added sound loop debug output (deactivated)
[rocksndiamonds.git] / src / init.c
index f07be1d395e341c05e9b0dc7ac0c796e49cea4f5..6605186c42351afa7c5ae78eb7a467834390361b 100644 (file)
@@ -110,14 +110,14 @@ static int copy_properties[][5] =
 static int get_graphic_parameter_value(char *, char *, int);
 
 
-static Bitmap *getLoadingBackgroundBitmap(int graphic)
+static int getLoadingBackgroundImage(int graphic)
 {
-  return getBitmapFromGraphicOrDefault(graphic, INITIAL_IMG_BACKGROUND);
+  return getImageFromGraphicOrDefault(graphic, INITIAL_IMG_BACKGROUND);
 }
 
 static void SetLoadingWindowBackgroundImage(int graphic)
 {
-  SetWindowBackgroundBitmap(getLoadingBackgroundBitmap(graphic));
+  SetBackgroundImage(getLoadingBackgroundImage(graphic), REDRAW_ALL);
 }
 
 static void SetLoadingBackgroundImage(void)
@@ -381,7 +381,7 @@ void InitImageTextures(void)
     CreateImageTextures(texture_graphics[i]);
 }
 
-static int getFontBitmapID(int font_nr)
+static int getFontSpecialSuffix(void)
 {
   int special = -1;
 
@@ -394,6 +394,13 @@ static int getFontBitmapID(int font_nr)
   else if (game_status == GAME_MODE_PSEUDO_TYPENAMES)
     special = GFX_SPECIAL_ARG_NAMES;
 
+  return special;
+}
+
+static int getFontBitmapID(int font_nr)
+{
+  int special = getFontSpecialSuffix();
+
   if (special != -1)
     return font_info[font_nr].special_bitmap_id[special];
   else
@@ -411,6 +418,22 @@ static int getFontFromToken(char *token)
   return FONT_INITIAL_1;
 }
 
+static char *getTokenFromFont(int font_nr)
+{
+  static char *token = NULL;
+  int special = getFontSpecialSuffix();
+
+  checked_free(token);
+
+  if (special != -1)
+    token = getStringCat2(font_info[font_nr].token_name,
+                          special_suffix_info[special].suffix);
+  else
+    token = getStringCopy(font_info[font_nr].token_name);
+
+  return token;
+}
+
 static void InitFontGraphicInfo(void)
 {
   static struct FontBitmapInfo *font_bitmap_info = NULL;
@@ -422,7 +445,7 @@ static void InitFontGraphicInfo(void)
   if (graphic_info == NULL)            // still at startup phase
   {
     InitFontInfo(font_initial, NUM_INITIAL_FONTS,
-                getFontBitmapID, getFontFromToken);
+                getFontBitmapID, getFontFromToken, getTokenFromFont);
 
     return;
   }
@@ -647,7 +670,7 @@ static void InitFontGraphicInfo(void)
   }
 
   InitFontInfo(font_bitmap_info, num_font_bitmaps,
-              getFontBitmapID, getFontFromToken);
+              getFontBitmapID, getFontFromToken, getTokenFromFont);
 }
 
 static void InitGlobalAnimGraphicInfo(void)
@@ -1668,6 +1691,12 @@ static void set_graphic_parameters_ext(int graphic, int *parameter,
   g->active_yoffset = parameter[GFX_ARG_ACTIVE_YOFFSET];
   g->pressed_xoffset = parameter[GFX_ARG_PRESSED_XOFFSET];
   g->pressed_yoffset = parameter[GFX_ARG_PRESSED_YOFFSET];
+
+  // this is only used for drawing stacked global animations
+  g->stacked_xfactor = parameter[GFX_ARG_STACKED_XFACTOR];
+  g->stacked_yfactor = parameter[GFX_ARG_STACKED_YFACTOR];
+  g->stacked_xoffset = parameter[GFX_ARG_STACKED_XOFFSET];
+  g->stacked_yoffset = parameter[GFX_ARG_STACKED_YOFFSET];
 }
 
 static void set_graphic_parameters(int graphic)
@@ -2250,6 +2279,11 @@ static void InitSoundInfo(void)
     }
 
     set_sound_parameters(i, sound->parameter);
+
+#if 0
+    Debug("init:InitSoundInfo", "loop mode: %d ['%s']",
+         sound_info[i].loop, sound->token);
+#endif
   }
 
   free(sound_effect_properties);
@@ -5442,6 +5476,12 @@ static void InitSetup(void)
   if (setup.options.verbose)
     options.verbose = TRUE;
 
+  if (setup.options.debug)
+    options.debug = TRUE;
+
+  if (!strEqual(setup.options.debug_mode, ARG_UNDEFINED_STRING))
+    options.debug_mode = getStringCopy(setup.options.debug_mode);
+
   if (setup.debug.show_frames_per_second)
     global.show_frames_per_second = TRUE;
 }
@@ -5655,7 +5695,6 @@ void InitGfxBuffers(void)
   }
 
   ReCreateBitmap(&bitmap_db_field, FXSIZE, FYSIZE);
-  ReCreateBitmap(&bitmap_db_panel, DXSIZE, DYSIZE);
   ReCreateBitmap(&bitmap_db_door_1, 3 * DXSIZE, DYSIZE);
   ReCreateBitmap(&bitmap_db_door_2, 3 * VXSIZE, VYSIZE);
 
@@ -6421,7 +6460,7 @@ void DisplayExitMessage(char *format, va_list ap)
   sy += 3 * font_height;
 
   num_lines_printed =
-    DrawTextBuffer(sx, sy, program.log_filename[LOG_ERR_ID], font_2,
+    DrawTextBuffer(sx, sy, program.log_filename, font_2,
                   line_length, line_length, max_lines,
                   0, BLIT_ON_BACKGROUND, TRUE, TRUE, FALSE);