/***********************************************************
* Artsoft Retro-Game Library *
*----------------------------------------------------------*
-* (c) 1994-2000 Artsoft Entertainment *
+* (c) 1994-2001 Artsoft Entertainment *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
break;
case GDI_DESIGN_UNPRESSED:
- gi->design[GD_BUTTON_UNPRESSED].bitmap = va_arg(ap, Bitmap);
+ gi->design[GD_BUTTON_UNPRESSED].bitmap = va_arg(ap, Bitmap *);
gi->design[GD_BUTTON_UNPRESSED].x = va_arg(ap, int);
gi->design[GD_BUTTON_UNPRESSED].y = va_arg(ap, int);
break;
case GDI_DESIGN_PRESSED:
- gi->design[GD_BUTTON_PRESSED].bitmap = va_arg(ap, Bitmap);
+ gi->design[GD_BUTTON_PRESSED].bitmap = va_arg(ap, Bitmap *);
gi->design[GD_BUTTON_PRESSED].x = va_arg(ap, int);
gi->design[GD_BUTTON_PRESSED].y = va_arg(ap, int);
break;
case GDI_ALT_DESIGN_UNPRESSED:
- gi->alt_design[GD_BUTTON_UNPRESSED].bitmap= va_arg(ap, Bitmap);
+ gi->alt_design[GD_BUTTON_UNPRESSED].bitmap= va_arg(ap, Bitmap *);
gi->alt_design[GD_BUTTON_UNPRESSED].x = va_arg(ap, int);
gi->alt_design[GD_BUTTON_UNPRESSED].y = va_arg(ap, int);
break;
case GDI_ALT_DESIGN_PRESSED:
- gi->alt_design[GD_BUTTON_PRESSED].bitmap = va_arg(ap, Bitmap);
+ gi->alt_design[GD_BUTTON_PRESSED].bitmap = va_arg(ap, Bitmap *);
gi->alt_design[GD_BUTTON_PRESSED].x = va_arg(ap, int);
gi->alt_design[GD_BUTTON_PRESSED].y = va_arg(ap, int);
break;
break;
case GDI_DECORATION_DESIGN:
- gi->deco.design.bitmap = va_arg(ap, Bitmap);
+ gi->deco.design.bitmap = va_arg(ap, Bitmap *);
gi->deco.design.x = va_arg(ap, int);
gi->deco.design.y = va_arg(ap, int);
break;