and suffixes lists ---------- */
- if (redvalue)
- {
- free((byte *)redvalue);
- free((byte *)greenvalue);
- free((byte *)bluevalue);
- }
+ image_info->num_base_prefixes = 0;
+ for (i = 0; base_prefixes[i] != NULL; i++)
+ image_info->num_base_prefixes++;
-#if DEBUG_TIMING
- debug_print_timestamp(2, " CONVERTING IMAGE TO XIMAGE:");
-#endif
+ image_info->num_ext1_suffixes = 0;
+ for (i = 0; ext1_suffixes[i] != NULL; i++)
+ image_info->num_ext1_suffixes++;
- ximageinfo->pixmap = XCreatePixmap(display, window,
- ximage->width, ximage->height,
- ximageinfo->depth);
+ image_info->num_ext2_suffixes = 0;
+ for (i = 0; ext2_suffixes[i] != NULL; i++)
+ image_info->num_ext2_suffixes++;
- XPutImage(ximageinfo->display, ximageinfo->pixmap, gc,
- ximage, 0, 0, 0, 0, ximage->width, ximage->height);
+ image_info->num_ext3_suffixes = 0;
+ for (i = 0; ext3_suffixes[i] != NULL; i++)
+ image_info->num_ext3_suffixes++;
- XDestroyImage(ximage);
+ image_info->num_ignore_tokens = 0;
+ for (i = 0; ignore_tokens[i] != NULL; i++)
+ image_info->num_ignore_tokens++;
- return ximageinfo;
-}
+ image_info->base_prefixes = base_prefixes;
+ image_info->ext1_suffixes = ext1_suffixes;
+ image_info->ext2_suffixes = ext2_suffixes;
+ image_info->ext3_suffixes = ext3_suffixes;
+ image_info->ignore_tokens = ignore_tokens;
-void freeXImage(Image *image, XImageInfo *ximageinfo)
-{
- if (ximageinfo->index != NULL && ximageinfo->no > 0)
- XFreeColors(ximageinfo->display, ximageinfo->cmap, ximageinfo->index,
- ximageinfo->no, 0);
- /* this ^^^^^^^^^^^^^^ is wrong, because the used color cells
- * are somewhere between 0 and MAX_COLORS; there are indeed 'ximageinfo->no'
- * used color cells, but they are not at array position 0 - 'ximageinfo->no'
- */
-
- free(ximageinfo);
-}
+ image_info->num_property_mapping_entries = 0;
-int Read_PCX_to_Pixmap(Display *display, Window window, GC gc, char *filename,
- Pixmap *pixmap, Pixmap *pixmap_mask)
-{
- Image *image;
- XImageInfo *ximageinfo;
- int screen;
- Visual *visual;
- int depth;
-
-#if DEBUG_TIMING
- debug_print_timestamp(2, NULL); /* initialize timestamp function */
-#endif
-
- /* read the graphic file in PCX format to image structure */
- if ((image = Read_PCX_to_Image(filename)) == NULL)
- return errno_pcx;
-
-#if DEBUG_TIMING
- printf("%s:\n", filename);
- debug_print_timestamp(2, " READING PCX FILE TO IMAGE: ");
-#endif
-
- screen = DefaultScreen(display);
- visual = DefaultVisual(display, screen);
- depth = DefaultDepth(display, screen);
-
- /* convert image structure to X11 Pixmap */
- if (!(ximageinfo = Image_to_Pixmap(display, screen, visual,
- window, gc, depth, image)))
- {
- freeImage(image);
+ image_info->property_mapping = NULL;
- return PCX_OtherError;
- }
+ /* ---------- initialize artwork reference and content lists ---------- */
+
+ image_info->sizeof_artwork_list_entry = sizeof(ImageInfo *);
- /* if a private colormap has been created, install it */
- if (ximageinfo->cmap != DefaultColormap(display, screen))
- XSetWindowColormap(display, window, ximageinfo->cmap);
+ image_info->artwork_list =
+ checked_calloc(num_file_list_entries * sizeof(ImageInfo *));
+ image_info->dynamic_artwork_list = NULL;
-#if DEBUG_TIMING
- debug_print_timestamp(2, " CONVERTING IMAGE TO PIXMAP:");
-#endif
+ image_info->content_list = NULL;
- /* create clip mask for the image */
- ximageinfo->pixmap_mask = Image_to_Mask(image, display, window);
+ /* ---------- initialize artwork loading/freeing functions ---------- */
-#if DEBUG_TIMING
- debug_print_timestamp(2, " CONVERTING IMAGE TO MASK: ");
-#endif
+ image_info->load_artwork = Load_Image;
+ image_info->free_artwork = FreeImage;
+}
- *pixmap = ximageinfo->pixmap;
- *pixmap_mask = ximageinfo->pixmap_mask;
+void ReloadCustomImages()
+{
+ print_timestamp_init("ReloadCustomImages");
- /* free generic image and ximageinfo after native Pixmap has been created */
- free(ximageinfo);
- freeImage(image);
+ LoadArtworkConfig(image_info);
+ print_timestamp_time("LoadArtworkConfig");
- return PCX_Success;
+ ReloadCustomArtworkList(image_info);
+ print_timestamp_time("ReloadCustomArtworkList");
+
+ print_timestamp_done("ReloadCustomImages");
}
-#endif /* PLATFORM_UNIX */
-#endif /* TARGET_X11 */
+static boolean CheckIfImageContainsSmallImages(ImageInfo *img_info,
+ int tile_size)
+{
+ if (!img_info->contains_small_images)
+ return FALSE;
+
+ // at this point, small images already exist for this image;
+ // now do some checks that may require re-creating small (or in-game) images
+
+ // special case 1:
+ //
+ // check if the configured tile size for an already loaded image has changed
+ // from one level set to another; this should usually not happen, but if a
+ // custom artwork set redefines classic (or default) graphics with wrong tile
+ // size (by mistake or by intention), it will be corrected to its original
+ // tile size here by forcing complete re-creation of all small images again
+
+ if (!strEqual(img_info->leveldir, leveldir_current->identifier) &&
+ img_info->conf_tile_size != tile_size)
+ {
+ int bitmap_nr = GET_BITMAP_ID_FROM_TILESIZE(img_info->conf_tile_size);
+ int i;
+ // free all calculated, resized bitmaps, but keep last configured size
+ for (i = 0; i < NUM_IMG_BITMAPS; i++)
+ {
+ if (i == bitmap_nr)
+ continue;
-/* ========================================================================= */
-/* PLATFORM INDEPENDANT IMAGE FUNCTIONS */
-/* ========================================================================= */
+ if (img_info->bitmaps[i])
+ {
+ FreeBitmap(img_info->bitmaps[i]);
-struct ImageInfo
-{
- char *source_filename;
- int num_references;
+ img_info->bitmaps[i] = NULL;
+ }
+ }
- Bitmap *bitmap;
-};
-typedef struct ImageInfo ImageInfo;
+ // re-create small bitmaps from last configured size as new default size
+ if (bitmap_nr != IMG_BITMAP_STANDARD)
+ {
+ img_info->bitmaps[IMG_BITMAP_STANDARD] = img_info->bitmaps[bitmap_nr];
+ img_info->bitmaps[bitmap_nr] = NULL;
+ }
-static struct ArtworkListInfo *image_info = NULL;
+ img_info->contains_small_images = FALSE;
-static void *Load_PCX(char *filename)
-{
- ImageInfo *img_info;
+ return FALSE;
+ }
+
+ // special case 1 (continued):
+ //
+ // if different tile sizes are used in same image file (usually by mistake,
+ // like forgetting option ".tile_size" for one or more graphic definitions),
+ // make sure to use only the first tile size that is processed for this image
+ // (and ignore all subsequent, potentially different tile size definitions
+ // for this image within the current level set by disabling the above check)
-#if 0
- printf("loading PCX file '%s'\n", filename);
-#endif
+ setString(&img_info->leveldir, leveldir_current->identifier);
- img_info = checked_calloc(sizeof(ImageInfo));
+ // special case 2:
+ //
+ // graphic config setting "game.tile_size" has changed since last level set;
+ // this may require resizing image to new size required for in-game graphics
- if ((img_info->bitmap = LoadImage(filename)) == NULL)
+ if (img_info->game_tile_size != gfx.game_tile_size)
{
- Error(ERR_WARN, "cannot read image file '%s': LoadImage() failed: %s",
- filename, GetError());
- free(img_info);
- return NULL;
- }
+ ReCreateGameTileSizeBitmap(img_info->bitmaps);
- img_info->source_filename = getStringCopy(filename);
+ img_info->game_tile_size = gfx.game_tile_size;
+ }
- return img_info;
+ return TRUE;
}
-static void FreeImage(void *ptr)
+void CreateImageWithSmallImages(int pos, int zoom_factor, int tile_size)
{
- ImageInfo *image = (ImageInfo *)ptr;
+ ImageInfo *img_info = getImageInfoEntryFromImageID(pos);
- if (image == NULL)
+ if (img_info == NULL)
return;
- if (image->bitmap)
- FreeBitmap(image->bitmap);
-
- if (image->source_filename)
- free(image->source_filename);
+ if (CheckIfImageContainsSmallImages(img_info, tile_size))
+ return;
- free(image);
-}
+ CreateBitmapWithSmallBitmaps(img_info->bitmaps, zoom_factor, tile_size);
-struct FileInfo *getCurrentImageList()
-{
- return image_info->file_list;
-}
+ img_info->contains_small_images = TRUE;
+ img_info->scaled_up = TRUE; // scaling was also done here
-Bitmap *getBitmapFromImageID(int graphic)
-{
- ImageInfo **img_info = (ImageInfo **)image_info->artwork_list;
+ img_info->conf_tile_size = tile_size;
+ img_info->game_tile_size = gfx.game_tile_size;
- return (img_info[graphic] != NULL ? img_info[graphic]->bitmap : NULL);
+ setString(&img_info->leveldir, leveldir_current->identifier);
}
-char *getTokenFromImageID(int graphic)
+void CreateImageTextures(int pos)
{
- struct FileInfo *file_list = (struct FileInfo *)image_info->file_list;
+ ImageInfo *img_info = getImageInfoEntryFromImageID(pos);
- return file_list[graphic].token;
-}
+ if (img_info == NULL || img_info->contains_textures)
+ return;
-char *getImageConfigFilename()
-{
- return getCustomArtworkConfigFilename(image_info->type);
+ CreateBitmapTextures(img_info->bitmaps);
+
+ img_info->contains_textures = TRUE;
}
-void InitImageList(struct ConfigInfo *config_list,
- struct ConfigInfo *config_suffix_list,
- int num_file_list_entries)
+void FreeImageTextures(int pos)
{
- int i;
+ ImageInfo *img_info = getImageInfoEntryFromImageID(pos);
- image_info = checked_calloc(sizeof(struct ArtworkListInfo));
-
- image_info->type = ARTWORK_TYPE_GRAPHICS;
-
- image_info->num_file_list_entries = num_file_list_entries;
- image_info->num_suffix_list_entries = 0;
- for (i=0; config_suffix_list[i].token != NULL; i++)
- image_info->num_suffix_list_entries++;
+ if (img_info == NULL || !img_info->contains_textures)
+ return;
- image_info->file_list =
- getFileListFromConfigList(config_list, config_suffix_list,
- num_file_list_entries);
- image_info->suffix_list = config_suffix_list;
+ FreeBitmapTextures(img_info->bitmaps);
- image_info->artwork_list =
- checked_calloc(num_file_list_entries * sizeof(ImageInfo *));
+ img_info->contains_textures = FALSE;
+}
- image_info->content_list = NULL;
+void FreeAllImageTextures()
+{
+ int num_images = getImageListSize();
+ int i;
- image_info->load_artwork = Load_PCX;
- image_info->free_artwork = FreeImage;
+ for (i = 0; i < num_images; i++)
+ FreeImageTextures(i);
}
-void ReloadCustomImages()
+void ScaleImage(int pos, int zoom_factor)
{
-#if 0
- printf("DEBUG: reloading images '%s' ...\n", artwork.gfx_current_identifier);
-#endif
+ ImageInfo *img_info = getImageInfoEntryFromImageID(pos);
- ReloadCustomArtworkList(image_info);
+ if (img_info == NULL || img_info->scaled_up)
+ return;
+
+ if (zoom_factor != 1)
+ ScaleBitmap(img_info->bitmaps, zoom_factor);
+
+ img_info->scaled_up = TRUE;
}
void FreeAllImages()
{
- FreeCustomArtworkList(image_info);
+ FreeCustomArtworkLists(image_info);
}