#include "network.h"
#include "netserv.h"
+static char *image_filename[NUM_PICTURES] =
+{
+ "RocksScreen.pcx",
+ "RocksDoor.pcx",
+ "RocksHeroes.pcx",
+ "RocksToons.pcx",
+ "RocksSP.pcx",
+ "RocksDC.pcx",
+ "RocksMore.pcx",
+ "RocksFont.pcx",
+ "RocksFont2.pcx",
+ "RocksFont3.pcx"
+};
+
static void InitPlayerInfo(void);
+static void InitSetup(void);
static void InitLevelInfo(void);
static void InitNetworkServer(void);
static void InitSound(void);
static void InitGfx(void);
+static void InitCustomGraphics(void);
static void InitGfxBackground(void);
static void InitGadgets(void);
static void InitElementProperties(void);
InitProgramInfo(UNIX_USERDATA_DIRECTORY,
PROGRAM_TITLE_STRING, WINDOW_TITLE_STRING,
ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME,
- MSDOS_POINTER_FILENAME);
+ MSDOS_POINTER_FILENAME,
+ COOKIE_PREFIX, FILENAME_PREFIX, GAME_VERSION_ACTUAL);
+ InitSetup();
InitPlayerInfo();
InitCounter();
InitLevelInfo();
InitGadgets(); /* needs to know number of level series */
+ InitCustomGraphics();
+
InitGfxBackground();
DrawMainMenu();
InitNetworkServer();
}
+void InitSetup()
+{
+ LoadSetup(); /* global setup info */
+}
+
void InitPlayerInfo()
{
int i;
stored_player[i].connected = FALSE;
local_player->connected = TRUE;
-
- LoadSetup(); /* global setup info */
}
void InitLevelInfo()
StartSoundserver();
}
-void InitJoysticks()
-{
-#if defined(TARGET_SDL)
- static boolean sdl_joystick_subsystem_initialized = FALSE;
-#endif
-
- int i;
-
- /* always start with reliable default values */
- joystick.status = JOYSTICK_NOT_AVAILABLE;
- for (i=0; i<MAX_PLAYERS; i++)
- joystick.fd[i] = -1; /* joystick device closed */
-
- if (global_joystick_status == JOYSTICK_NOT_AVAILABLE)
- return;
-
-#if defined(TARGET_SDL)
-
- if (!sdl_joystick_subsystem_initialized)
- {
- sdl_joystick_subsystem_initialized = TRUE;
-
- if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
- {
- Error(ERR_EXIT, "SDL_Init() failed: %s", SDL_GetError());
- return;
- }
- }
-
- for (i=0; i<MAX_PLAYERS; i++)
- {
- char *device_name = setup.input[i].joy.device_name;
- int joystick_nr = getJoystickNrFromDeviceName(device_name);
-
- if (joystick_nr >= SDL_NumJoysticks())
- joystick_nr = -1;
-
- /* misuse joystick file descriptor variable to store joystick number */
- joystick.fd[i] = joystick_nr;
-
- /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
- if (Check_SDL_JoystickOpened(joystick_nr))
- Close_SDL_Joystick(joystick_nr);
-
- if (!setup.input[i].use_joystick)
- continue;
-
- if (!Open_SDL_Joystick(joystick_nr))
- {
- Error(ERR_WARN, "cannot open joystick %d", joystick_nr);
- continue;
- }
-
- joystick.status = JOYSTICK_ACTIVATED;
- }
-
-#else /* !TARGET_SDL */
-
-#if defined(PLATFORM_UNIX)
- for (i=0; i<MAX_PLAYERS; i++)
- {
- char *device_name = setup.input[i].joy.device_name;
-
- /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
- if (joystick.fd[i] != -1)
- {
- close(joystick.fd[i]);
- joystick.fd[i] = -1;
- }
-
- if (!setup.input[i].use_joystick)
- continue;
-
- if (access(device_name, R_OK) != 0)
- {
- Error(ERR_WARN, "cannot access joystick device '%s'", device_name);
- continue;
- }
-
- if ((joystick.fd[i] = open(device_name, O_RDONLY)) < 0)
- {
- Error(ERR_WARN, "cannot open joystick device '%s'", device_name);
- continue;
- }
-
- joystick.status = JOYSTICK_ACTIVATED;
- }
-
-#else /* !PLATFORM_UNIX */
-
- /* try to access two joysticks; if that fails, try to access just one */
- if (install_joystick(JOY_TYPE_2PADS) == 0 ||
- install_joystick(JOY_TYPE_AUTODETECT) == 0)
- joystick.status = JOYSTICK_ACTIVATED;
-
- /*
- load_joystick_data(JOYSTICK_FILENAME);
- */
-
- for (i=0; i<MAX_PLAYERS; i++)
- {
- char *device_name = setup.input[i].joy.device_name;
- int joystick_nr = getJoystickNrFromDeviceName(device_name);
-
- if (joystick_nr >= num_joysticks)
- joystick_nr = -1;
-
- /* misuse joystick file descriptor variable to store joystick number */
- joystick.fd[i] = joystick_nr;
- }
-#endif
-
-#endif /* !TARGET_SDL */
-}
-
-void InitGfx()
+void InitTileClipmasks()
{
- int i;
-
#if defined(TARGET_X11)
GC copy_clipmask_gc;
XGCValues clip_gc_values;
unsigned long clip_gc_valuemask;
#endif
-#if !defined(PLATFORM_MSDOS)
- static char *image_filename[NUM_PICTURES] =
- {
- "RocksScreen.pcx",
- "RocksDoor.pcx",
- "RocksHeroes.pcx",
- "RocksToons.pcx",
- "RocksSP.pcx",
- "RocksDC.pcx",
- "RocksMore.pcx",
- "RocksFont.pcx",
- "RocksFont2.pcx",
- "RocksFont3.pcx"
- };
-#else
- static char *image_filename[NUM_PICTURES] =
- {
- "Screen.pcx",
- "Door.pcx",
- "Heroes.pcx",
- "Toons.pcx",
- "SP.pcx",
- "DC.pcx",
- "More.pcx",
- "Font.pcx",
- "Font2.pcx",
- "Font3.pcx"
- };
-#endif
-
#if defined(TARGET_X11_NATIVE)
static struct
{
};
#endif
- /* initialize some global variables */
- global.frames_per_second = 0;
- global.fps_slowdown = FALSE;
- global.fps_slowdown_factor = 1;
-
- /* initialize screen properties */
- InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE,
- REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
- InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE);
- InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE);
- InitGfxScrollbufferInfo(FXSIZE, FYSIZE);
-
- /* create additional image buffers for double-buffering */
- pix[PIX_DB_DOOR] = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH);
- pix[PIX_DB_FIELD] = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH);
-
- pix[PIX_SMALLFONT] = LoadImage(image_filename[PIX_SMALLFONT]);
- InitFontInfo(NULL, NULL, pix[PIX_SMALLFONT]);
-
- DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
- DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
-#if defined(PLATFORM_MSDOS)
- DrawInitText(PROGRAM_DOS_PORT_STRING, 210, FC_BLUE);
- rest(200);
-#endif
- DrawInitText("Loading graphics:",120,FC_GREEN);
-
- for(i=0; i<NUM_PICTURES; i++)
- {
- if (i != PIX_SMALLFONT)
- {
- DrawInitText(image_filename[i], 150, FC_YELLOW);
- pix[i] = LoadImage(image_filename[i]);
- }
- }
-
- InitFontInfo(pix[PIX_BIGFONT], pix[PIX_MEDIUMFONT], pix[PIX_SMALLFONT]);
+ int i;
/* initialize pixmap array for special X11 tile clipping to Pixmap 'None' */
for(i=0; i<NUM_TILES; i++)
#endif /* TARGET_X11 */
}
+void InitGfx()
+{
+ int i;
+
+ /* initialize some global variables */
+ global.frames_per_second = 0;
+ global.fps_slowdown = FALSE;
+ global.fps_slowdown_factor = 1;
+
+ /* initialize screen properties */
+ InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE,
+ REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
+ InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE);
+ InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE);
+ InitGfxScrollbufferInfo(FXSIZE, FYSIZE);
+
+ /* create additional image buffers for double-buffering */
+ pix[PIX_DB_DOOR] = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH);
+ pix[PIX_DB_FIELD] = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH);
+
+ pix[PIX_SMALLFONT] = LoadCustomImage(image_filename[PIX_SMALLFONT]);
+
+ InitFontInfo(NULL, NULL, pix[PIX_SMALLFONT]);
+
+ DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
+ DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
+#if defined(PLATFORM_MSDOS)
+ DrawInitText(PROGRAM_DOS_PORT_STRING, 210, FC_BLUE);
+ rest(200);
+#endif
+ DrawInitText("Loading graphics:",120,FC_GREEN);
+
+ for(i=0; i<NUM_PICTURES; i++)
+ {
+ if (i != PIX_SMALLFONT)
+ {
+ DrawInitText(image_filename[i], 150, FC_YELLOW);
+
+ pix[i] = LoadCustomImage(image_filename[i]);
+ }
+ }
+
+ InitFontInfo(pix[PIX_BIGFONT], pix[PIX_MEDIUMFONT], pix[PIX_SMALLFONT]);
+
+ InitTileClipmasks();
+}
+
+void LoadCustomGraphics()
+{
+#if 0
+ int i;
+
+ for(i=0; i<NUM_PICTURES; i++)
+ {
+ Bitmap *new_pic =
+ pix_custom[i] = LoadImage(image_filename[i]);
+ }
+#endif
+}
+
+void InitCustomGraphics()
+{
+#if 0
+ static char *filename = NULL;
+
+ /* look for optional directory ~/.<program>/graphics */
+ filename = getPath2(getUserDataDir(), GRAPHICS_DIRECTORY);
+ if (access(dir, F_OK) == 0)
+ {
+ }
+
+
+
+
+(leveldir_current->user_defined ?
+ getUserLevelDir("") :
+ options.level_directory),
+ leveldir_current->fullpath,
+ basename);
+
+
+
+ filename = getPath3((leveldir_current->user_defined ?
+ getUserLevelDir("") :
+ options.level_directory),
+ leveldir_current->fullpath,
+ basename);
+#endif
+}
+
void InitGfxBackground()
{
int x, y;
for(i=0; i<NUM_BITMAPS; i++)
FreeBitmap(pix[i]);
- CloseVideoDisplay();
+ CloseVideoDisplay();
ClosePlatformDependantStuff();
exit(exit_value);