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added option for magic wall timer of zero for native BD engine
[rocksndiamonds.git]
/
src
/
libgame
/
base64.c
diff --git
a/src/libgame/base64.c
b/src/libgame/base64.c
index c602fa0633da410d118773ab27f77564a6ca4fd4..1c3e6aad5a0dadb27354a88ec15e7686e17ad09f 100644
(file)
--- a/
src/libgame/base64.c
+++ b/
src/libgame/base64.c
@@
-103,7
+103,7
@@
void base64_encode(char *encoded_data,
*ptr++ = '=';
}
- *ptr++= '\0';
+ *ptr++
= '\0';
}
static const byte b64decode[] =