fixed element graphic on properties page in level editor
[rocksndiamonds.git] / src / init.c
index c2a197819d61fb2d7f21b17adfc5dea21ab2eb30..9fb4b482d66be2d9191d6f8fc7ee52e182ce384e 100644 (file)
@@ -6270,9 +6270,9 @@ static void InitOverrideArtwork(void)
   gfx.override_level_music    = FALSE;
 
   // now check if this level set has definitions for custom elements
-  if (setup.override_level_graphics == MODE_AUTO ||
-      setup.override_level_sounds   == MODE_AUTO ||
-      setup.override_level_music    == MODE_AUTO)
+  if (setup.override_level_graphics == STATE_AUTO ||
+      setup.override_level_sounds   == STATE_AUTO ||
+      setup.override_level_music    == STATE_AUTO)
     redefined_ce_found =
       (CheckArtworkTypeForRedefinedCustomElements(ARTWORK_TYPE_GRAPHICS) |
        CheckArtworkTypeForRedefinedCustomElements(ARTWORK_TYPE_SOUNDS) |