static void default_callback_info(void *ptr)
{
-#if 0
- if (game_status == LEVELED)
- HandleEditorGadgetInfoText(ptr);
-#endif
-
return;
}
break;
case GDI_CHECKED:
- gi->checked = va_arg(ap, boolean);
+ /* take care here: "boolean" is typedef'ed as "unsigned char",
+ which gets promoted to "int" */
+ gi->checked = (boolean)va_arg(ap, int);
break;
case GDI_RADIO_NR:
if (last_info_gi != new_gi ||
(new_gi && new_gi->type == GD_TYPE_DRAWING_AREA && changed_position))
{
- last_info_gi = new_gi;
-
if (new_gi != NULL && (button == 0 || new_gi == last_gi))
{
- new_gi->event.type = 0;
+ new_gi->event.type = GD_EVENT_INFO_ENTERING;
new_gi->callback_info(new_gi);
}
- else
+ else if (last_info_gi != NULL)
+ {
+ last_info_gi->event.type = GD_EVENT_INFO_LEAVING;
+ last_info_gi->callback_info(last_info_gi);
+
+#if 0
default_callback_info(NULL);
+
+ printf("It seems that we are leaving gadget [%s]!\n",
+ (last_info_gi != NULL &&
+ last_info_gi->info_text != NULL ?
+ last_info_gi->info_text : ""));
+#endif
+ }
+
+ last_info_gi = new_gi;
}
if (gadget_pressed)