{
int i;
- /* initialize local player's setup */
- setup.sound_on = TRUE;
- setup.sound_loops_on = FALSE;
- setup.sound_music_on = FALSE;
- setup.sound_simple_on = FALSE;
- setup.toons_on = TRUE;
- setup.direct_draw_on = FALSE;
- setup.scroll_delay_on = FALSE;
- setup.soft_scrolling_on = TRUE;
- setup.fading_on = FALSE;
- setup.autorecord_on = FALSE;
- setup.quick_doors = FALSE;
- setup.joystick_nr = 0;
-
/* choose default local player */
local_player = &stored_player[0];
+ for (i=0; i<MAX_PLAYERS; i++)
+ stored_player[i].connected = FALSE;
+ local_player->connected = TRUE;
if (!LoadLevelInfo()) /* global level info */
Error(ERR_EXIT, NULL);
- LoadPlayerInfo(PLAYER_SETUP); /* global setup info */
- LoadPlayerInfo(PLAYER_LEVEL); /* level specific info */
-
- /* after LoadPlayerInfo(), because it overwrites 'local_player' */
- for (i=0; i<MAX_PLAYERS; i++)
- {
- stored_player[i].connected = FALSE;
- stored_player[i].local = FALSE;
- }
- local_player->connected = TRUE;
- local_player->local = TRUE;
+ LoadSetup(); /* global setup info */
+ LoadLevelSetup(); /* info about last played level */
}
void InitNetworkServer()
#ifndef MSDOS
if (access(sound_device_name,W_OK)<0)
{
- Error(ERR_RETURN, "cannot access sound device - no sounds");
+ Error(ERR_WARN, "cannot access sound device - no sounds");
sound_status = SOUND_OFF;
return;
}
if ((sound_device = open(sound_device_name,O_WRONLY))<0)
{
- Error(ERR_RETURN, "cannot open sound device - no sounds");
+ Error(ERR_WARN, "cannot open sound device - no sounds");
sound_status = SOUND_OFF;
return;
}
#ifdef VOXWARE
sound_loops_allowed = TRUE;
+
+ /*
setup.sound_loops_on = TRUE;
+ */
+
#endif
#else
sound_loops_allowed = TRUE;
+
+ /*
setup.sound_loops_on = TRUE;
+ */
+
#endif
for(i=0; i<NUM_SOUNDS; i++)
#ifndef MSDOS
if (pipe(sound_pipe)<0)
{
- Error(ERR_RETURN, "cannot create pipe - no sounds");
+ Error(ERR_WARN, "cannot create pipe - no sounds");
sound_status = SOUND_OFF;
return;
}
if ((sound_process_id = fork()) < 0)
{
- Error(ERR_RETURN, "cannot create sound server process - no sounds");
+ Error(ERR_WARN, "cannot create sound server process - no sounds");
sound_status = SOUND_OFF;
return;
}
void InitJoystick()
{
+ int joystick_nr = setup.input[0].joystick_nr;
+
if (global_joystick_status == JOYSTICK_OFF)
return;
#ifndef MSDOS
- if (access(joystick_device_name[setup.joystick_nr], R_OK) < 0)
+ if (access(joystick_device_name[joystick_nr], R_OK) < 0)
{
- Error(ERR_RETURN, "cannot access joystick device '%s'",
- joystick_device_name[setup.joystick_nr]);
+ Error(ERR_WARN, "cannot access joystick device '%s'",
+ joystick_device_name[joystick_nr]);
joystick_status = JOYSTICK_OFF;
return;
}
if ((joystick_device =
- open(joystick_device_name[setup.joystick_nr], O_RDONLY)) < 0)
+ open(joystick_device_name[joystick_nr], O_RDONLY)) < 0)
{
- Error(ERR_RETURN, "cannot open joystick device '%s'",
- joystick_device_name[setup.joystick_nr]);
+ Error(ERR_WARN, "cannot open joystick device '%s'",
+ joystick_device_name[joystick_nr]);
joystick_status = JOYSTICK_OFF;
return;
}