/* gadget text value */
#if 1
DrawTextBuffer(gi->x + border_x, gi->y + border_y, gi->textarea.value,
- font_nr, gi->textarea.xsize, -1, gi->textarea.ysize,
+ font_nr, gi->textarea.xsize, 0, -1, gi->textarea.ysize,
BLIT_ON_BACKGROUND, FALSE, FALSE, FALSE);
#else
DrawTextToTextArea(gi->x + border_x, gi->y + border_y,