if (!DelayReached(&action_delay, action_delay_value))
return;
+ if (init_last.busy.x == -1)
+ init_last.busy.x = WIN_XSIZE / 2;
+ if (init_last.busy.y == -1)
+ init_last.busy.y = WIN_YSIZE / 2;
+
x = ALIGNED_TEXT_XPOS(&init_last.busy);
y = ALIGNED_TEXT_YPOS(&init_last.busy);
gadgets_initialized = TRUE;
}
-inline void InitElementSmallImagesScaledUp(int graphic)
+inline static void InitElementSmallImagesScaledUp(int graphic)
{
struct GraphicInfo *g = &graphic_info[graphic];
static int full_size_graphics[] =
{
IMG_GLOBAL_BORDER,
+ IMG_GLOBAL_BORDER_MAIN,
+ IMG_GLOBAL_BORDER_SCORES,
+ IMG_GLOBAL_BORDER_EDITOR,
+ IMG_GLOBAL_BORDER_PLAYING,
IMG_GLOBAL_DOOR,
IMG_BACKGROUND_ENVELOPE_1,
global.create_images_dir = NULL;
global.frames_per_second = 0;
- global.fps_slowdown = FALSE;
- global.fps_slowdown_factor = 1;
global.border_status = GAME_MODE_MAIN;
if (strEqual(command, "print graphicsinfo.conf"))
{
- printf("# You can configure additional/alternative image files here.\n");
- printf("# (The entries below are default and therefore commented out.)\n");
- printf("\n");
- printf("%s\n", getFormattedSetupEntry("name", "Classic Graphics"));
- printf("\n");
- printf("%s\n", getFormattedSetupEntry("sort_priority", "100"));
- printf("\n");
+ Print("# You can configure additional/alternative image files here.\n");
+ Print("# (The entries below are default and therefore commented out.)\n");
+ Print("\n");
+ Print("%s\n", getFormattedSetupEntry("name", "Classic Graphics"));
+ Print("\n");
+ Print("%s\n", getFormattedSetupEntry("sort_priority", "100"));
+ Print("\n");
for (i = 0; image_config[i].token != NULL; i++)
- printf("# %s\n", getFormattedSetupEntry(image_config[i].token,
- image_config[i].value));
+ Print("# %s\n", getFormattedSetupEntry(image_config[i].token,
+ image_config[i].value));
exit(0);
}
else if (strEqual(command, "print soundsinfo.conf"))
{
- printf("# You can configure additional/alternative sound files here.\n");
- printf("# (The entries below are default and therefore commented out.)\n");
- printf("\n");
- printf("%s\n", getFormattedSetupEntry("name", "Classic Sounds"));
- printf("\n");
- printf("%s\n", getFormattedSetupEntry("sort_priority", "100"));
- printf("\n");
+ Print("# You can configure additional/alternative sound files here.\n");
+ Print("# (The entries below are default and therefore commented out.)\n");
+ Print("\n");
+ Print("%s\n", getFormattedSetupEntry("name", "Classic Sounds"));
+ Print("\n");
+ Print("%s\n", getFormattedSetupEntry("sort_priority", "100"));
+ Print("\n");
for (i = 0; sound_config[i].token != NULL; i++)
- printf("# %s\n", getFormattedSetupEntry(sound_config[i].token,
- sound_config[i].value));
+ Print("# %s\n", getFormattedSetupEntry(sound_config[i].token,
+ sound_config[i].value));
exit(0);
}
else if (strEqual(command, "print musicinfo.conf"))
{
- printf("# You can configure additional/alternative music files here.\n");
- printf("# (The entries below are default and therefore commented out.)\n");
- printf("\n");
- printf("%s\n", getFormattedSetupEntry("name", "Classic Music"));
- printf("\n");
- printf("%s\n", getFormattedSetupEntry("sort_priority", "100"));
- printf("\n");
+ Print("# You can configure additional/alternative music files here.\n");
+ Print("# (The entries below are default and therefore commented out.)\n");
+ Print("\n");
+ Print("%s\n", getFormattedSetupEntry("name", "Classic Music"));
+ Print("\n");
+ Print("%s\n", getFormattedSetupEntry("sort_priority", "100"));
+ Print("\n");
for (i = 0; music_config[i].token != NULL; i++)
- printf("# %s\n", getFormattedSetupEntry(music_config[i].token,
- music_config[i].value));
+ Print("# %s\n", getFormattedSetupEntry(music_config[i].token,
+ music_config[i].value));
exit(0);
}
else if (strEqual(command, "print editorsetup.conf"))
{
- printf("# You can configure your personal editor element list here.\n");
- printf("# (The entries below are default and therefore commented out.)\n");
- printf("\n");
+ Print("# You can configure your personal editor element list here.\n");
+ Print("# (The entries below are default and therefore commented out.)\n");
+ Print("\n");
/* this is needed to be able to check element list for cascade elements */
InitElementPropertiesStatic();
}
else if (strEqual(command, "print helpanim.conf"))
{
- printf("# You can configure different element help animations here.\n");
- printf("# (The entries below are default and therefore commented out.)\n");
- printf("\n");
+ Print("# You can configure different element help animations here.\n");
+ Print("# (The entries below are default and therefore commented out.)\n");
+ Print("\n");
for (i = 0; helpanim_config[i].token != NULL; i++)
{
- printf("# %s\n", getFormattedSetupEntry(helpanim_config[i].token,
- helpanim_config[i].value));
+ Print("# %s\n", getFormattedSetupEntry(helpanim_config[i].token,
+ helpanim_config[i].value));
if (strEqual(helpanim_config[i].token, "end"))
- printf("#\n");
+ Print("#\n");
}
exit(0);
}
else if (strEqual(command, "print helptext.conf"))
{
- printf("# You can configure different element help text here.\n");
- printf("# (The entries below are default and therefore commented out.)\n");
- printf("\n");
+ Print("# You can configure different element help text here.\n");
+ Print("# (The entries below are default and therefore commented out.)\n");
+ Print("\n");
for (i = 0; helptext_config[i].token != NULL; i++)
- printf("# %s\n", getFormattedSetupEntry(helptext_config[i].token,
- helptext_config[i].value));
+ Print("# %s\n", getFormattedSetupEntry(helptext_config[i].token,
+ helptext_config[i].value));
exit(0);
}
exit(0);
}
- else if (strPrefix(command, "autoplay "))
+ else if (strPrefix(command, "autotest ") ||
+ strPrefix(command, "autoplay ") ||
+ strPrefix(command, "autoffwd "))
{
char *str_ptr = getStringCopy(&command[9]); /* read command parameters */
+ global.autoplay_mode = (strPrefix(command, "autotest") ? AUTOPLAY_TEST :
+ strPrefix(command, "autoplay") ? AUTOPLAY_PLAY :
+ strPrefix(command, "autoffwd") ? AUTOPLAY_FFWD : 0);
+
while (*str_ptr != '\0') /* continue parsing string */
{
/* cut leading whitespace from string, replace it by string terminator */
// check if there are any displays available
if (num_displays < 0)
{
- printf("No displays available: %s\n", SDL_GetError());
+ Print("No displays available: %s\n", SDL_GetError());
exit(-1);
}
int num_modes = SDL_GetNumDisplayModes(i);
int j;
- printf("Available display modes for display %d:\n", i);
+ Print("Available display modes for display %d:\n", i);
// check if there are any display modes available for this display
if (num_modes < 0)
{
- printf("No display modes available for display %d: %s\n",
- i, SDL_GetError());
+ Print("No display modes available for display %d: %s\n",
+ i, SDL_GetError());
exit(-1);
}
if (SDL_GetDisplayMode(i, j, &mode) < 0)
{
- printf("Cannot get display mode %d for display %d: %s\n",
- j, i, SDL_GetError());
+ Print("Cannot get display mode %d for display %d: %s\n",
+ j, i, SDL_GetError());
exit(-1);
}
- printf("- %d x %d\n", mode.w, mode.h);
+ Print("- %d x %d\n", mode.w, mode.h);
}
}
/* check if there are any modes available */
if (modes == NULL)
{
- printf("No modes available!\n");
+ Print("No modes available!\n");
exit(-1);
}
/* check if our resolution is restricted */
if (modes == (SDL_Rect **)-1)
{
- printf("All resolutions available.\n");
+ Print("All resolutions available.\n");
}
else
{
- printf("Available display modes:\n");
+ Print("Available display modes:\n");
for (i = 0; modes[i]; i++)
- printf("- %d x %d\n", modes[i]->w, modes[i]->h);
+ Print("- %d x %d\n", modes[i]->w, modes[i]->h);
}
exit(0);
void InitGfxBuffers()
{
+ static int win_xsize_last = -1;
+ static int win_ysize_last = -1;
+
/* create additional image buffers for double-buffering and cross-fading */
- ReCreateBitmap(&bitmap_db_store, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH);
- ReCreateBitmap(&bitmap_db_cross, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH);
+
+ if (WIN_XSIZE != win_xsize_last || WIN_YSIZE != win_ysize_last)
+ {
+ /* may contain content for cross-fading -- only re-create if changed */
+ ReCreateBitmap(&bitmap_db_store, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH);
+ ReCreateBitmap(&bitmap_db_cross, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH);
+
+ win_xsize_last = WIN_XSIZE;
+ win_ysize_last = WIN_YSIZE;
+ }
+
ReCreateBitmap(&bitmap_db_field, FXSIZE, FYSIZE, DEFAULT_DEPTH);
ReCreateBitmap(&bitmap_db_panel, DXSIZE, DYSIZE, DEFAULT_DEPTH);
ReCreateBitmap(&bitmap_db_door_1, 3 * DXSIZE, DYSIZE, DEFAULT_DEPTH);
init_last = init;
}
-void RedrawGlobalBorder()
-{
- BlitBitmap(graphic_info[IMG_GLOBAL_BORDER].bitmap, backbuffer,
- 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0);
-
- redraw_mask = REDRAW_ALL;
-}
-
void InitGfxBackground()
{
- int x, y;
-
fieldbuffer = bitmap_db_field;
SetDrawtoField(DRAW_BACKBUFFER);
ClearRectangle(backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE);
- for (x = 0; x < MAX_BUF_XSIZE; x++)
- for (y = 0; y < MAX_BUF_YSIZE; y++)
- redraw[x][y] = 0;
- redraw_tiles = 0;
redraw_mask = REDRAW_ALL;
}
LoadLevelInfo(); /* global level info */
LoadLevelSetup_LastSeries(); /* last played series info */
LoadLevelSetup_SeriesInfo(); /* last played level info */
+
+ if (global.autoplay_leveldir &&
+ global.autoplay_mode != AUTOPLAY_TEST)
+ {
+ leveldir_current = getTreeInfoFromIdentifier(leveldir_first,
+ global.autoplay_leveldir);
+ if (leveldir_current == NULL)
+ leveldir_current = getFirstValidTreeInfoEntry(leveldir_first);
+ }
}
static void InitLevelArtworkInfo()
sy += 3 * font_height;
num_lines_printed =
- DrawTextBuffer(sx, sy, program.error_filename, font_2,
+ DrawTextBuffer(sx, sy, program.log_filename[LOG_ERR_ID], font_2,
line_length, line_length, max_lines,
0, BLIT_ON_BACKGROUND, TRUE, TRUE, FALSE);