--- /dev/null
+/* 2000-08-10T16:43:50Z
+ *
+ * cave data structures
+ */
+
+#include <sys/types.h>
+#include <dirent.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <errno.h>
+
+#include "global.h"
+#include "tile.h"
+#include "level.h"
+#include "file.h"
+
+struct cave_node *cave_list;
+
+static void clear(void);
+
+/* attempt load a cave
+ *
+ * completely initializes the level structure, ready for a game
+ */
+int cave_convert(char *filename)
+{
+ int result;
+ FILE *file;
+ int actual;
+ unsigned long length;
+ unsigned char buffer[16384];
+
+ clear();
+
+ file = fopen(filename, "rb");
+ if(file == 0) {
+ fprintf(stderr, "%s: \"%s\": %s: %s\n", progname, filename, "open error", strerror(errno));
+ result = 1;
+ goto fail;
+ }
+ actual = fread(buffer, 1, 16384, file);
+ if(actual == -1) {
+ fprintf(stderr, "%s: \"%s\": %s: %s\n", progname, filename, "read error", strerror(errno));
+ result = 1;
+ goto fail;
+ }
+ length = actual;
+ fclose(file);
+ file = 0;
+
+ if(clean_emerald(buffer, &length)) {
+ fprintf(stderr, "%s: \"%s\": %s\n", progname, filename, "unrecognized format");
+ result = 1; goto fail;
+ }
+ convert_emerald(buffer);
+
+ result = 0;
+fail:
+ if(file) fclose(file);
+ return(result);
+}
+
+static void clear(void)
+{
+ lev.home = 1; /* number of players */
+ lev.width = 0;
+ lev.height = 0;
+ lev.time = 0;
+ lev.required = 0;
+ lev.score = 0;
+
+ ply1.num = 0;
+ ply1.alive = (lev.home >= 1);
+ ply1.dynamite = 0;
+ ply1.dynamite_cnt = 0;
+ ply1.keys = 0;
+ ply1.anim = 0;
+ ply1.oldx = ply1.x = 0;
+ ply1.oldy = ply1.y = 0;
+ ply1.joy_n = ply1.joy_e = ply1.joy_s = ply1.joy_w = ply1.joy_fire = ply1.joy_stick = ply1.joy_spin = 0;
+ ply2.num = 1;
+ ply2.alive = (lev.home >= 2);
+ ply2.dynamite = 0;
+ ply2.dynamite_cnt = 0;
+ ply2.keys = 0;
+ ply2.anim = 0;
+ ply2.oldx = ply2.x = 0;
+ ply2.oldy = ply2.y = 0;
+ ply2.joy_n = ply2.joy_e = ply2.joy_s = ply2.joy_w = ply2.joy_fire = ply2.joy_stick = ply2.joy_spin = 0;
+}
+
+void read_cave_list(void)
+{
+ char name[MAXNAME+2];
+ struct cave_node *node, **prev;
+ DIR *dir;
+ struct dirent *entry;
+ char *cut;
+ int len;
+
+ free_cave_list(); /* delete old list if i forgot to before */
+
+ name[MAXNAME] = 0;
+ if(arg_basedir) {
+ snprintf(name, MAXNAME+2, "%s/%s", arg_basedir, EM_LVL_DIR);
+ } else {
+ snprintf(name, MAXNAME+2, "%s", EM_LVL_DIR);
+ }
+ if(name[MAXNAME]) snprintf_overflow("read cave/ directory");
+
+ dir = opendir(name);
+ if(dir) {
+ prev = &cave_list;
+ while((entry = readdir(dir))) {
+ if(strcmp(entry->d_name, ".") == 0 || strcmp(entry->d_name, "..") == 0) continue;
+
+ node = malloc(sizeof(*node)); if(node == 0) break;
+ *prev = node; prev = &node->next;
+
+ node->path[MAXNAME] = 0;
+ snprintf(node->path, MAXNAME+2, "%s/%s", name, entry->d_name);
+ if(node->path[MAXNAME]) snprintf_overflow("read cave/ directory");
+
+ cut = strrchr(node->path, '/'); cut = cut ? cut + 1 : node->path;
+ len = strlen(cut);
+ if(len <= 32) {
+ strncpy(node->name, cut, 32);
+ } else {
+ snprintf(node->name, 32, "%.8s..%s", cut, cut + len - 16);
+ }
+ }
+ *prev = 0;
+ closedir(dir);
+ } else {
+ fprintf(stderr, "%s: \"%s\": %s: %s\n", progname, name, "failed to open directory", strerror(errno));
+ }
+}
+
+void free_cave_list(void)
+{
+ struct cave_node *node, *next;
+
+ for(node = cave_list; node; node = next) {
+ next = node->next;
+ free(node);
+ }
+ cave_list = 0;
+}