{
game.restart_level = FALSE;
game.restart_game_message = NULL;
+ game.request_active = FALSE;
}
static void InitPlayerInfo(void)
}
/* short time to recognize result of network initialization */
- Delay_WithScreenUpdates(1000);
+ if (game_status == GAME_MODE_LOADING)
+ Delay_WithScreenUpdates(1000);
}
static boolean CheckArtworkConfigForCustomElements(char *filename)