static void InitPlayerInfo(void);
static void InitLevelInfo(void);
static void InitArtworkInfo(void);
+static void InitLevelArtworkInfo(void);
static void InitNetworkServer(void);
static void InitMixer(void);
static void InitSound(void);
InitElementProperties(); /* initializes IS_CHAR() for el2gfx() */
InitLevelInfo();
+ InitLevelArtworkInfo();
InitGadgets(); /* needs to know number of level series */
InitSound(); /* needs to know current level directory */
LoadArtworkInfo();
}
+void InitLevelArtworkInfo()
+{
+ LoadLevelArtworkInfo();
+}
+
void InitNetworkServer()
{
#if defined(PLATFORM_UNIX)