}
}
- /* initialize special element/graphic mapping from dynamic configuration */
+ /* initialize special font/graphic mapping from dynamic configuration */
for (i = 0; i < num_property_mappings; i++)
{
int font_nr = property_mapping[i].base_index - MAX_NUM_ELEMENTS;
}
}
+ /* reset non-redefined ".active" font graphics if normal font is redefined */
+ /* (this different treatment is needed because normal and active fonts are
+ independently defined ("active" is not a property of font definitions!) */
+ for (i = 0; i < NUM_FONTS; i++)
+ {
+ int font_nr_base = i;
+ int font_nr_active = FONT_ACTIVE(font_nr_base);
+
+ /* check only those fonts with exist as normal and ".active" variant */
+ if (font_nr_base != font_nr_active)
+ {
+ int base_graphic = font_info[font_nr_base].graphic;
+ int active_graphic = font_info[font_nr_active].graphic;
+ boolean base_redefined =
+ getImageListEntryFromImageID(base_graphic)->redefined;
+ boolean active_redefined =
+ getImageListEntryFromImageID(active_graphic)->redefined;
+
+ /* if the base font ("font.menu_1", for example) has been redefined,
+ but not the active font ("font.menu_1.active", for example), do not
+ use an existing (in this case considered obsolete) active font
+ anymore, but use the automatically determined default font */
+ if (base_redefined && !active_redefined)
+ font_info[font_nr_active].graphic = base_graphic;
+
+ /* now also check each "special" font (which may be the same as above) */
+ for (j = 0; j < NUM_SPECIAL_GFX_ARGS; j++)
+ {
+ int base_graphic = font_info[font_nr_base].special_graphic[j];
+ int active_graphic = font_info[font_nr_active].special_graphic[j];
+ boolean base_redefined =
+ getImageListEntryFromImageID(base_graphic)->redefined;
+ boolean active_redefined =
+ getImageListEntryFromImageID(active_graphic)->redefined;
+
+ /* same as above, but check special graphic definitions, for example:
+ redefined "font.menu_1.MAIN" invalidates "font.menu_1.active.MAIN" */
+ if (base_redefined && !active_redefined)
+ {
+ font_info[font_nr_active].special_graphic[j] =
+ font_info[font_nr_base].special_graphic[j];
+ font_info[font_nr_active].special_bitmap_id[j] =
+ font_info[font_nr_base].special_bitmap_id[j];
+ }
+ }
+ }
+ }
+
/* ---------- initialize font bitmap array ---------- */
if (font_bitmap_info != NULL)
graphic_info[graphic].anim_delay_random = 0;
graphic_info[graphic].post_delay_fixed = 0;
graphic_info[graphic].post_delay_random = 0;
+ graphic_info[graphic].fade_delay = -1;
+ graphic_info[graphic].post_delay = -1;
+ graphic_info[graphic].auto_delay = -1;
/* optional x and y tile position of animation frame sequence */
if (parameter[GFX_ARG_XPOS] != ARG_UNDEFINED_VALUE)
/* optional graphic for cloning all graphics settings */
if (parameter[GFX_ARG_CLONE_FROM] != ARG_UNDEFINED_VALUE)
graphic_info[graphic].clone_from = parameter[GFX_ARG_CLONE_FROM];
+
+ /* optional settings for drawing title screens */
+ if (parameter[GFX_ARG_FADE_DELAY] != ARG_UNDEFINED_VALUE)
+ graphic_info[graphic].fade_delay = parameter[GFX_ARG_FADE_DELAY];
+ if (parameter[GFX_ARG_POST_DELAY] != ARG_UNDEFINED_VALUE)
+ graphic_info[graphic].post_delay = parameter[GFX_ARG_POST_DELAY];
+ if (parameter[GFX_ARG_AUTO_DELAY] != ARG_UNDEFINED_VALUE)
+ graphic_info[graphic].auto_delay = parameter[GFX_ARG_AUTO_DELAY];
}
static void set_cloned_graphic_parameters(int graphic)