fonts are cloned from this special font (like in the "Zelda" level set) */
for (i = 0; font_to_graphic[i].font_nr > -1; i++)
{
- int font_nr = font_to_graphic[i].font_nr;
- int special = font_to_graphic[i].special;
- int graphic = font_to_graphic[i].graphic;
+ int font_nr = font_to_graphic[i].font_nr;
+ int special = font_to_graphic[i].special;
+ int graphic = font_to_graphic[i].graphic;
if (IS_SPECIAL_GFX_ARG(special))
{
for (j = 0; font_to_graphic[j].font_nr > -1; j++)
{
- int font_nr2 = font_to_graphic[j].font_nr;
- int special2 = font_to_graphic[j].special;
- int graphic2 = font_to_graphic[j].graphic;
+ int font_nr2 = font_to_graphic[j].font_nr;
+ int special2 = font_to_graphic[j].special;
+ int graphic2 = font_to_graphic[j].graphic;
if (IS_SPECIAL_GFX_ARG(special2) &&
graphic2 == graphic_info[graphic].clone_from)