static int special_graphics[] =
{
+ IMG_FLAMES_1_LEFT,
+ IMG_FLAMES_2_LEFT,
+ IMG_FLAMES_3_LEFT,
+ IMG_FLAMES_1_RIGHT,
+ IMG_FLAMES_2_RIGHT,
+ IMG_FLAMES_3_RIGHT,
+ IMG_FLAMES_1_UP,
+ IMG_FLAMES_2_UP,
+ IMG_FLAMES_3_UP,
+ IMG_FLAMES_1_DOWN,
+ IMG_FLAMES_2_DOWN,
+ IMG_FLAMES_3_DOWN,
IMG_EDITOR_ELEMENT_BORDER,
IMG_EDITOR_ELEMENT_BORDER_INPUT,
IMG_EDITOR_CASCADE_LIST,
int j = GLOBAL_ANIM_ID_PART_BASE;
int k = GFX_SPECIAL_ARG_DEFAULT;
- global_anim_info[i].graphic[j][k] = IMG_GLOBAL_ANIM_1_GFX + i;
+ global_anim_info[i].graphic[j][k] = IMG_GFX_GLOBAL_ANIM_1 + i;
}
/* initialize global animation definitions from dynamic configuration */