void OpenAll(int argc, char *argv[])
{
+#ifdef MSDOS
+ initErrorFile();
+#endif
+
if (options.serveronly)
{
NetworkServer(options.server_port, options.serveronly);
InitGfx();
InitElementProperties(); /* initializes IS_CHAR() for el2gfx() */
- InitGadgets();
InitLevelAndPlayerInfo();
+ InitGadgets(); /* needs to know number of level series */
DrawMainMenu();
CreateGameButtons();
CreateTapeButtons();
CreateToolButtons();
+ CreateScreenGadgets();
}
void InitElementProperties()