--- /dev/null
+/* Emerald Mine
+ *
+ * David Tritscher
+ *
+ * v0.0 2000-01-06T06:43:39Z
+ *
+ * set everything up and close everything down
+ */
+
+#include <stdlib.h>
+#include <unistd.h>
+#include <stdio.h>
+#include <string.h>
+#include <errno.h>
+
+#include "global.h"
+
+char *progname;
+char *arg_basedir;
+char *arg_display;
+char *arg_geometry;
+int arg_install;
+int arg_silence;
+
+extern void tab_generate();
+extern void ulaw_generate();
+
+int em_main(int argc, char **argv)
+{
+ int result;
+ int option;
+ extern char *optarg;
+
+ /* pre-calculate some data */
+ tab_generate();
+ ulaw_generate();
+
+ progname = strrchr(argv[0], '/'); progname = progname ? progname + 1 : argv[0];
+
+ while((option = getopt(argc, argv, "b:d:g:in")) != -1) {
+ switch(option) {
+ case 'b': arg_basedir = optarg; break;
+ case 'd': arg_display = optarg; break;
+ case 'g': arg_geometry = optarg; break;
+ case 'i': arg_install = 1; break;
+ case 'n': arg_silence = 1; break;
+ default:
+ printf("Emerald Mine for X11 © 2000,2001 David Tritscher\n\n");
+ printf("usage: %s [options]\n", progname);
+ printf("\t-b set base directory\n");
+ printf("\t-d server to contact\n");
+ printf("\t-g geometry\n");
+ printf("\t-i install colourmap\n");
+ printf("\t-n no sounds\n");
+ exit(option == 'h' ? 0 : 1);
+ }
+ }
+ if(arg_basedir == 0) arg_basedir = getenv("EMERALD_BASE");
+
+ result = open_all(); if(result) goto fail;
+ result = game_start(); if(result) goto fail;
+ result = 0;
+fail:
+ close_all();
+ return(result);
+}
+
+/* massive kludge for buffer overflows
+ * i cant think of an elegant way to handle this situation.
+ * oh wait yes i can. dynamically allocate each string. oh well
+ */
+void snprintf_overflow(char *description)
+{
+ fprintf(stderr, "%s: %s\n", progname, "buffer overflow; check EMERALD_BASE environment variable");
+ fprintf(stderr, "%s %s\n", "Fault occured while attempting to", description);
+ abort();
+}