void OpenAll(int argc, char *argv[])
{
+#ifdef MSDOS
+ initErrorFile();
+#endif
+
if (options.serveronly)
{
NetworkServer(options.server_port, options.serveronly);
exit(0);
}
- InitLevelAndPlayerInfo();
-
InitCounter();
InitSound();
InitSoundServer();
XFlush(display);
InitGfx();
- InitElementProperties();
- InitGadgets();
+ InitElementProperties(); /* initializes IS_CHAR() for el2gfx() */
+
+ InitLevelAndPlayerInfo();
+ InitGadgets(); /* needs to know number of level series */
DrawMainMenu();
local_player->connected = TRUE;
- LoadLevelInfo(); /* global level info */
- LoadSetup(); /* global setup info */
- LoadLevelSetup(); /* info about last played level */
+ LoadLevelInfo(); /* global level info */
+ LoadSetup(); /* global setup info */
+ LoadLevelSetup_LastSeries(); /* last played series info */
+ LoadLevelSetup_SeriesInfo(leveldir_nr); /* last played level info */
}
void InitNetworkServer()
gc = XCreateGC(display, window, gc_valuemask, &gc_values);
}
-void DrawInitText(char *text, int ypos, int color)
-{
- if (display && window && pix[PIX_SMALLFONT])
- {
- XFillRectangle(display,window,gc,0,ypos, WIN_XSIZE,FONT2_YSIZE);
- DrawTextExt(window,gc,(WIN_XSIZE-strlen(text)*FONT2_XSIZE)/2,
- ypos,text,FS_SMALL,color);
- XFlush(display);
- }
-}
-
void InitGfx()
{
int i,j;
{ "SP", TRUE },
{ "DC", TRUE },
{ "Font", FALSE },
- { "Font2", FALSE }
+ { "Font2", FALSE },
+ { "Font3", FALSE }
};
#else
static struct PictureFileInfo pic[NUM_PICTURES] =
{ "RocksSP", TRUE },
{ "RocksDC", TRUE },
{ "RocksFont", FALSE },
- { "RocksFont2", FALSE }
+ { "RocksFont2", FALSE },
+ { "RocksFont3", FALSE }
};
#endif
CreateGameButtons();
CreateTapeButtons();
CreateToolButtons();
+ CreateScreenGadgets();
}
void InitElementProperties()
EL_SIGN_EXIT,
EL_SIGN_YINYANG,
EL_SIGN_OTHER,
- EL_STEEL_SLANTED
+ EL_STEEL_SLANTED,
+ EL_EMC_STEEL_WALL_1,
+ EL_EMC_STEEL_WALL_2,
+ EL_EMC_STEEL_WALL_3,
+ EL_EMC_STEEL_WALL_4,
+ EL_EMC_WALL_1,
+ EL_EMC_WALL_2,
+ EL_EMC_WALL_3,
+ EL_EMC_WALL_4,
+ EL_EMC_WALL_5,
+ EL_EMC_WALL_6,
+ EL_EMC_WALL_7,
+ EL_EMC_WALL_8
};
static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
EL_SIGN_EXIT,
EL_SIGN_YINYANG,
EL_SIGN_OTHER,
- EL_STEEL_SLANTED
+ EL_STEEL_SLANTED,
+ EL_EMC_STEEL_WALL_1,
+ EL_EMC_STEEL_WALL_2,
+ EL_EMC_STEEL_WALL_3,
+ EL_EMC_STEEL_WALL_4
};
static int ep_massive_num = sizeof(ep_massive)/sizeof(int);
EL_SP_TERMINAL,
EL_SP_EXIT,
EL_INVISIBLE_STEEL,
- EL_STEEL_SLANTED
+ EL_STEEL_SLANTED,
+ EL_EMC_STEEL_WALL_1,
+ EL_EMC_STEEL_WALL_2,
+ EL_EMC_STEEL_WALL_3,
+ EL_EMC_STEEL_WALL_4,
+ EL_EMC_WALL_1,
+ EL_EMC_WALL_2,
+ EL_EMC_WALL_3,
+ EL_EMC_WALL_4,
+ EL_EMC_WALL_5,
+ EL_EMC_WALL_6,
+ EL_EMC_WALL_7,
+ EL_EMC_WALL_8
};
static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
EL_DRACHE,
EL_SONDE,
EL_SP_SNIKSNAK,
- EL_SP_ELECTRON
+ EL_SP_ELECTRON,
+ EL_BALLOON
};
static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
EL_SIGN_EXIT,
EL_SIGN_YINYANG,
EL_SIGN_OTHER,
- EL_STEEL_SLANTED
+ EL_STEEL_SLANTED,
+ EL_EMC_STEEL_WALL_1,
+ EL_EMC_STEEL_WALL_2,
+ EL_EMC_STEEL_WALL_3,
+ EL_EMC_STEEL_WALL_4,
+ EL_EMC_WALL_1,
+ EL_EMC_WALL_2,
+ EL_EMC_WALL_3,
+ EL_EMC_WALL_4,
+ EL_EMC_WALL_5,
+ EL_EMC_WALL_6,
+ EL_EMC_WALL_7,
+ EL_EMC_WALL_8
};
static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
EL_SONDE,
EL_SP_ZONK,
EL_SP_DISK_ORANGE,
- EL_SP_DISK_YELLOW
+ EL_SP_DISK_YELLOW,
+ EL_BALLOON
};
static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);