#include <signal.h>
#include "init.h"
+#include "events.h"
#include "misc.h"
#include "sound.h"
#include "screens.h"
boolean picture_with_mask;
};
-struct IconFileInfo
-{
- char *picture_filename;
- char *picturemask_filename;
-};
-
+#ifndef USE_SDL_LIBRARY
static int sound_process_id = 0;
+#endif
-static void InitLevelAndPlayerInfo(void);
+static void InitPlayerInfo(void);
+static void InitLevelInfo(void);
static void InitNetworkServer(void);
-static void InitDisplay(void);
static void InitSound(void);
static void InitSoundServer(void);
-static void InitWindow(int, char **);
static void InitGfx(void);
+static void InitGfxBackground(void);
static void LoadGfx(int, struct PictureFileInfo *);
static void InitGadgets(void);
static void InitElementProperties(void);
void OpenAll(int argc, char *argv[])
{
-#ifdef MSDOS
+#if defined(MSDOS) || defined(WIN32)
initErrorFile();
#endif
if (options.serveronly)
{
+#ifdef WIN32
+ Error(ERR_WARN, "networking not supported in Windows version");
+#else
NetworkServer(options.server_port, options.serveronly);
+#endif
/* never reached */
exit(0);
}
+ InitPlayerInfo();
+
InitCounter();
InitSound();
InitSoundServer();
signal(SIGINT, CloseAllAndExit);
signal(SIGTERM, CloseAllAndExit);
- InitDisplay();
- InitWindow(argc, argv);
-
- XMapWindow(display, window);
- XFlush(display);
+ InitBufferedDisplay(&backbuffer, &window);
+ InitEventFilter(FilterMouseMotionEvents);
InitGfx();
InitElementProperties(); /* initializes IS_CHAR() for el2gfx() */
- InitLevelAndPlayerInfo();
+ InitLevelInfo();
InitGadgets(); /* needs to know number of level series */
+ InitGfxBackground();
DrawMainMenu();
InitNetworkServer();
}
-void InitLevelAndPlayerInfo()
+void InitPlayerInfo()
{
int i;
local_player->connected = TRUE;
- LoadLevelInfo(); /* global level info */
LoadSetup(); /* global setup info */
+}
+
+void InitLevelInfo()
+{
+ LoadLevelInfo(); /* global level info */
LoadLevelSetup_LastSeries(); /* last played series info */
LoadLevelSetup_SeriesInfo(); /* last played level info */
}
void InitNetworkServer()
{
-#ifndef MSDOS
+#if !defined(MSDOS) && !defined(WIN32)
int nr_wanted;
#endif
if (!options.network)
return;
-#ifndef MSDOS
+#if !defined(MSDOS) && !defined(WIN32)
nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
if (!ConnectToServer(options.server_host, options.server_port))
if (sound_status == SOUND_OFF)
return;
-#ifndef MSDOS
+#ifdef USE_SDL_LIBRARY
+ /* initialize SDL audio */
+
+ if (SDL_Init(SDL_INIT_AUDIO) < 0)
+ {
+ Error(ERR_WARN, "SDL_Init() failed: %s", SDL_GetError());
+ sound_status = SOUND_OFF;
+ return;
+ }
+
+ if (Mix_OpenAudio(22050, AUDIO_S16, 2, 512) < 0)
+ {
+ Error(ERR_WARN, "Mix_OpenAudio() failed: %s", SDL_GetError());
+ sound_status = SOUND_OFF;
+ return;
+ }
+
+ Mix_Volume(-1, SDL_MIX_MAXVOLUME / 4);
+ Mix_VolumeMusic(SDL_MIX_MAXVOLUME / 4);
+
+ sound_status = SOUND_AVAILABLE;
+ sound_loops_allowed = TRUE;
+
+#else /* !USE_SDL_LIBRARY */
+
+#if !defined(MSDOS) && !defined(WIN32)
if (access(sound_device_name, W_OK) != 0)
{
Error(ERR_WARN, "cannot access sound device - no sounds");
return;
}
- if ((sound_device = open(sound_device_name,O_WRONLY))<0)
+ if ((sound_device = OpenAudio(sound_device_name)) < 0)
{
Error(ERR_WARN, "cannot open sound device - no sounds");
sound_status = SOUND_OFF;
*/
#endif
-#else /* MSDOS */
+#else /* MSDOS || WIN32 */
sound_loops_allowed = TRUE;
/*
setup.sound_loops_on = TRUE;
*/
-#endif /* MSDOS */
+#endif /* MSDOS || WIN32 */
+#endif /* !USE_SDL_LIBRARY */
for(i=0; i<NUM_SOUNDS; i++)
{
-#ifdef MSDOS
- sprintf(sound_name[i], "%d", i + 1);
-#endif
-
Sound[i].name = sound_name[i];
+
if (!LoadSound(&Sound[i]))
{
sound_status = SOUND_OFF;
+ sound_loops_allowed = FALSE;
return;
}
}
+
+#if 0
+ sound_status = SOUND_OFF;
+#endif
+
}
void InitSoundServer()
if (sound_status == SOUND_OFF)
return;
-#ifndef MSDOS
+#ifndef USE_SDL_LIBRARY
+
+#if !defined(MSDOS) && !defined(WIN32)
if (pipe(sound_pipe)<0)
{
else /* we are parent */
close(sound_pipe[0]); /* no reading from pipe needed */
-#else /* MSDOS */
+#else /* MSDOS || WIN32 */
SoundServer();
#endif /* MSDOS */
+
+#endif /* !USE_SDL_LIBRARY */
}
void InitJoysticks()
{
+#ifdef USE_SDL_JOYSTICK
+ static boolean sdl_joystick_subsystem_initialized = FALSE;
+#endif
+
int i;
if (global_joystick_status == JOYSTICK_OFF)
joystick_status = JOYSTICK_OFF;
+#ifdef USE_SDL_JOYSTICK
+
+ if (!sdl_joystick_subsystem_initialized)
+ {
+ sdl_joystick_subsystem_initialized = TRUE;
+
+ if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
+ {
+ Error(ERR_EXIT, "SDL_Init() failed: %s", SDL_GetError());
+ return;
+ }
+ }
+
+ for (i=0; i<MAX_PLAYERS; i++)
+ {
+ char *device_name = setup.input[i].joy.device_name;
+ int joystick_nr = getJoystickNrFromDeviceName(device_name);
+
+ if (joystick_nr >= SDL_NumJoysticks())
+ joystick_nr = -1;
+
+ /* misuse joystick file descriptor variable to store joystick number */
+ stored_player[i].joystick_fd = joystick_nr;
+
+ /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
+ if (Check_SDL_JoystickOpened(joystick_nr))
+ Close_SDL_Joystick(joystick_nr);
+
+ if (!setup.input[i].use_joystick)
+ continue;
+
+ if (!Open_SDL_Joystick(joystick_nr))
+ {
+ Error(ERR_WARN, "cannot open joystick %d", joystick_nr);
+ continue;
+ }
+
+ joystick_status = JOYSTICK_AVAILABLE;
+ }
+
+#else /* !USE_SDL_JOYSTICK */
+
#ifndef MSDOS
for (i=0; i<MAX_PLAYERS; i++)
{
stored_player[i].joystick_fd = joystick_nr;
}
#endif
-}
-
-void InitDisplay()
-{
-#ifndef MSDOS
- XVisualInfo vinfo_template, *vinfo;
- int num_visuals;
-#endif
- unsigned int depth;
-
- /* connect to X server */
- if (!(display = XOpenDisplay(options.display_name)))
- Error(ERR_EXIT, "cannot connect to X server %s",
- XDisplayName(options.display_name));
-
- screen = DefaultScreen(display);
- visual = DefaultVisual(display, screen);
- depth = DefaultDepth(display, screen);
- cmap = DefaultColormap(display, screen);
-
-#ifndef MSDOS
- /* look for good enough visual */
- vinfo_template.screen = screen;
- vinfo_template.class = (depth == 8 ? PseudoColor : TrueColor);
- vinfo_template.depth = depth;
- if ((vinfo = XGetVisualInfo(display, VisualScreenMask | VisualClassMask |
- VisualDepthMask, &vinfo_template, &num_visuals)))
- {
- visual = vinfo->visual;
- XFree((void *)vinfo);
- }
-
- /* got appropriate visual? */
- if (depth < 8)
- {
- printf("Sorry, displays with less than 8 bits per pixel not supported.\n");
- exit(-1);
- }
- else if ((depth ==8 && visual->class != PseudoColor) ||
- (depth > 8 && visual->class != TrueColor &&
- visual->class != DirectColor))
- {
- printf("Sorry, cannot get appropriate visual.\n");
- exit(-1);
- }
-#endif
-}
-
-void InitWindow(int argc, char *argv[])
-{
- unsigned int border_width = 4;
- XGCValues gc_values;
- unsigned long gc_valuemask;
-#ifndef MSDOS
- XTextProperty windowName, iconName;
- Pixmap icon_pixmap, iconmask_pixmap;
- unsigned int icon_width, icon_height;
- int icon_hot_x, icon_hot_y;
- char icon_filename[256];
- XSizeHints size_hints;
- XWMHints wm_hints;
- XClassHint class_hints;
- char *window_name = WINDOW_TITLE_STRING;
- char *icon_name = WINDOW_TITLE_STRING;
- long window_event_mask;
- Atom proto_atom = None, delete_atom = None;
-#endif
- int screen_width, screen_height;
- int win_xpos = WIN_XPOS, win_ypos = WIN_YPOS;
- unsigned long pen_fg = WhitePixel(display,screen);
- unsigned long pen_bg = BlackPixel(display,screen);
- const int width = WIN_XSIZE, height = WIN_YSIZE;
-
-#ifndef MSDOS
- static struct IconFileInfo icon_pic =
- {
- "rocks_icon.xbm",
- "rocks_iconmask.xbm"
- };
-#endif
-
- screen_width = XDisplayWidth(display, screen);
- screen_height = XDisplayHeight(display, screen);
-
- win_xpos = (screen_width - width) / 2;
- win_ypos = (screen_height - height) / 2;
-
- window = XCreateSimpleWindow(display, RootWindow(display, screen),
- win_xpos, win_ypos, width, height, border_width,
- pen_fg, pen_bg);
-
-#ifndef MSDOS
- proto_atom = XInternAtom(display, "WM_PROTOCOLS", FALSE);
- delete_atom = XInternAtom(display, "WM_DELETE_WINDOW", FALSE);
- if ((proto_atom != None) && (delete_atom != None))
- XChangeProperty(display, window, proto_atom, XA_ATOM, 32,
- PropModePrepend, (unsigned char *) &delete_atom, 1);
-
- sprintf(icon_filename, "%s/%s/%s",
- options.ro_base_directory, GRAPHICS_DIRECTORY,
- icon_pic.picture_filename);
- XReadBitmapFile(display,window,icon_filename,
- &icon_width,&icon_height,
- &icon_pixmap,&icon_hot_x,&icon_hot_y);
- if (!icon_pixmap)
- Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
-
- sprintf(icon_filename, "%s/%s/%s",
- options.ro_base_directory, GRAPHICS_DIRECTORY,
- icon_pic.picturemask_filename);
- XReadBitmapFile(display,window,icon_filename,
- &icon_width,&icon_height,
- &iconmask_pixmap,&icon_hot_x,&icon_hot_y);
- if (!iconmask_pixmap)
- Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
-
- size_hints.width = size_hints.min_width = size_hints.max_width = width;
- size_hints.height = size_hints.min_height = size_hints.max_height = height;
- size_hints.flags = PSize | PMinSize | PMaxSize;
-
- if (win_xpos || win_ypos)
- {
- size_hints.x = win_xpos;
- size_hints.y = win_ypos;
- size_hints.flags |= PPosition;
- }
-
- if (!XStringListToTextProperty(&window_name, 1, &windowName))
- Error(ERR_EXIT, "structure allocation for windowName failed");
-
- if (!XStringListToTextProperty(&icon_name, 1, &iconName))
- Error(ERR_EXIT, "structure allocation for iconName failed");
-
- wm_hints.initial_state = NormalState;
- wm_hints.input = True;
- wm_hints.icon_pixmap = icon_pixmap;
- wm_hints.icon_mask = iconmask_pixmap;
- wm_hints.flags = StateHint | IconPixmapHint | IconMaskHint | InputHint;
-
- class_hints.res_name = program_name;
- class_hints.res_class = "Rocks'n'Diamonds";
-
- XSetWMProperties(display, window, &windowName, &iconName,
- argv, argc, &size_hints, &wm_hints,
- &class_hints);
-
- XFree(windowName.value);
- XFree(iconName.value);
-
- /* Select event types wanted */
- window_event_mask =
- ExposureMask | StructureNotifyMask | FocusChangeMask |
- ButtonPressMask | ButtonReleaseMask | PointerMotionMask |
- PointerMotionHintMask | KeyPressMask | KeyReleaseMask;
-
- XSelectInput(display, window, window_event_mask);
-#endif
- /* create GC for drawing with window depth */
- gc_values.graphics_exposures = False;
- gc_values.foreground = pen_bg;
- gc_values.background = pen_bg;
- gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground;
- gc = XCreateGC(display, window, gc_valuemask, &gc_values);
+#endif /* !USE_SDL_LIBRARY */
}
void InitGfx()
{
- int i,j;
+ int i, j;
+
+#ifdef USE_SDL_LIBRARY
+ SDL_Surface *sdl_image_tmp;
+#else
GC copy_clipmask_gc;
XGCValues clip_gc_values;
unsigned long clip_gc_valuemask;
+#endif
#ifdef MSDOS
static struct PictureFileInfo pic[NUM_PICTURES] =
};
#endif
-#ifdef DEBUG
-#if 0
- static struct PictureFileInfo test_pic1 =
- {
- "RocksFont2",
- FALSE
- };
- static struct PictureFileInfo test_pic2 =
- {
- "mouse",
- FALSE
- };
-#endif
-#endif
-
static struct
{
int start;
{ -1, 0 }
};
-#if DEBUG_TIMING
- debug_print_timestamp(0, NULL); /* initialize timestamp function */
-#endif
-
-#ifdef DEBUG
-#if 0
- printf("Test: Loading RocksFont2.pcx ...\n");
- LoadGfx(PIX_SMALLFONT,&test_pic1);
- printf("Test: Done.\n");
- printf("Test: Loading mouse.pcx ...\n");
- LoadGfx(PIX_SMALLFONT,&test_pic2);
- printf("Test: Done.\n");
-#endif
-#endif
-
+ /* create additional image buffers for double-buffering */
+ pix[PIX_DB_DOOR] = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH);
+ pix[PIX_DB_FIELD] = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH);
- LoadGfx(PIX_SMALLFONT,&pic[PIX_SMALLFONT]);
- DrawInitText(WINDOW_TITLE_STRING,20,FC_YELLOW);
- DrawInitText(COPYRIGHT_STRING,50,FC_RED);
+ LoadGfx(PIX_SMALLFONT, &pic[PIX_SMALLFONT]);
+ DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
+ DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
#ifdef MSDOS
- DrawInitText("MSDOS version done by Guido Schulz",210,FC_BLUE);
+ DrawInitText(PROGRAM_DOS_PORT_STRING, 210, FC_BLUE);
rest(200);
#endif /* MSDOS */
DrawInitText("Loading graphics:",120,FC_GREEN);
if (i != PIX_SMALLFONT)
LoadGfx(i,&pic[i]);
-#if DEBUG_TIMING
- debug_print_timestamp(0, "SUMMARY LOADING ALL GRAPHICS:");
-#endif
+ /* create additional image buffers for masking of graphics */
+
+#ifdef USE_SDL_LIBRARY
+
+ /* initialize surface array to 'NULL' */
+ for(i=0; i<NUM_TILES; i++)
+ tile_masked[i] = NULL;
+
+ /* create only those masked surfaces we really need */
+ for(i=0; tile_needs_clipping[i].start>=0; i++)
+ {
+ for(j=0; j<tile_needs_clipping[i].count; j++)
+ {
+ int tile = tile_needs_clipping[i].start + j;
+ int graphic = tile;
+ int src_x, src_y;
+ int bitmap_nr;
+ Bitmap src_bitmap;
+
+ getGraphicSource(graphic, &bitmap_nr, &src_x, &src_y);
+ src_bitmap = pix_masked[bitmap_nr];
+
+ /* create surface for masked tile graphic */
+ if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE, TILEX, TILEY,
+ WIN_SDL_DEPTH, 0, 0, 0, 0))
+ == NULL)
+ Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s", SDL_GetError());
- pix[PIX_DB_BACK] = XCreatePixmap(display, window,
- WIN_XSIZE,WIN_YSIZE,
- XDefaultDepth(display,screen));
- pix[PIX_DB_DOOR] = XCreatePixmap(display, window,
- 3*DXSIZE,DYSIZE+VYSIZE,
- XDefaultDepth(display,screen));
- pix[PIX_DB_FIELD] = XCreatePixmap(display, window,
- FXSIZE,FYSIZE,
- XDefaultDepth(display,screen));
+ /* create native transparent surface for current image */
+ SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
+ SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
+ if ((tile_masked[tile] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+ Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
+ SDL_FreeSurface(sdl_image_tmp);
+
+ BlitBitmap(src_bitmap, tile_masked[tile], src_x,src_y, TILEX,TILEY, 0,0);
+ }
+ }
+
+#else /* !USE_SDL_LIBRARY */
+
+ /* create graphic context structures needed for clipping */
clip_gc_values.graphics_exposures = False;
clip_gc_valuemask = GCGraphicsExposures;
copy_clipmask_gc =
- XCreateGC(display,clipmask[PIX_BACK],clip_gc_valuemask,&clip_gc_values);
+ XCreateGC(display, clipmask[PIX_BACK], clip_gc_valuemask, &clip_gc_values);
clip_gc_values.graphics_exposures = False;
clip_gc_valuemask = GCGraphicsExposures;
tile_clip_gc =
- XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
+ XCreateGC(display, window, clip_gc_valuemask, &clip_gc_values);
+
+ for(i=0; i<NUM_BITMAPS; i++)
+ {
+ if (clipmask[i])
+ {
+ clip_gc_values.graphics_exposures = False;
+ clip_gc_values.clip_mask = clipmask[i];
+ clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
+ clip_gc[i] = XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
+ }
+ }
/* initialize pixmap array to Pixmap 'None' */
for(i=0; i<NUM_TILES; i++)
}
}
- if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR])
- Error(ERR_EXIT, "cannot create additional pixmaps");
+#endif /* !USE_SDL_LIBRARY */
+}
- for(i=0; i<NUM_PIXMAPS; i++)
- {
- if (clipmask[i])
- {
- clip_gc_values.graphics_exposures = False;
- clip_gc_values.clip_mask = clipmask[i];
- clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
- clip_gc[i] = XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
- }
- }
+void InitGfxBackground()
+{
+ int x, y;
drawto = backbuffer = pix[PIX_DB_BACK];
fieldbuffer = pix[PIX_DB_FIELD];
SetDrawtoField(DRAW_BACKBUFFER);
- XCopyArea(display,pix[PIX_BACK],backbuffer,gc,
- 0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
- XFillRectangle(display,pix[PIX_DB_BACK],gc,
- REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
- XFillRectangle(display,pix[PIX_DB_DOOR],gc,
- 0,0, 3*DXSIZE,DYSIZE+VYSIZE);
+ BlitBitmap(pix[PIX_BACK], backbuffer, 0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
+ ClearRectangle(backbuffer, REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
+ ClearRectangle(pix[PIX_DB_DOOR], 0,0, 3*DXSIZE,DYSIZE+VYSIZE);
- for(i=0; i<MAX_BUF_XSIZE; i++)
- for(j=0; j<MAX_BUF_YSIZE; j++)
- redraw[i][j] = 0;
+ for(x=0; x<MAX_BUF_XSIZE; x++)
+ for(y=0; y<MAX_BUF_YSIZE; y++)
+ redraw[x][y] = 0;
redraw_tiles = 0;
redraw_mask = REDRAW_ALL;
}
char basefilename[256];
char filename[256];
-#ifdef USE_XPM_LIBRARY
- int xpm_err, xbm_err;
- unsigned int width,height;
- int hot_x,hot_y;
- Pixmap shapemask;
- char *picture_ext = ".xpm";
- char *picturemask_ext = "Mask.xbm";
-#else
+#ifdef USE_SDL_LIBRARY
+ SDL_Surface *sdl_image_tmp;
+#else /* !USE_SDL_LIBRARY */
int pcx_err;
+#endif /* !USE_SDL_LIBRARY */
char *picture_ext = ".pcx";
-#endif
/* Grafik laden */
if (pic->picture_filename)
rest(100);
#endif /* MSDOS */
-#if DEBUG_TIMING
- debug_print_timestamp(1, NULL); /* initialize timestamp function */
-#endif
+#ifdef USE_SDL_LIBRARY
+ /* load image to temporary surface */
+ if ((sdl_image_tmp = IMG_Load(filename)) == NULL)
+ Error(ERR_EXIT, "IMG_Load() failed: %s", SDL_GetError());
-#ifdef USE_XPM_LIBRARY
+ /* create native non-transparent surface for current image */
+ if ((pix[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+ Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
- xpm_att[pos].valuemask = XpmCloseness;
- xpm_att[pos].closeness = 20000;
- xpm_err = XpmReadFileToPixmap(display,window,filename,
- &pix[pos],&shapemask,&xpm_att[pos]);
- switch(xpm_err)
- {
- case XpmOpenFailed:
- Error(ERR_EXIT, "cannot open XPM file '%s'", filename);
- case XpmFileInvalid:
- Error(ERR_EXIT, "invalid XPM file '%s'", filename);
- case XpmNoMemory:
- Error(ERR_EXIT, "not enough memory for XPM file '%s'", filename);
- case XpmColorFailed:
- Error(ERR_EXIT, "cannot get colors for XPM file '%s'", filename);
- default:
- break;
- }
+ /* create native transparent surface for current image */
+ SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
+ SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
+ if ((pix_masked[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+ Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
-#if DEBUG_TIMING
- printf("LOADING XPM FILE %s:", filename);
- debug_print_timestamp(1, "");
-#endif
+ /* free temporary surface */
+ SDL_FreeSurface(sdl_image_tmp);
-#else /* !USE_XPM_LIBRARY */
+#else /* !USE_SDL_LIBRARY */
pcx_err = Read_PCX_to_Pixmap(display, window, gc, filename,
&pix[pos], &clipmask[pos]);
break;
}
-#if DEBUG_TIMING
- printf("SUMMARY LOADING PCX FILE %s:", filename);
- debug_print_timestamp(1, "");
-#endif
-
-#endif /* !USE_XPM_LIBRARY */
-
if (!pix[pos])
Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
- }
-
- /* zugehörige Maske laden (wenn vorhanden) */
- if (pic->picture_with_mask)
- {
-#ifdef USE_XPM_LIBRARY
-
- sprintf(basefilename, "%s%s", pic->picture_filename, picturemask_ext);
- DrawInitText(basefilename, 150, FC_YELLOW);
- sprintf(filename, "%s/%s/%s",
- options.ro_base_directory, GRAPHICS_DIRECTORY, basefilename);
-
-#if DEBUG_TIMING
- debug_print_timestamp(1, NULL); /* initialize timestamp function */
-#endif
-
- xbm_err = XReadBitmapFile(display,window,filename,
- &width,&height,&clipmask[pos],&hot_x,&hot_y);
- switch(xbm_err)
- {
- case BitmapSuccess:
- break;
- case BitmapOpenFailed:
- Error(ERR_EXIT, "cannot open XBM file '%s'", filename);
- case BitmapFileInvalid:
- Error(ERR_EXIT, "invalid XBM file '%s'", filename);
- case BitmapNoMemory:
- Error(ERR_EXIT, "not enough memory for XBM file '%s'", filename);
- break;
- default:
- break;
- }
-
-#if DEBUG_TIMING
- printf("LOADING XBM FILE %s:", filename);
- debug_print_timestamp(1, "");
-#endif
-#endif /* USE_XPM_LIBRARY */
+ /* setting pix_masked[] to pix[] allows BlitBitmapMasked() to always
+ use pix_masked[], although they are the same when not using SDL */
+ pix_masked[pos] = pix[pos];
- if (!clipmask[pos])
- Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
+#endif /* !USE_SDL_LIBRARY */
}
+
+#ifndef USE_SDL_LIBRARY
+ /* zugehörige Maske laden (wenn vorhanden) */
+ if (pic->picture_with_mask && !clipmask[pos])
+ Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
+#endif /* !USE_SDL_LIBRARY */
}
void InitGadgets()
EL_AMOEBE_BD,
EL_MORAST_VOLL,
EL_MORAST_LEER,
- EL_SIEB_INAKTIV,
- EL_SIEB_LEER,
- EL_SIEB_VOLL,
- EL_SIEB_TOT,
- EL_SIEB2_INAKTIV,
- EL_SIEB2_LEER,
- EL_SIEB2_VOLL,
- EL_SIEB2_TOT,
+ EL_MAGIC_WALL_OFF,
+ EL_MAGIC_WALL_EMPTY,
+ EL_MAGIC_WALL_FULL,
+ EL_MAGIC_WALL_DEAD,
+ EL_MAGIC_WALL_BD_OFF,
+ EL_MAGIC_WALL_BD_EMPTY,
+ EL_MAGIC_WALL_BD_FULL,
+ EL_MAGIC_WALL_BD_DEAD,
EL_LIFE,
EL_LIFE_ASYNC,
EL_BADEWANNE1,
EL_KOKOSNUSS,
EL_TROPFEN,
EL_MORAST_VOLL,
- EL_SIEB_VOLL,
- EL_SIEB2_VOLL,
+ EL_MAGIC_WALL_FULL,
+ EL_MAGIC_WALL_BD_FULL,
EL_ZEIT_VOLL,
EL_ZEIT_LEER,
EL_SP_ZONK,
EL_FELSBROCKEN,
EL_BD_ROCK,
EL_EDELSTEIN_BD,
- EL_SIEB2_INAKTIV,
+ EL_MAGIC_WALL_BD_OFF,
EL_AUSGANG_ZU,
EL_AUSGANG_AUF,
EL_BETON,
EL_BADEWANNE3,
EL_BADEWANNE4,
EL_BADEWANNE5,
- EL_SIEB_INAKTIV,
- EL_SIEB_TOT,
- EL_SIEB2_INAKTIV,
- EL_SIEB2_TOT,
+ EL_MAGIC_WALL_OFF,
+ EL_MAGIC_WALL_DEAD,
+ EL_MAGIC_WALL_BD_OFF,
+ EL_MAGIC_WALL_BD_DEAD,
EL_AMOEBA2DIAM,
EL_BLOCKED,
EL_SP_EMPTY,
EL_SP_CHIP_UPPER,
EL_SP_CHIP_LOWER,
/* additional elements that appeared in newer Supaplex levels */
- EL_UNSICHTBAR
+ EL_UNSICHTBAR,
+ /* more than one murphy in a level results in an inactive clone */
+ EL_SP_MURPHY_CLONE
};
static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int);
for(j=0; j<*(ep2_num[i]); j++)
Elementeigenschaften2[(ep2_array[i])[j]] |= ep2_bit[i];
- for(i=EL_CHAR_START; i<EL_CHAR_END; i++)
+ for(i=EL_CHAR_START; i<=EL_CHAR_END; i++)
Elementeigenschaften1[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
}
{
int i;
+#ifdef USE_SDL_LIBRARY
+ StopSounds();
+ FreeSounds(NUM_SOUNDS);
+#else
if (sound_process_id)
{
StopSounds();
kill(sound_process_id, SIGTERM);
FreeSounds(NUM_SOUNDS);
}
+#endif
- for(i=0; i<NUM_PIXMAPS; i++)
+ for(i=0; i<NUM_BITMAPS; i++)
{
if (pix[i])
- {
-#ifdef USE_XPM_LIBRARY
- if (i < NUM_PICTURES) /* XPM pictures */
- {
- XFreeColors(display,DefaultColormap(display,screen),
- xpm_att[i].pixels,xpm_att[i].npixels,0);
- XpmFreeAttributes(&xpm_att[i]);
- }
-#endif
- XFreePixmap(display,pix[i]);
- }
+ FreeBitmap(pix[i]);
+
+#ifdef USE_SDL_LIBRARY
+ FreeBitmap(pix_masked[i]);
+#else
if (clipmask[i])
- XFreePixmap(display,clipmask[i]);
+ FreeBitmap(clipmask[i]);
if (clip_gc[i])
XFreeGC(display, clip_gc[i]);
+#endif
}
+#ifdef USE_SDL_LIBRARY
+ KeyboardAutoRepeatOn();
+#else
if (gc)
XFreeGC(display, gc);
if (display)
{
- XAutoRepeatOn(display);
+ KeyboardAutoRepeatOn();
XCloseDisplay(display);
}
+#endif
-#ifdef MSDOS
+#if defined(MSDOS) || defined(WIN32)
dumpErrorFile();
#endif