/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back! *
+* Artsoft Retro-Game Library *
*----------------------------------------------------------*
-* (c) 1995-98 Artsoft Entertainment *
-* Holger Schemel *
-* Oststrasse 11a *
-* 33604 Bielefeld *
-* phone: ++49 +521 290471 *
-* email: aeglos@valinor.owl.de *
+* (c) 1994-2002 Artsoft Entertainment *
+* Holger Schemel *
+* Detmolder Strasse 189 *
+* 33604 Bielefeld *
+* Germany *
+* e-mail: info@artsoft.org *
*----------------------------------------------------------*
-* gadgets.c *
+* gadgets.c *
***********************************************************/
#include <stdarg.h>
-
-#include "libgame.h"
-
-#if 0
-#include "main_TMP.h"
-#endif
+#include <string.h>
#include "gadgets.h"
+#include "text.h"
+#include "misc.h"
/* values for DrawGadget() */
return id;
}
+#if 0
+void DUMP_GADGET_MAP_STATE()
+{
+ struct GadgetInfo *gi = gadget_list_first_entry;
+
+ while (gi)
+ {
+ printf("-XXX-1-> '%s': %s\n",
+ gi->info_text, (gi->mapped ? "mapped" : "not mapped"));
+
+ gi = gi->next;
+ }
+}
+#endif
+
static struct GadgetInfo *getGadgetInfoFromMousePosition(int mx, int my)
{
struct GadgetInfo *gi = gadget_list_first_entry;
static void default_callback_info(void *ptr)
{
-#if 0
- if (game_status == LEVELED)
- HandleEditorGadgetInfoText(ptr);
-#endif
-
return;
}
case GD_TYPE_NORMAL_BUTTON:
case GD_TYPE_CHECK_BUTTON:
case GD_TYPE_RADIO_BUTTON:
- BlitBitmap(gd->bitmap, drawto,
- gd->x, gd->y, gi->width, gi->height, gi->x, gi->y);
+ BlitBitmapOnBackground(gd->bitmap, drawto,
+ gd->x, gd->y, gi->width, gi->height,
+ gi->x, gi->y);
if (gi->deco.design.bitmap)
BlitBitmap(gi->deco.design.bitmap, drawto,
gi->deco.design.x, gi->deco.design.y,
char cursor_string[3];
char text[MAX_GADGET_TEXTSIZE + 1];
int font_type = gi->text.font_type;
- int font_width = getFontWidth(FS_SMALL, font_type);
+ int font_width = getFontWidth(font_type);
int border = gi->border.size;
+
strcpy(text, gi->text.value);
strcat(text, " ");
/* left part of gadget */
- BlitBitmap(gd->bitmap, drawto,
- gd->x, gd->y, border, gi->height, gi->x, gi->y);
+ BlitBitmapOnBackground(gd->bitmap, drawto,
+ gd->x, gd->y, border, gi->height, gi->x, gi->y);
/* middle part of gadget */
for (i=0; i<=gi->text.size; i++)
- BlitBitmap(gd->bitmap, drawto,
- gd->x + border, gd->y, font_width, gi->height,
- gi->x + border + i * font_width, gi->y);
+ BlitBitmapOnBackground(gd->bitmap, drawto,
+ gd->x + border, gd->y, font_width, gi->height,
+ gi->x + border + i * font_width, gi->y);
/* right part of gadget */
- BlitBitmap(gd->bitmap, drawto,
- gd->x + gi->border.width - border, gd->y,
- border, gi->height, gi->x + gi->width - border, gi->y);
+ BlitBitmapOnBackground(gd->bitmap, drawto,
+ gd->x + gi->border.width -border, gd->y, border,
+ gi->height, gi->x + gi->width - border, gi->y);
/* gadget text value */
- DrawText(gi->x + border, gi->y + border, text, FS_SMALL, font_type);
+ DrawTextExt(drawto,
+ gi->x + border, gi->y + border, text,
+ font_type, FONT_MASKED);
cursor_letter = gi->text.value[gi->text.cursor_position];
cursor_string[0] = '~';
/* draw cursor, if active */
if (pressed)
- DrawText(gi->x + border + gi->text.cursor_position * font_width,
- gi->y + border, cursor_string, FS_SMALL, font_type);
+ DrawTextExt(drawto,
+ gi->x + border + gi->text.cursor_position * font_width,
+ gi->y + border, cursor_string,
+ font_type, FONT_MASKED);
}
break;
int step_size_remain = size_body - num_steps * design_body;
/* clear scrollbar area */
- ClearRectangle(backbuffer, gi->x, gi->y, gi->width, gi->height);
+ ClearRectangleOnBackground(backbuffer, gi->x, gi->y,
+ gi->width, gi->height);
/* upper part of gadget */
- BlitBitmap(gd->bitmap, drawto,
- gd->x, gd->y,
- gi->width, gi->border.size,
- xpos, ypos);
+ BlitBitmapOnBackground(gd->bitmap, drawto,
+ gd->x, gd->y,
+ gi->width, gi->border.size,
+ xpos, ypos);
/* middle part of gadget */
for (i=0; i<num_steps; i++)
- BlitBitmap(gd->bitmap, drawto,
- gd->x, gd->y + gi->border.size,
- gi->width, design_body,
- xpos, ypos + gi->border.size + i * design_body);
+ BlitBitmapOnBackground(gd->bitmap, drawto,
+ gd->x, gd->y + gi->border.size,
+ gi->width, design_body,
+ xpos,
+ ypos + gi->border.size + i * design_body);
/* remaining middle part of gadget */
if (step_size_remain > 0)
- BlitBitmap(gd->bitmap, drawto,
- gd->x, gd->y + gi->border.size,
- gi->width, step_size_remain,
- xpos, ypos + gi->border.size + num_steps * design_body);
+ BlitBitmapOnBackground(gd->bitmap, drawto,
+ gd->x, gd->y + gi->border.size,
+ gi->width, step_size_remain,
+ xpos,
+ ypos + gi->border.size
+ + num_steps * design_body);
/* lower part of gadget */
- BlitBitmap(gd->bitmap, drawto,
- gd->x, gd->y + design_full - gi->border.size,
- gi->width, gi->border.size,
- xpos, ypos + size_full - gi->border.size);
+ BlitBitmapOnBackground(gd->bitmap, drawto,
+ gd->x, gd->y + design_full - gi->border.size,
+ gi->width, gi->border.size,
+ xpos, ypos + size_full - gi->border.size);
}
break;
int step_size_remain = size_body - num_steps * design_body;
/* clear scrollbar area */
- ClearRectangle(backbuffer, gi->x, gi->y, gi->width, gi->height);
+ ClearRectangleOnBackground(backbuffer, gi->x, gi->y,
+ gi->width, gi->height);
/* left part of gadget */
- BlitBitmap(gd->bitmap, drawto,
- gd->x, gd->y,
- gi->border.size, gi->height,
- xpos, ypos);
+ BlitBitmapOnBackground(gd->bitmap, drawto,
+ gd->x, gd->y,
+ gi->border.size, gi->height,
+ xpos, ypos);
/* middle part of gadget */
for (i=0; i<num_steps; i++)
- BlitBitmap(gd->bitmap, drawto,
- gd->x + gi->border.size, gd->y,
- design_body, gi->height,
- xpos + gi->border.size + i * design_body, ypos);
+ BlitBitmapOnBackground(gd->bitmap, drawto,
+ gd->x + gi->border.size, gd->y,
+ design_body, gi->height,
+ xpos + gi->border.size + i * design_body,
+ ypos);
/* remaining middle part of gadget */
if (step_size_remain > 0)
- BlitBitmap(gd->bitmap, drawto,
- gd->x + gi->border.size, gd->y,
- step_size_remain, gi->height,
- xpos + gi->border.size + num_steps * design_body, ypos);
+ BlitBitmapOnBackground(gd->bitmap, drawto,
+ gd->x + gi->border.size, gd->y,
+ step_size_remain, gi->height,
+ xpos + gi->border.size
+ + num_steps * design_body,
+ ypos);
/* right part of gadget */
- BlitBitmap(gd->bitmap, drawto,
- gd->x + design_full - gi->border.size, gd->y,
- gi->border.size, gi->height,
- xpos + size_full - gi->border.size, ypos);
+ BlitBitmapOnBackground(gd->bitmap, drawto,
+ gd->x + design_full - gi->border.size, gd->y,
+ gi->border.size, gi->height,
+ xpos + size_full - gi->border.size, ypos);
}
break;
case GDI_INFO_TEXT:
{
int max_textsize = MAX_INFO_TEXTSIZE - 1;
+ char *text = va_arg(ap, char *);
+
+ if (text != NULL)
+ strncpy(gi->info_text, text, max_textsize);
+ else
+ max_textsize = 0;
- strncpy(gi->info_text, va_arg(ap, char *), max_textsize);
gi->info_text[max_textsize] = '\0';
}
break;
break;
case GDI_CHECKED:
- gi->checked = va_arg(ap, boolean);
+ /* take care here: "boolean" is typedef'ed as "unsigned char",
+ which gets promoted to "int" */
+ gi->checked = (boolean)va_arg(ap, int);
break;
case GDI_RADIO_NR:
break;
case GDI_DESIGN_UNPRESSED:
- gi->design[GD_BUTTON_UNPRESSED].bitmap = va_arg(ap, Bitmap);
+ gi->design[GD_BUTTON_UNPRESSED].bitmap = va_arg(ap, Bitmap *);
gi->design[GD_BUTTON_UNPRESSED].x = va_arg(ap, int);
gi->design[GD_BUTTON_UNPRESSED].y = va_arg(ap, int);
break;
case GDI_DESIGN_PRESSED:
- gi->design[GD_BUTTON_PRESSED].bitmap = va_arg(ap, Bitmap);
+ gi->design[GD_BUTTON_PRESSED].bitmap = va_arg(ap, Bitmap *);
gi->design[GD_BUTTON_PRESSED].x = va_arg(ap, int);
gi->design[GD_BUTTON_PRESSED].y = va_arg(ap, int);
break;
case GDI_ALT_DESIGN_UNPRESSED:
- gi->alt_design[GD_BUTTON_UNPRESSED].bitmap= va_arg(ap, Bitmap);
+ gi->alt_design[GD_BUTTON_UNPRESSED].bitmap= va_arg(ap, Bitmap *);
gi->alt_design[GD_BUTTON_UNPRESSED].x = va_arg(ap, int);
gi->alt_design[GD_BUTTON_UNPRESSED].y = va_arg(ap, int);
break;
case GDI_ALT_DESIGN_PRESSED:
- gi->alt_design[GD_BUTTON_PRESSED].bitmap = va_arg(ap, Bitmap);
+ gi->alt_design[GD_BUTTON_PRESSED].bitmap = va_arg(ap, Bitmap *);
gi->alt_design[GD_BUTTON_PRESSED].x = va_arg(ap, int);
gi->alt_design[GD_BUTTON_PRESSED].y = va_arg(ap, int);
break;
break;
case GDI_DECORATION_DESIGN:
- gi->deco.design.bitmap = va_arg(ap, Bitmap);
+ gi->deco.design.bitmap = va_arg(ap, Bitmap *);
gi->deco.design.x = va_arg(ap, int);
gi->deco.design.y = va_arg(ap, int);
break;
if (gi->type & GD_TYPE_TEXTINPUT)
{
- int font_width = getFontWidth(FS_SMALL, gi->text.font_type);
- int font_height = getFontHeight(FS_SMALL, gi->text.font_type);
+ int font_width = getFontWidth(gi->text.font_type);
+ int font_height = getFontHeight(gi->text.font_type);
gi->width = 2 * gi->border.size + (gi->text.size + 1) * font_width;
gi->height = 2 * gi->border.size + font_height;
struct GadgetInfo *CreateGadget(int first_tag, ...)
{
- struct GadgetInfo *new_gadget = checked_malloc(sizeof(struct GadgetInfo));
+ struct GadgetInfo *new_gadget = checked_calloc(sizeof(struct GadgetInfo));
va_list ap;
/* always start with reliable default values */
- memset(new_gadget, 0, sizeof(struct GadgetInfo)); /* zero all fields */
new_gadget->id = getNewGadgetID();
new_gadget->callback_info = default_callback_info;
new_gadget->callback_action = default_callback_action;
+ new_gadget->next = NULL;
va_start(ap, first_tag);
HandleGadgetTags(new_gadget, first_tag, ap);
{
struct GadgetInfo *gi_previous = gadget_list_first_entry;
- while (gi_previous && gi_previous->next != gi)
+ while (gi_previous != NULL && gi_previous->next != gi)
gi_previous = gi_previous->next;
if (gi == gadget_list_first_entry)
if (gi == gadget_list_last_entry)
gadget_list_last_entry = gi_previous;
- gi_previous->next = gi->next;
+ if (gi_previous != NULL)
+ gi_previous->next = gi->next;
+
free(gi);
}
/* if mouse button pressed inside activated text gadget, set cursor */
gi->text.cursor_position =
(mx - gi->x - gi->border.size) /
- getFontWidth(FS_SMALL, gi->text.font_type);
+ getFontWidth(gi->text.font_type);
if (gi->text.cursor_position < 0)
gi->text.cursor_position = 0;
if (last_info_gi != new_gi ||
(new_gi && new_gi->type == GD_TYPE_DRAWING_AREA && changed_position))
{
- last_info_gi = new_gi;
-
if (new_gi != NULL && (button == 0 || new_gi == last_gi))
{
- new_gi->event.type = 0;
+ new_gi->event.type = GD_EVENT_INFO_ENTERING;
new_gi->callback_info(new_gi);
}
- else
+ else if (last_info_gi != NULL)
+ {
+ last_info_gi->event.type = GD_EVENT_INFO_LEAVING;
+ last_info_gi->callback_info(last_info_gi);
+
+#if 0
default_callback_info(NULL);
+
+ printf("It seems that we are leaving gadget [%s]!\n",
+ (last_info_gi != NULL &&
+ last_info_gi->info_text != NULL ?
+ last_info_gi->info_text : ""));
+#endif
+ }
+
+ last_info_gi = new_gi;
}
if (gadget_pressed)