return FALSE;
}
+#if 1
+static void resolve_group_element(int group_element, int recursion_depth)
+{
+ static int group_nr;
+ static struct ElementGroupInfo *group;
+ struct ElementGroupInfo *actual_group = element_info[group_element].group;
+ int i;
+
+ if (actual_group == NULL) /* not yet initialized */
+ return;
+
+ if (recursion_depth > NUM_GROUP_ELEMENTS) /* recursion too deep */
+ {
+ Error(ERR_WARN, "recursion too deep when resolving group element %d",
+ group_element - EL_GROUP_START + 1);
+
+ /* replace element which caused too deep recursion by question mark */
+ group->element_resolved[group->num_elements_resolved++] = EL_UNKNOWN;
+
+ return;
+ }
+
+ if (recursion_depth == 0) /* initialization */
+ {
+ group = actual_group;
+ group_nr = group_element - EL_GROUP_START;
+
+ group->num_elements_resolved = 0;
+ group->choice_pos = 0;
+ }
+
+ for (i = 0; i < actual_group->num_elements; i++)
+ {
+ int element = actual_group->element[i];
+
+ if (group->num_elements_resolved == NUM_FILE_ELEMENTS)
+ break;
+
+ if (IS_GROUP_ELEMENT(element))
+ resolve_group_element(element, recursion_depth + 1);
+ else
+ {
+ group->element_resolved[group->num_elements_resolved++] = element;
+ element_info[element].in_group[group_nr] = TRUE;
+ }
+ }
+}
+#endif
+
void InitElementPropertiesStatic()
{
static int ep_diggable[] =
property (which means that conditional property changes must be set to
a reliable default value before) */
+#if 1
+ /* ---------- recursively resolve group elements ------------------------- */
+
+ for (i = 0; i < MAX_NUM_ELEMENTS; i++)
+ for (j = 0; j < NUM_GROUP_ELEMENTS; j++)
+ element_info[i].in_group[j] = FALSE;
+
+ for (i = 0; i < NUM_GROUP_ELEMENTS; i++)
+ resolve_group_element(EL_GROUP_START + i, 0);
+#endif
+
/* set all special, combined or engine dependent element properties */
for (i = 0; i < MAX_NUM_ELEMENTS; i++)
{
SET_PROPERTY(i, EP_SP_PORT, (IS_SP_ELEMENT(i) &&
IS_PASSABLE_INSIDE(i)));
+ /* ---------- CAN_BE_CLONED_BY_ANDROID --------------------------------- */
+ for (j = 0; j < level.num_android_clone_elements; j++)
+ SET_PROPERTY(i, EP_CAN_BE_CLONED_BY_ANDROID,
+ (i != EL_EMPTY &&
+ IS_EQUAL_OR_IN_GROUP(i, level.android_clone_element[j])));
+
/* ---------- CAN_CHANGE ----------------------------------------------- */
SET_PROPERTY(i, EP_CAN_CHANGE, FALSE); /* default: cannot change */
for (j = 0; j < element_info[i].num_change_pages; j++)