static struct ArtworkListInfo *image_info = NULL;
+#if 1
+static void *Load_Image(char *filename)
+#else
static void *Load_PCX(char *filename)
+#endif
{
ImageInfo *img_info;
/* ---------- initialize artwork loading/freeing functions ---------- */
+#if 1
+ image_info->load_artwork = Load_Image;
+#else
image_info->load_artwork = Load_PCX;
+#endif
image_info->free_artwork = FreeImage;
}