i == EL_BLACK_ORB));
// ---------- COULD_MOVE_INTO_ACID ----------------------------------------
- SET_PROPERTY(i, EP_COULD_MOVE_INTO_ACID, (ELEM_IS_PLAYER(i) ||
+ SET_PROPERTY(i, EP_COULD_MOVE_INTO_ACID, (IS_PLAYER_ELEMENT(i) ||
CAN_MOVE(i) ||
IS_CUSTOM_ELEMENT(i)));
global.autoplay_leveldir = NULL;
global.patchtapes_leveldir = NULL;
global.convert_leveldir = NULL;
- global.create_images_dir = NULL;
+ global.dumplevel_leveldir = NULL;
+ global.dumptape_leveldir = NULL;
+ global.create_sketch_images_dir = NULL;
+ global.create_collect_images_dir = NULL;
global.frames_per_second = 0;
global.show_frames_per_second = FALSE;
global.anim_status = global.anim_status_next = GAME_MODE_LOADING;
global.use_envelope_request = FALSE;
+
+ global.user_names = NULL;
}
static void Execute_Command(char *command)
{
char *filename = &command[11];
- if (!fileExists(filename))
+ if (fileExists(filename))
+ {
+ LoadLevelFromFilename(&level, filename);
+ DumpLevel(&level);
+
+ exit(0);
+ }
+
+ char *leveldir = getStringCopy(filename); // read command parameters
+ char *level_nr = strchr(leveldir, ' ');
+
+ if (level_nr == NULL)
Fail("cannot open file '%s'", filename);
- LoadLevelFromFilename(&level, filename);
- DumpLevel(&level);
+ *level_nr++ = '\0';
- exit(0);
+ global.dumplevel_leveldir = leveldir;
+ global.dumplevel_level_nr = atoi(level_nr);
+
+ program.headless = TRUE;
}
else if (strPrefix(command, "dump tape "))
{
char *filename = &command[10];
- if (!fileExists(filename))
+ if (fileExists(filename))
+ {
+ LoadTapeFromFilename(filename);
+ DumpTape(&tape);
+
+ exit(0);
+ }
+
+ char *leveldir = getStringCopy(filename); // read command parameters
+ char *level_nr = strchr(leveldir, ' ');
+
+ if (level_nr == NULL)
Fail("cannot open file '%s'", filename);
- LoadTapeFromFilename(filename);
- DumpTape(&tape);
+ *level_nr++ = '\0';
- exit(0);
+ global.dumptape_leveldir = leveldir;
+ global.dumptape_level_nr = atoi(level_nr);
+
+ program.headless = TRUE;
}
else if (strPrefix(command, "autoplay ") ||
strPrefix(command, "autoffwd ") ||
strPrefix(command, "autowarp ") ||
strPrefix(command, "autotest ") ||
+ strPrefix(command, "autosave ") ||
+ strPrefix(command, "autoupload ") ||
strPrefix(command, "autofix "))
{
- char *str_ptr = getStringCopy(&command[8]); // read command parameters
+ char *arg_ptr = strchr(command, ' ');
+ char *str_ptr = getStringCopy(arg_ptr); // read command parameters
global.autoplay_mode =
(strPrefix(command, "autoplay") ? AUTOPLAY_MODE_PLAY :
strPrefix(command, "autoffwd") ? AUTOPLAY_MODE_FFWD :
strPrefix(command, "autowarp") ? AUTOPLAY_MODE_WARP :
strPrefix(command, "autotest") ? AUTOPLAY_MODE_TEST :
+ strPrefix(command, "autosave") ? AUTOPLAY_MODE_SAVE :
+ strPrefix(command, "autoupload") ? AUTOPLAY_MODE_UPLOAD :
strPrefix(command, "autofix") ? AUTOPLAY_MODE_FIX :
AUTOPLAY_MODE_NONE);
program.headless = TRUE;
}
- else if (strPrefix(command, "create images "))
+ else if (strPrefix(command, "create sketch images "))
+ {
+ global.create_sketch_images_dir = getStringCopy(&command[21]);
+
+ if (access(global.create_sketch_images_dir, W_OK) != 0)
+ Fail("image target directory '%s' not found or not writable",
+ global.create_sketch_images_dir);
+ }
+ else if (strPrefix(command, "create collect image "))
{
- global.create_images_dir = getStringCopy(&command[14]);
+ global.create_collect_images_dir = getStringCopy(&command[21]);
- if (access(global.create_images_dir, W_OK) != 0)
+ if (access(global.create_collect_images_dir, W_OK) != 0)
Fail("image target directory '%s' not found or not writable",
- global.create_images_dir);
+ global.create_collect_images_dir);
}
else if (strPrefix(command, "create CE image "))
{
static void InitSetup(void)
{
+ LoadUserNames(); // global user names
LoadUserSetup(); // global user number
LoadSetup(); // global setup info
{
game.restart_level = FALSE;
game.restart_game_message = NULL;
+
game.request_active = FALSE;
+ game.request_active_or_moving = FALSE;
}
static void InitPlayerInfo(void)
DrawProgramInfo();
- DrawInitText("Loading graphics", 120, FC_GREEN);
+ DrawInitTextHead("Loading graphics");
// initialize settings for busy animation with default values
int parameter[NUM_GFX_ARGS];
static char *getNewArtworkIdentifier(int type)
{
- static char *leveldir_current_identifier[3] = { NULL, NULL, NULL };
+ static char *last_leveldir_identifier[3] = { NULL, NULL, NULL };
+ static char *last_artwork_identifier[3] = { NULL, NULL, NULL };
static boolean last_override_level_artwork[3] = { FALSE, FALSE, FALSE };
static boolean last_has_level_artwork_set[3] = { FALSE, FALSE, FALSE };
static boolean initialized[3] = { FALSE, FALSE, FALSE };
else
artwork_current_identifier = setup_artwork_set;
-
/* 2nd step: check if it is really needed to reload artwork set
------------------------------------------------------------ */
// ---------- reload if level set and also artwork set has changed ----------
- if (leveldir_current_identifier[type] != leveldir_identifier &&
+ if (last_leveldir_identifier[type] != leveldir_identifier &&
(last_has_level_artwork_set[type] || has_level_artwork_set))
artwork_new_identifier = artwork_current_identifier;
- leveldir_current_identifier[type] = leveldir_identifier;
+ last_leveldir_identifier[type] = leveldir_identifier;
last_has_level_artwork_set[type] = has_level_artwork_set;
// ---------- reload if "override artwork" setting has changed --------------
last_override_level_artwork[type] = setup_override_artwork;
// ---------- reload if current artwork identifier has changed --------------
- if (!strEqual(ARTWORK_CURRENT_IDENTIFIER(artwork, type),
- artwork_current_identifier))
+ if (!strEqual(last_artwork_identifier[type], artwork_current_identifier))
artwork_new_identifier = artwork_current_identifier;
- *(ARTWORK_CURRENT_IDENTIFIER_PTR(artwork, type))= artwork_current_identifier;
+ // (we cannot compare string pointers here, so copy string content itself)
+ setString(&last_artwork_identifier[type], artwork_current_identifier);
+
+ *(ARTWORK_CURRENT_IDENTIFIER_PTR(artwork, type)) = artwork_current_identifier;
// ---------- do not reload directly after starting -------------------------
if (!initialized[type])
InitOverrideArtwork();
- force_reload_gfx |= AdjustGraphicsForEMC();
- force_reload_snd |= AdjustSoundsForEMC();
+ AdjustGraphicsForEMC();
+ AdjustSoundsForEMC();
gfx_new_identifier = getNewArtworkIdentifier(ARTWORK_TYPE_GRAPHICS);
snd_new_identifier = getNewArtworkIdentifier(ARTWORK_TYPE_SOUNDS);
InitGlobal(); // initialize some global variables
+ InitRND(NEW_RANDOMIZE);
+ InitSimpleRandom(NEW_RANDOMIZE);
+
print_timestamp_time("[init global stuff]");
InitSetup();
print_timestamp_time("[init setup/config stuff (1)]");
- InitScoresInfo();
-
if (options.execute_command)
Execute_Command(options.execute_command);
InitMixer();
print_timestamp_time("[init setup/config stuff (6)]");
- InitRND(NEW_RANDOMIZE);
- InitSimpleRandom(NEW_RANDOMIZE);
-
InitJoysticks();
print_timestamp_time("[init setup/config stuff]");
ConvertLevels();
return;
}
- else if (global.create_images_dir)
+ else if (global.dumplevel_leveldir)
+ {
+ DumpLevels();
+ return;
+ }
+ else if (global.dumptape_leveldir)
+ {
+ DumpTapes();
+ return;
+ }
+ else if (global.create_sketch_images_dir)
{
CreateLevelSketchImages();
return;
}
+ else if (global.create_collect_images_dir)
+ {
+ CreateCollectElementImages();
+ return;
+ }
InitNetworkServer();