added Thomas Andrae and Majid Katzer to credits
[rocksndiamonds.git] / src / init.c
index 7f9821bf0d1f7a2d53adf17a3c8d20fdf1ba01a5..6fd4ae087a8e5b4135de7de6cded6a737fc2020b 100644 (file)
@@ -37,6 +37,7 @@
 #define CONFIG_TOKEN_GLOBAL_BUSY_INITIAL       "global.busy_initial"
 #define CONFIG_TOKEN_GLOBAL_BUSY               "global.busy"
 #define CONFIG_TOKEN_GLOBAL_BUSY_PLAYFIELD     "global.busy_playfield"
+#define CONFIG_TOKEN_BACKGROUND                        "background"
 #define CONFIG_TOKEN_BACKGROUND_LOADING_INITIAL        "background.LOADING_INITIAL"
 #define CONFIG_TOKEN_BACKGROUND_LOADING                "background.LOADING"
 
 
 #define NUM_INITIAL_IMAGES_BUSY                        3
 
-#define INITIAL_IMG_BACKGROUND_LOADING_INITIAL 3
-#define INITIAL_IMG_BACKGROUND_LOADING         4
+#define INITIAL_IMG_BACKGROUND                 3
+#define INITIAL_IMG_BACKGROUND_LOADING_INITIAL 4
+#define INITIAL_IMG_BACKGROUND_LOADING         5
 
-#define NUM_INITIAL_IMAGES                     5
+#define NUM_INITIAL_IMAGES                     6
 
 
 static struct FontBitmapInfo font_initial[NUM_INITIAL_FONTS];
@@ -108,6 +110,16 @@ static int copy_properties[][5] =
 static int get_graphic_parameter_value(char *, char *, int);
 
 
+static Bitmap *getLoadingBackgroundBitmap(int graphic)
+{
+  return getBitmapFromGraphicOrDefault(graphic, INITIAL_IMG_BACKGROUND);
+}
+
+static void SetLoadingWindowBackgroundImage(int graphic)
+{
+  SetWindowBackgroundBitmap(getLoadingBackgroundBitmap(graphic));
+}
+
 static void SetLoadingBackgroundImage(void)
 {
   struct GraphicInfo *graphic_info_last = graphic_info;
@@ -120,7 +132,7 @@ static void SetLoadingBackgroundImage(void)
   SetDrawDeactivationMask(REDRAW_NONE);
   SetDrawBackgroundMask(REDRAW_ALL);
 
-  SetWindowBackgroundImage(background_image);
+  SetLoadingWindowBackgroundImage(background_image);
 
   graphic_info = graphic_info_last;
 }
@@ -1549,6 +1561,9 @@ static void set_graphic_parameters_ext(int graphic, int *parameter,
   // animation synchronized with global frame counter, not move position
   g->anim_global_sync = parameter[GFX_ARG_GLOBAL_SYNC];
 
+  // animation synchronized with global anim frame counter, not move position
+  g->anim_global_anim_sync = parameter[GFX_ARG_GLOBAL_ANIM_SYNC];
+
   // optional element for cloning crumble graphics
   if (parameter[GFX_ARG_CRUMBLED_LIKE] != ARG_UNDEFINED_VALUE)
     g->crumbled_like = parameter[GFX_ARG_CRUMBLED_LIKE];
@@ -5671,6 +5686,7 @@ static void InitGfx(void)
     CONFIG_TOKEN_GLOBAL_BUSY_INITIAL,
     CONFIG_TOKEN_GLOBAL_BUSY,
     CONFIG_TOKEN_GLOBAL_BUSY_PLAYFIELD,
+    CONFIG_TOKEN_BACKGROUND,
     CONFIG_TOKEN_BACKGROUND_LOADING_INITIAL,
     CONFIG_TOKEN_BACKGROUND_LOADING
   };
@@ -5966,17 +5982,14 @@ static void InitImages(void)
   print_timestamp_done("InitImages");
 }
 
-static void InitSound(char *identifier)
+static void InitSound(void)
 {
   print_timestamp_init("InitSound");
 
-  if (identifier == NULL)
-    identifier = artwork.snd_current->identifier;
-
   // set artwork path to send it to the sound server process
   setLevelArtworkDir(artwork.snd_first);
 
-  InitReloadCustomSounds(identifier);
+  InitReloadCustomSounds();
   print_timestamp_time("InitReloadCustomSounds");
 
   ReinitializeSounds();
@@ -5985,17 +5998,14 @@ static void InitSound(char *identifier)
   print_timestamp_done("InitSound");
 }
 
-static void InitMusic(char *identifier)
+static void InitMusic(void)
 {
   print_timestamp_init("InitMusic");
 
-  if (identifier == NULL)
-    identifier = artwork.mus_current->identifier;
-
   // set artwork path to send it to the sound server process
   setLevelArtworkDir(artwork.mus_first);
 
-  InitReloadCustomMusic(identifier);
+  InitReloadCustomMusic();
   print_timestamp_time("InitReloadCustomMusic");
 
   ReinitializeMusic();
@@ -6329,13 +6339,13 @@ void ReloadCustomArtwork(int force_reload)
 
   if (snd_new_identifier != NULL || force_reload_snd)
   {
-    InitSound(snd_new_identifier);
+    InitSound();
     print_timestamp_time("InitSound");
   }
 
   if (mus_new_identifier != NULL || force_reload_mus)
   {
-    InitMusic(mus_new_identifier);
+    InitMusic();
     print_timestamp_time("InitMusic");
   }
 
@@ -6523,10 +6533,10 @@ void OpenAll(void)
   InitImages();                        // needs to know current level directory
   print_timestamp_time("InitImages");
 
-  InitSound(NULL);             // needs to know current level directory
+  InitSound();                 // needs to know current level directory
   print_timestamp_time("InitSound");
 
-  InitMusic(NULL);             // needs to know current level directory
+  InitMusic();                 // needs to know current level directory
   print_timestamp_time("InitMusic");
 
   InitArtworkDone();