/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back! *
+* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* (c) 1995-98 Artsoft Entertainment *
-* Holger Schemel *
-* Oststrasse 11a *
-* 33604 Bielefeld *
-* phone: ++49 +521 290471 *
-* email: aeglos@valinor.owl.de *
+* (c) 1995-2001 Artsoft Entertainment *
+* Holger Schemel *
+* Detmolder Strasse 189 *
+* 33604 Bielefeld *
+* Germany *
+* e-mail: info@artsoft.org *
*----------------------------------------------------------*
-* init.c *
+* init.c *
***********************************************************/
-#include <signal.h>
-
#include "libgame/libgame.h"
#include "init.h"
#include "tape.h"
#include "tools.h"
#include "files.h"
-#include "joystick.h"
#include "network.h"
#include "netserv.h"
+#include "cartoons.h"
+#include "config.h"
-struct PictureFileInfo
+static char *image_filename[NUM_PICTURES] =
{
- char *picture_filename;
- boolean picture_with_mask;
-};
-
+ "RocksScreen.pcx",
+ "RocksDoor.pcx",
+ "RocksHeroes.pcx",
+ "RocksToons.pcx",
+ "RocksSP.pcx",
+ "RocksDC.pcx",
+ "RocksMore.pcx",
+ "RocksFont.pcx",
+ "RocksFont2.pcx",
+ "RocksFont3.pcx"
+};
+
+static void InitSetup(void);
static void InitPlayerInfo(void);
static void InitLevelInfo(void);
+static void InitArtworkInfo(void);
static void InitNetworkServer(void);
static void InitSound(void);
-static void InitSoundServer(void);
-static void InitDisplay(void);
static void InitGfx(void);
static void InitGfxBackground(void);
-static void LoadGfx(int, struct PictureFileInfo *);
static void InitGadgets(void);
static void InitElementProperties(void);
-void OpenAll(int argc, char *argv[])
+void OpenAll(void)
{
-#if !defined(PLATFORM_UNIX)
- initErrorFile();
-#endif
-
if (options.serveronly)
{
#if defined(PLATFORM_UNIX)
NetworkServer(options.server_port, options.serveronly);
#else
- Error(ERR_WARN, "networking not supported in Windows version");
+ Error(ERR_WARN, "networking only supported in Unix version");
#endif
-
- /* never reached */
- exit(0);
+ exit(0); /* never reached */
}
+ InitProgramInfo(UNIX_USERDATA_DIRECTORY,
+ PROGRAM_TITLE_STRING, getWindowTitleString(),
+ ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME,
+ MSDOS_POINTER_FILENAME,
+ COOKIE_PREFIX, FILENAME_PREFIX, GAME_VERSION_ACTUAL);
+
+ InitSetup();
InitPlayerInfo();
InitCounter();
InitSound();
- InitSoundServer();
InitJoysticks();
InitRND(NEW_RANDOMIZE);
- signal(SIGINT, CloseAllAndExit);
- signal(SIGTERM, CloseAllAndExit);
+ InitVideoDisplay();
+ InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH,
+ setup.fullscreen);
- InitDisplay();
InitEventFilter(FilterMouseMotionEvents);
+ InitArtworkInfo();
InitGfx();
InitElementProperties(); /* initializes IS_CHAR() for el2gfx() */
InitGadgets(); /* needs to know number of level series */
InitGfxBackground();
+ InitToons();
+
DrawMainMenu();
InitNetworkServer();
}
+void InitSetup()
+{
+ LoadSetup(); /* global setup info */
+}
+
void InitPlayerInfo()
{
int i;
local_player = &stored_player[0];
for (i=0; i<MAX_PLAYERS; i++)
- {
- stored_player[i].joystick_fd = -1; /* joystick device closed */
stored_player[i].connected = FALSE;
- }
local_player->connected = TRUE;
-
- LoadSetup(); /* global setup info */
}
void InitLevelInfo()
LoadLevelSetup_SeriesInfo(); /* last played level info */
}
+void InitArtworkInfo()
+{
+ LoadArtworkInfo();
+}
+
void InitNetworkServer()
{
#if defined(PLATFORM_UNIX)
{
int i;
- OpenAudio(&audio);
+ OpenAudio();
for(i=0; i<NUM_SOUNDS; i++)
{
- Sound[i].name = sound_name[i];
-
- if (!LoadSound(&Sound[i]))
+ if (!LoadSound(sound_name[i]))
{
audio.sound_available = FALSE;
audio.loops_available = FALSE;
- return;
- }
- }
-}
-
-void InitSoundServer()
-{
- if (!audio.sound_available)
- return;
-
-#if !defined(TARGET_SDL)
-#if defined(PLATFORM_UNIX)
-
- if (pipe(audio.soundserver_pipe) < 0)
- {
- Error(ERR_WARN, "cannot create pipe - no sounds");
- audio.sound_available = FALSE;
- return;
- }
-
- if ((audio.soundserver_pid = fork()) < 0)
- {
- Error(ERR_WARN, "cannot create sound server process - no sounds");
- audio.sound_available = FALSE;
- return;
- }
-
- if (audio.soundserver_pid == 0) /* we are child */
- {
- SoundServer();
-
- /* never reached */
- exit(0);
- }
- else /* we are parent */
- close(audio.soundserver_pipe[0]); /* no reading from pipe needed */
-
-#else /* !PLATFORM_UNIX */
-
- SoundServer();
-
-#endif /* !PLATFORM_UNIX */
-#endif /* !TARGET_SDL */
-}
-
-void InitJoysticks()
-{
-#if defined(TARGET_SDL)
- static boolean sdl_joystick_subsystem_initialized = FALSE;
-#endif
-
- int i;
-
- if (global_joystick_status == JOYSTICK_OFF)
- return;
-
- joystick_status = JOYSTICK_OFF;
-
-#if defined(TARGET_SDL)
-
- if (!sdl_joystick_subsystem_initialized)
- {
- sdl_joystick_subsystem_initialized = TRUE;
+ audio.sound_enabled = FALSE;
- if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
- {
- Error(ERR_EXIT, "SDL_Init() failed: %s", SDL_GetError());
return;
}
}
- for (i=0; i<MAX_PLAYERS; i++)
- {
- char *device_name = setup.input[i].joy.device_name;
- int joystick_nr = getJoystickNrFromDeviceName(device_name);
-
- if (joystick_nr >= SDL_NumJoysticks())
- joystick_nr = -1;
-
- /* misuse joystick file descriptor variable to store joystick number */
- stored_player[i].joystick_fd = joystick_nr;
-
- /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
- if (Check_SDL_JoystickOpened(joystick_nr))
- Close_SDL_Joystick(joystick_nr);
-
- if (!setup.input[i].use_joystick)
- continue;
-
- if (!Open_SDL_Joystick(joystick_nr))
- {
- Error(ERR_WARN, "cannot open joystick %d", joystick_nr);
- continue;
- }
-
- joystick_status = JOYSTICK_AVAILABLE;
- }
-
-#else /* !TARGET_SDL */
-
-#if defined(PLATFORM_UNIX)
- for (i=0; i<MAX_PLAYERS; i++)
- {
- char *device_name = setup.input[i].joy.device_name;
-
- /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
- if (stored_player[i].joystick_fd != -1)
- {
- close(stored_player[i].joystick_fd);
- stored_player[i].joystick_fd = -1;
- }
-
- if (!setup.input[i].use_joystick)
- continue;
-
- if (access(device_name, R_OK) != 0)
- {
- Error(ERR_WARN, "cannot access joystick device '%s'", device_name);
- continue;
- }
-
- if ((stored_player[i].joystick_fd = open(device_name, O_RDONLY)) < 0)
- {
- Error(ERR_WARN, "cannot open joystick device '%s'", device_name);
- continue;
- }
-
- joystick_status = JOYSTICK_AVAILABLE;
- }
+ num_bg_loops = LoadMusic();
-#else /* !PLATFORM_UNIX */
-
- /* try to access two joysticks; if that fails, try to access just one */
- if (install_joystick(JOY_TYPE_2PADS) == 0 ||
- install_joystick(JOY_TYPE_AUTODETECT) == 0)
- joystick_status = JOYSTICK_AVAILABLE;
-
- /*
- load_joystick_data(JOYSTICK_FILENAME);
- */
-
- for (i=0; i<MAX_PLAYERS; i++)
- {
- char *device_name = setup.input[i].joy.device_name;
- int joystick_nr = getJoystickNrFromDeviceName(device_name);
-
- if (joystick_nr >= num_joysticks)
- joystick_nr = -1;
-
- /* misuse joystick file descriptor variable to store joystick number */
- stored_player[i].joystick_fd = joystick_nr;
- }
-#endif
-
-#endif /* !TARGET_SDL */
-}
-
-void InitDisplay()
-{
- char *gfx_dir = getPath2(options.ro_base_directory, GRAPHICS_DIRECTORY);
- char *x11_icon_filename = getPath2(gfx_dir, X11_ICON_FILENAME);
- char *x11_iconmask_filename = getPath2(gfx_dir, X11_ICONMASK_FILENAME);
- char *msdos_pointer_filename = getPath2(gfx_dir, MSDOS_POINTER_FILENAME);
-
- free(gfx_dir);
-
- InitProgramInfo(program_name, PROGRAM_TITLE_STRING, WINDOW_TITLE_STRING,
- ICON_TITLE_STRING, x11_icon_filename, x11_iconmask_filename,
- msdos_pointer_filename);
-
- InitScrollbufferSize(FXSIZE, FYSIZE); /* (only needed for MS-DOS code) */
-
- InitVideoDisplay();
- InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH,
- setup.fullscreen);
+ StartSoundserver();
}
-void InitGfx()
+void InitTileClipmasks()
{
- int i, j;
-
-#if defined(TARGET_SDL)
- SDL_Surface *sdl_image_tmp;
-#else
+#if defined(TARGET_X11)
GC copy_clipmask_gc;
XGCValues clip_gc_values;
unsigned long clip_gc_valuemask;
#endif
-#if !defined(PLATFORM_MSDOS)
- static struct PictureFileInfo pic[NUM_PICTURES] =
- {
- { "RocksScreen", TRUE },
- { "RocksDoor", TRUE },
- { "RocksHeroes", TRUE },
- { "RocksToons", TRUE },
- { "RocksSP", TRUE },
- { "RocksDC", TRUE },
- { "RocksMore", TRUE },
- { "RocksFont", FALSE },
- { "RocksFont2", FALSE },
- { "RocksFont3", FALSE }
- };
-#else
- static struct PictureFileInfo pic[NUM_PICTURES] =
- {
- { "Screen", TRUE },
- { "Door", TRUE },
- { "Heroes", TRUE },
- { "Toons", TRUE },
- { "SP", TRUE },
- { "DC", TRUE },
- { "More", TRUE },
- { "Font", FALSE },
- { "Font2", FALSE },
- { "Font3", FALSE }
- };
-#endif
-
+#if defined(TARGET_X11_NATIVE)
static struct
{
int start;
{ GFX2_SHIELD_ACTIVE, 3 },
{ -1, 0 }
};
-
- /* create additional image buffers for double-buffering */
-
- pix[PIX_DB_DOOR] = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH);
- pix[PIX_DB_FIELD] = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH);
-
- LoadGfx(PIX_SMALLFONT, &pic[PIX_SMALLFONT]);
- DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
- DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
-#if defined(PLATFORM_MSDOS)
- DrawInitText(PROGRAM_DOS_PORT_STRING, 210, FC_BLUE);
- rest(200);
#endif
- DrawInitText("Loading graphics:",120,FC_GREEN);
- for(i=0; i<NUM_PICTURES; i++)
- if (i != PIX_SMALLFONT)
- LoadGfx(i,&pic[i]);
-
- /* create additional image buffers for masking of graphics */
-
-#if defined(TARGET_SDL)
+ int i;
- /* initialize surface array to 'NULL' */
+ /* initialize pixmap array for special X11 tile clipping to Pixmap 'None' */
for(i=0; i<NUM_TILES; i++)
- tile_masked[i] = NULL;
-
- /* create only those masked surfaces we really need */
- for(i=0; tile_needs_clipping[i].start>=0; i++)
- {
- for(j=0; j<tile_needs_clipping[i].count; j++)
- {
- int tile = tile_needs_clipping[i].start + j;
- int graphic = tile;
- int src_x, src_y;
- int bitmap_nr;
- Bitmap src_bitmap;
-
- getGraphicSource(graphic, &bitmap_nr, &src_x, &src_y);
- src_bitmap = pix_masked[bitmap_nr];
-
- /* create surface for masked tile graphic */
- if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE, TILEX, TILEY,
- WIN_SDL_DEPTH, 0, 0, 0, 0))
- == NULL)
- Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s", SDL_GetError());
-
- /* create native transparent surface for current image */
- SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
- SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
- if ((tile_masked[tile] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
- Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
-
- SDL_FreeSurface(sdl_image_tmp);
-
- BlitBitmap(src_bitmap, tile_masked[tile], src_x,src_y, TILEX,TILEY, 0,0);
- }
- }
+ tile_clipmask[i] = None;
-#else /* !TARGET_SDL */
+#if defined(TARGET_X11)
+ /* This stuff is needed because X11 (XSetClipOrigin(), to be precise) is
+ often very slow when preparing a masked XCopyArea() for big Pixmaps.
+ To prevent this, create small (tile-sized) mask Pixmaps which will then
+ be set much faster with XSetClipOrigin() and speed things up a lot. */
/* create graphic context structures needed for clipping */
clip_gc_values.graphics_exposures = False;
clip_gc_valuemask = GCGraphicsExposures;
copy_clipmask_gc =
- XCreateGC(display, clipmask[PIX_BACK], clip_gc_valuemask, &clip_gc_values);
+ XCreateGC(display, pix[PIX_BACK]->clip_mask,
+ clip_gc_valuemask, &clip_gc_values);
clip_gc_values.graphics_exposures = False;
clip_gc_valuemask = GCGraphicsExposures;
tile_clip_gc =
- XCreateGC(display, window, clip_gc_valuemask, &clip_gc_values);
+ XCreateGC(display, window->drawable, clip_gc_valuemask, &clip_gc_values);
for(i=0; i<NUM_BITMAPS; i++)
{
- if (clipmask[i])
+ if (pix[i]->clip_mask)
{
clip_gc_values.graphics_exposures = False;
- clip_gc_values.clip_mask = clipmask[i];
+ clip_gc_values.clip_mask = pix[i]->clip_mask;
clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
- clip_gc[i] = XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
+ pix[i]->stored_clip_gc = XCreateGC(display, window->drawable,
+ clip_gc_valuemask,&clip_gc_values);
}
}
- /* initialize pixmap array to Pixmap 'None' */
- for(i=0; i<NUM_TILES; i++)
- tile_clipmask[i] = None;
-
+#if defined(TARGET_X11_NATIVE)
/* create only those clipping Pixmaps we really need */
for(i=0; tile_needs_clipping[i].start>=0; i++)
{
+ int j;
+
for(j=0; j<tile_needs_clipping[i].count; j++)
{
int tile = tile_needs_clipping[i].start + j;
Pixmap src_pixmap;
getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
- src_pixmap = clipmask[pixmap_nr];
+ src_pixmap = pix[pixmap_nr]->clip_mask;
- tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1);
+ tile_clipmask[tile] = XCreatePixmap(display, window->drawable,
+ TILEX, TILEY, 1);
- XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc,
- src_x,src_y, TILEX,TILEY, 0,0);
+ XCopyArea(display, src_pixmap, tile_clipmask[tile], copy_clipmask_gc,
+ src_x, src_y, TILEX, TILEY, 0, 0);
}
}
+#endif /* TARGET_X11_NATIVE */
+#endif /* TARGET_X11 */
+}
+
+void InitGfx()
+{
+ int i;
+
+ /* initialize some global variables */
+ global.frames_per_second = 0;
+ global.fps_slowdown = FALSE;
+ global.fps_slowdown_factor = 1;
+
+ /* initialize screen properties */
+ InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE,
+ REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
+ InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE);
+ InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE);
+ InitGfxScrollbufferInfo(FXSIZE, FYSIZE);
+
+ /* create additional image buffers for double-buffering */
+ pix[PIX_DB_DOOR] = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH);
+ pix[PIX_DB_FIELD] = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH);
-#endif /* !TARGET_SDL */
+ pix[PIX_SMALLFONT] = LoadCustomImage(image_filename[PIX_SMALLFONT]);
+
+ InitFontInfo(NULL, NULL, pix[PIX_SMALLFONT]);
+
+ DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
+ DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
+#if defined(PLATFORM_MSDOS)
+ DrawInitText(PROGRAM_DOS_PORT_STRING, 210, FC_BLUE);
+ rest(200);
+#endif
+ DrawInitText("Loading graphics:",120,FC_GREEN);
+
+ for(i=0; i<NUM_PICTURES; i++)
+ {
+ if (i != PIX_SMALLFONT)
+ {
+ DrawInitText(image_filename[i], 150, FC_YELLOW);
+
+ pix[i] = LoadCustomImage(image_filename[i]);
+ }
+ }
+
+ InitFontInfo(pix[PIX_BIGFONT], pix[PIX_MEDIUMFONT], pix[PIX_SMALLFONT]);
+
+ InitTileClipmasks();
}
void InitGfxBackground()
redraw_mask = REDRAW_ALL;
}
-void LoadGfx(int pos, struct PictureFileInfo *pic)
-{
- char basefilename[256];
- char filename[256];
-
-#if defined(TARGET_SDL)
- SDL_Surface *sdl_image_tmp;
-#else
- int pcx_err;
-#endif
- char *picture_ext = ".pcx";
-
- /* Grafik laden */
- if (pic->picture_filename)
- {
- sprintf(basefilename, "%s%s", pic->picture_filename, picture_ext);
- DrawInitText(basefilename, 150, FC_YELLOW);
- sprintf(filename, "%s/%s/%s",
- options.ro_base_directory, GRAPHICS_DIRECTORY, basefilename);
-
-#if defined(PLATFORM_MSDOS)
- rest(100);
-#endif
-
-#if defined(TARGET_SDL)
- /* load image to temporary surface */
- if ((sdl_image_tmp = IMG_Load(filename)) == NULL)
- Error(ERR_EXIT, "IMG_Load() failed: %s", SDL_GetError());
-
- /* create native non-transparent surface for current image */
- if ((pix[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
- Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
-
- /* create native transparent surface for current image */
- SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
- SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
- if ((pix_masked[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
- Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
-
- /* free temporary surface */
- SDL_FreeSurface(sdl_image_tmp);
-
-#else /* !TARGET_SDL */
-
- pcx_err = Read_PCX_to_Pixmap(display, window, gc, filename,
- &pix[pos], &clipmask[pos]);
- switch(pcx_err)
- {
- case PCX_Success:
- break;
- case PCX_OpenFailed:
- Error(ERR_EXIT, "cannot open PCX file '%s'", filename);
- case PCX_ReadFailed:
- Error(ERR_EXIT, "cannot read PCX file '%s'", filename);
- case PCX_FileInvalid:
- Error(ERR_EXIT, "invalid PCX file '%s'", filename);
- case PCX_NoMemory:
- Error(ERR_EXIT, "not enough memory for PCX file '%s'", filename);
- case PCX_ColorFailed:
- Error(ERR_EXIT, "cannot get colors for PCX file '%s'", filename);
- default:
- break;
- }
-
- if (!pix[pos])
- Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
-
- /* setting pix_masked[] to pix[] allows BlitBitmapMasked() to always
- use pix_masked[], although they are the same when not using SDL */
- pix_masked[pos] = pix[pos];
-
-#endif /* !TARGET_SDL */
- }
-
-#if defined(TARGET_X11)
- /* check if clip mask was correctly created */
- if (pic->picture_with_mask && !clipmask[pos])
- Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
-#endif
-}
-
void InitGadgets()
{
CreateLevelEditorGadgets();
EL_AMOEBE_VOLL,
EL_AMOEBE_BD
};
- static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int);
+ static int ep_amoebalive_num = SIZEOF_ARRAY_INT(ep_amoebalive);
static int ep_amoeboid[] =
{
EL_AMOEBE_VOLL,
EL_AMOEBE_BD
};
- static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int);
+ static int ep_amoeboid_num = SIZEOF_ARRAY_INT(ep_amoeboid);
static int ep_schluessel[] =
{
EL_EM_KEY_3,
EL_EM_KEY_4
};
- static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int);
+ static int ep_schluessel_num = SIZEOF_ARRAY_INT(ep_schluessel);
static int ep_pforte[] =
{
EL_TUBE_RIGHT_UP,
EL_TUBE_RIGHT_DOWN
};
- static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
+ static int ep_pforte_num = SIZEOF_ARRAY_INT(ep_pforte);
static int ep_solid[] =
{
EL_AMOEBE_BD,
EL_MORAST_VOLL,
EL_MORAST_LEER,
+ EL_QUICKSAND_FILLING,
+ EL_QUICKSAND_EMPTYING,
EL_MAGIC_WALL_OFF,
EL_MAGIC_WALL_EMPTY,
EL_MAGIC_WALL_FULL,
EL_TUBE_RIGHT_UP,
EL_TUBE_RIGHT_DOWN
};
- static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
+ static int ep_solid_num = SIZEOF_ARRAY_INT(ep_solid);
static int ep_massive[] =
{
EL_TUBE_RIGHT_UP,
EL_TUBE_RIGHT_DOWN
};
- static int ep_massive_num = sizeof(ep_massive)/sizeof(int);
+ static int ep_massive_num = SIZEOF_ARRAY_INT(ep_massive);
static int ep_slippery[] =
{
EL_PEARL,
EL_CRYSTAL
};
- static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
+ static int ep_slippery_num = SIZEOF_ARRAY_INT(ep_slippery);
static int ep_enemy[] =
{
EL_SP_SNIKSNAK,
EL_SP_ELECTRON
};
- static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int);
+ static int ep_enemy_num = SIZEOF_ARRAY_INT(ep_enemy);
static int ep_mauer[] =
{
EL_EMC_WALL_7,
EL_EMC_WALL_8
};
- static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
+ static int ep_mauer_num = SIZEOF_ARRAY_INT(ep_mauer);
static int ep_can_fall[] =
{
EL_SPRING,
EL_DX_SUPABOMB
};
- static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
+ static int ep_can_fall_num = SIZEOF_ARRAY_INT(ep_can_fall);
static int ep_can_smash[] =
{
EL_SPRING,
EL_DX_SUPABOMB
};
- static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
+ static int ep_can_smash_num = SIZEOF_ARRAY_INT(ep_can_smash);
static int ep_can_change[] =
{
EL_EDELSTEIN_LILA,
EL_DIAMANT
};
- static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int);
+ static int ep_can_change_num = SIZEOF_ARRAY_INT(ep_can_change);
static int ep_can_move[] =
{
EL_BALLOON,
EL_SPRING_MOVING
};
- static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
+ static int ep_can_move_num = SIZEOF_ARRAY_INT(ep_can_move);
static int ep_could_move[] =
{
EL_PACMAN_LEFT,
EL_PACMAN_DOWN
};
- static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int);
+ static int ep_could_move_num = SIZEOF_ARRAY_INT(ep_could_move);
static int ep_dont_touch[] =
{
EL_BUTTERFLY,
EL_FIREFLY
};
- static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int);
+ static int ep_dont_touch_num = SIZEOF_ARRAY_INT(ep_dont_touch);
static int ep_dont_go_to[] =
{
EL_TRAP_ACTIVE,
EL_LANDMINE
};
- static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
+ static int ep_dont_go_to_num = SIZEOF_ARRAY_INT(ep_dont_go_to);
static int ep_mampf2[] =
{
EL_PEARL,
EL_CRYSTAL
};
- static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
+ static int ep_mampf2_num = SIZEOF_ARRAY_INT(ep_mampf2);
static int ep_bd_element[] =
{
EL_AMOEBE_BD,
EL_CHAR_FRAGE
};
- static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int);
+ static int ep_bd_element_num = SIZEOF_ARRAY_INT(ep_bd_element);
static int ep_sb_element[] =
{
EL_SPIELFIGUR,
EL_INVISIBLE_STEEL
};
- static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int);
+ static int ep_sb_element_num = SIZEOF_ARRAY_INT(ep_sb_element);
static int ep_gem[] =
{
EL_EDELSTEIN_GELB,
EL_EDELSTEIN_ROT,
EL_EDELSTEIN_LILA,
- EL_DIAMANT,
- EL_SP_INFOTRON
+ EL_DIAMANT
};
- static int ep_gem_num = sizeof(ep_gem)/sizeof(int);
+ static int ep_gem_num = SIZEOF_ARRAY_INT(ep_gem);
static int ep_inactive[] =
{
EL_EMC_WALL_7,
EL_EMC_WALL_8
};
- static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
+ static int ep_inactive_num = SIZEOF_ARRAY_INT(ep_inactive);
static int ep_explosive[] =
{
EL_SP_ELECTRON,
EL_DX_SUPABOMB
};
- static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
+ static int ep_explosive_num = SIZEOF_ARRAY_INT(ep_explosive);
static int ep_mampf3[] =
{
EL_PEARL,
EL_CRYSTAL
};
- static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int);
+ static int ep_mampf3_num = SIZEOF_ARRAY_INT(ep_mampf3);
static int ep_pushable[] =
{
EL_SPRING,
EL_DX_SUPABOMB
};
- static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
+ static int ep_pushable_num = SIZEOF_ARRAY_INT(ep_pushable);
static int ep_player[] =
{
EL_SPIELER3,
EL_SPIELER4
};
- static int ep_player_num = sizeof(ep_player)/sizeof(int);
+ static int ep_player_num = SIZEOF_ARRAY_INT(ep_player);
static int ep_has_content[] =
{
EL_AMOEBE_VOLL,
EL_AMOEBE_BD
};
- static int ep_has_content_num = sizeof(ep_has_content)/sizeof(int);
+ static int ep_has_content_num = SIZEOF_ARRAY_INT(ep_has_content);
static int ep_eatable[] =
{
EL_TRAP_INACTIVE,
EL_SAND_INVISIBLE
};
- static int ep_eatable_num = sizeof(ep_eatable)/sizeof(int);
+ static int ep_eatable_num = SIZEOF_ARRAY_INT(ep_eatable);
static int ep_sp_element[] =
{
/* more than one murphy in a level results in an inactive clone */
EL_SP_MURPHY_CLONE
};
- static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int);
+ static int ep_sp_element_num = SIZEOF_ARRAY_INT(ep_sp_element);
static int ep_quick_gate[] =
{
EL_SWITCHGATE_OPEN,
EL_TIMEGATE_OPEN
};
- static int ep_quick_gate_num = sizeof(ep_quick_gate)/sizeof(int);
+ static int ep_quick_gate_num = SIZEOF_ARRAY_INT(ep_quick_gate);
static int ep_over_player[] =
{
EL_TUBE_RIGHT_UP,
EL_TUBE_RIGHT_DOWN
};
- static int ep_over_player_num = sizeof(ep_over_player)/sizeof(int);
+ static int ep_over_player_num = SIZEOF_ARRAY_INT(ep_over_player);
static int ep_active_bomb[] =
{
EL_DYNABOMB_ACTIVE_3,
EL_DYNABOMB_ACTIVE_4
};
- static int ep_active_bomb_num = sizeof(ep_active_bomb)/sizeof(int);
+ static int ep_active_bomb_num = SIZEOF_ARRAY_INT(ep_active_bomb);
static int ep_belt[] =
{
EL_BELT4_MIDDLE,
EL_BELT4_RIGHT,
};
- static int ep_belt_num = sizeof(ep_belt)/sizeof(int);
+ static int ep_belt_num = SIZEOF_ARRAY_INT(ep_belt);
static int ep_belt_switch[] =
{
EL_BELT4_SWITCH_MIDDLE,
EL_BELT4_SWITCH_RIGHT,
};
- static int ep_belt_switch_num = sizeof(ep_belt_switch)/sizeof(int);
+ static int ep_belt_switch_num = SIZEOF_ARRAY_INT(ep_belt_switch);
static int ep_tube[] =
{
EL_TUBE_RIGHT_UP,
EL_TUBE_RIGHT_DOWN
};
- static int ep_tube_num = sizeof(ep_tube)/sizeof(int);
+ static int ep_tube_num = SIZEOF_ARRAY_INT(ep_tube);
static long ep1_bit[] =
{
&ep_belt_switch_num,
&ep_tube_num
};
- static int num_properties1 = sizeof(ep1_num)/sizeof(int *);
- static int num_properties2 = sizeof(ep2_num)/sizeof(int *);
+ static int num_properties1 = SIZEOF_ARRAY(ep1_num, int *);
+ static int num_properties2 = SIZEOF_ARRAY(ep2_num, int *);
for(i=0; i<MAX_ELEMENTS; i++)
{
{
int i;
-#if defined(TARGET_SDL)
StopSounds();
FreeSounds(NUM_SOUNDS);
-#else
- if (audio.soundserver_pid)
- {
- StopSounds();
- kill(audio.soundserver_pid, SIGTERM);
- FreeSounds(NUM_SOUNDS);
- }
-#endif
+ CloseAudio();
for(i=0; i<NUM_BITMAPS; i++)
- {
- if (pix[i])
- FreeBitmap(pix[i]);
-
-#if defined(TARGET_SDL)
- FreeBitmap(pix_masked[i]);
-#else
- if (clipmask[i])
- FreeBitmap(clipmask[i]);
- if (clip_gc[i])
- XFreeGC(display, clip_gc[i]);
-#endif
- }
+ FreeBitmap(pix[i]);
-#if defined(TARGET_SDL)
- KeyboardAutoRepeatOn();
-#else
- if (gc)
- XFreeGC(display, gc);
-
- if (display)
- {
- KeyboardAutoRepeatOn();
- XCloseDisplay(display);
- }
-#endif
-
-#if !defined(PLATFORM_UNIX)
- dumpErrorFile();
-#endif
+ CloseVideoDisplay();
+ ClosePlatformDependantStuff();
exit(exit_value);
}