break;
case GDI_TYPE:
- gi->type = va_arg(ap, unsigned long);
+ gi->type = va_arg(ap, unsigned int);
break;
case GDI_STATE:
- gi->state = va_arg(ap, unsigned long);
+ gi->state = va_arg(ap, unsigned int);
break;
case GDI_ACTIVE:
break;
case GDI_RADIO_NR:
- gi->radio_nr = va_arg(ap, unsigned long);
+ gi->radio_nr = va_arg(ap, unsigned int);
break;
case GDI_NUMBER_VALUE:
- gi->textinput.number_value = va_arg(ap, long);
+ gi->textinput.number_value = va_arg(ap, int);
sprintf(gi->textinput.value, "%d", gi->textinput.number_value);
strcpy(gi->textinput.last_value, gi->textinput.value);
gi->textinput.cursor_position = strlen(gi->textinput.value);
break;
case GDI_NUMBER_MIN:
- gi->textinput.number_min = va_arg(ap, long);
+ gi->textinput.number_min = va_arg(ap, int);
if (gi->textinput.number_value < gi->textinput.number_min)
{
gi->textinput.number_value = gi->textinput.number_min;
break;
case GDI_NUMBER_MAX:
- gi->textinput.number_max = va_arg(ap, long);
+ gi->textinput.number_max = va_arg(ap, int);
if (gi->textinput.number_value > gi->textinput.number_max)
{
gi->textinput.number_value = gi->textinput.number_max;
break;
case GDI_EVENT_MASK:
- gi->event_mask = va_arg(ap, unsigned long);
+ gi->event_mask = va_arg(ap, unsigned int);
break;
case GDI_AREA_SIZE:
if (gs->item_position < 0)
gs->item_position = 0;
- if (gs->item_position > gs->items_max - gs->items_visible)
+ else if (gs->item_position > gs->items_max - gs->items_visible)
gs->item_position = gs->items_max - gs->items_visible;
if (old_item_position != gs->item_position)
gs->position = scrollbar_mouse_pos - gs->drag_position;
- if (gs->position < 0)
+ /* make sure to always precisely reach end positions when dragging */
+ if (gs->position <= 0)
+ {
gs->position = 0;
- if (gs->position > gs->position_max)
+ gs->item_position = 0;
+ }
+ else if (gs->position >= gs->position_max)
+ {
gs->position = gs->position_max;
-
- gs->item_position =
- gs->items_max * (gs->position + gs->correction) / gs->size_max_cmp;
+ gs->item_position = gs->items_max - gs->items_visible;
+ }
+ else
+ {
+ gs->item_position =
+ gs->items_max * (gs->position + gs->correction) / gs->size_max_cmp;
+ }
if (gs->item_position < 0)
gs->item_position = 0;