#include "sound.h"
#include "screens.h"
#include "editor.h"
+#include "game.h"
+#include "tape.h"
#include "tools.h"
#include "files.h"
#include "joystick.h"
static void InitWindow(int, char **);
static void InitGfx(void);
static void LoadGfx(int, struct PictureFileInfo *);
+static void InitGadgets(void);
static void InitElementProperties(void);
void OpenAll(int argc, char *argv[])
InitSoundServer();
InitJoysticks();
InitRND(NEW_RANDOMIZE);
- InitLevelEditorGadgets();
signal(SIGINT, CloseAllAndExit);
signal(SIGTERM, CloseAllAndExit);
InitGfx();
InitElementProperties();
+ InitGadgets();
DrawMainMenu();
}
}
+void InitGadgets()
+{
+ CreateLevelEditorGadgets();
+ CreateGameButtons();
+ CreateTapeButtons();
+ CreateToolButtons();
+}
+
void InitElementProperties()
{
int i,j;