}
#endif
-#ifdef USE_SDL_LIBRARY
+#ifdef USE_SDL_JOYSTICK
static SDL_Joystick *sdl_joystick[MAX_PLAYERS] = { NULL, NULL, NULL, NULL };
static int sdl_js_axis[MAX_PLAYERS][2] = { {0, 0}, {0, 0}, {0, 0}, {0, 0} };
return result;
}
-#else /* !USE_SDL_LIBRARY */
+#else /* !USE_SDL_JOYSTICK */
void CheckJoystickData()
{
}
#endif /* MSDOS */
-#endif /* !USE_SDL_LIBRARY */
+#endif /* !USE_SDL_JOYSTICK */
int JoystickButton(int player_nr)
{