game_status = last_game_status; /* restore current game status */
+#if 0
+ printf("::: ----------------DELAY 1 ...\n");
+ Delay(3000);
+#endif
+
#if 0
printf("::: FadeOut @ ReloadCustomArtwork ...\n");
#endif
SetDoorState(DOOR_OPEN_ALL);
CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
+#if 1
#if 1
#if 1
FadeSetEnterScreen();
#else
fading = fading_none;
#endif
+#endif
+
+#if 0
+ redraw_mask = REDRAW_ALL;
+#endif
print_timestamp_done("ReloadCustomArtwork");
}