-1
};
+ static int ep_can_turn_each_move[] =
+ {
+ /* !!! do something !!! */
+ -1
+ };
+
static int ep_active_bomb[] =
{
EL_DYNAMITE_ACTIVE,
{ ep_amoeboid, EP_AMOEBOID },
{ ep_amoebalive, EP_AMOEBALIVE },
{ ep_has_content, EP_HAS_CONTENT },
+ { ep_can_turn_each_move, EP_CAN_TURN_EACH_MOVE },
{ ep_active_bomb, EP_ACTIVE_BOMB },
{ ep_inactive, EP_INACTIVE },