CAN_EXPLODE_IMPACT(i)));
/* ---------- CAN_EXPLODE_3X3 ------------------------------------------ */
- SET_PROPERTY(i, EP_CAN_EXPLODE_3X3, !CAN_EXPLODE_1X1(i));
+ SET_PROPERTY(i, EP_CAN_EXPLODE_3X3, (CAN_EXPLODE(i) &&
+ !CAN_EXPLODE_1X1(i)));
/* ---------- CAN_BE_CRUMBLED ------------------------------------------ */
SET_PROPERTY(i, EP_CAN_BE_CRUMBLED,