init_last = init;
}
-void RedrawBackground()
+void RedrawGlobalBorder()
{
BlitBitmap(graphic_info[IMG_GLOBAL_BORDER].bitmap, backbuffer,
0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0);
FadeOut(REDRAW_ALL);
- RedrawBackground();
+ RedrawGlobalBorder();
/* force redraw of (open or closed) door graphics */
SetDoorState(DOOR_OPEN_ALL);