}
}
+#if 1
+ /* set hardcoded definitions for some runtime elements without graphic */
+ element_info[EL_AMOEBA_TO_DIAMOND].graphic[ACTION_DEFAULT] = IMG_AMOEBA_DEAD;
+#endif
+
#if 1
/* now set all undefined/invalid graphics to -1 to set to default after it */
for (i = 0; i < MAX_NUM_ELEMENTS; i++)
default_action_crumbled = element_info[EL_SB_DEFAULT].crumbled[act];
#if 1
+ /* !!! needed because EL_EMPTY_SPACE treated as IS_SP_ELEMENT !!! */
/* !!! make this better !!! */
if (i == EL_EMPTY_SPACE)
{
EL_SP_GRAVITY_PORT_RIGHT,
EL_SP_GRAVITY_PORT_UP,
EL_SP_GRAVITY_PORT_DOWN,
+ EL_SP_GRAVITY_ON_PORT_LEFT,
+ EL_SP_GRAVITY_ON_PORT_RIGHT,
+ EL_SP_GRAVITY_ON_PORT_UP,
+ EL_SP_GRAVITY_ON_PORT_DOWN,
+ EL_SP_GRAVITY_OFF_PORT_LEFT,
+ EL_SP_GRAVITY_OFF_PORT_RIGHT,
+ EL_SP_GRAVITY_OFF_PORT_UP,
+ EL_SP_GRAVITY_OFF_PORT_DOWN,
-1
};
EL_SP_GRAVITY_PORT_RIGHT,
EL_SP_GRAVITY_PORT_UP,
EL_SP_GRAVITY_PORT_DOWN,
+ EL_SP_GRAVITY_ON_PORT_LEFT,
+ EL_SP_GRAVITY_ON_PORT_RIGHT,
+ EL_SP_GRAVITY_ON_PORT_UP,
+ EL_SP_GRAVITY_ON_PORT_DOWN,
+ EL_SP_GRAVITY_OFF_PORT_LEFT,
+ EL_SP_GRAVITY_OFF_PORT_RIGHT,
+ EL_SP_GRAVITY_OFF_PORT_UP,
+ EL_SP_GRAVITY_OFF_PORT_DOWN,
-1
};
-1
};
+ static int ep_gravity_reachable[] =
+ {
+ EL_SAND,
+ EL_SP_BASE,
+ EL_TRAP,
+ EL_INVISIBLE_SAND,
+ EL_INVISIBLE_SAND_ACTIVE,
+ EL_SP_PORT_LEFT,
+ EL_SP_PORT_RIGHT,
+ EL_SP_PORT_UP,
+ EL_SP_PORT_DOWN,
+ EL_SP_PORT_HORIZONTAL,
+ EL_SP_PORT_VERTICAL,
+ EL_SP_PORT_ANY,
+ EL_SP_GRAVITY_PORT_LEFT,
+ EL_SP_GRAVITY_PORT_RIGHT,
+ EL_SP_GRAVITY_PORT_UP,
+ EL_SP_GRAVITY_PORT_DOWN,
+ EL_SP_GRAVITY_ON_PORT_LEFT,
+ EL_SP_GRAVITY_ON_PORT_RIGHT,
+ EL_SP_GRAVITY_ON_PORT_UP,
+ EL_SP_GRAVITY_ON_PORT_DOWN,
+ EL_SP_GRAVITY_OFF_PORT_LEFT,
+ EL_SP_GRAVITY_OFF_PORT_RIGHT,
+ EL_SP_GRAVITY_OFF_PORT_UP,
+ EL_SP_GRAVITY_OFF_PORT_DOWN,
+ -1
+ };
+
static int ep_player[] =
{
EL_PLAYER_1,
/* should always be valid */
EL_EMPTY,
+ /* standard classic Supaplex elements */
EL_SP_EMPTY,
EL_SP_ZONK,
EL_SP_BASE,
EL_SP_HARDWARE_BASE_6,
EL_SP_CHIP_TOP,
EL_SP_CHIP_BOTTOM,
+
/* additional elements that appeared in newer Supaplex levels */
EL_INVISIBLE_WALL,
- /* more than one murphy in a level results in an inactive clone */
+
+ /* additional gravity port elements (not switching, but setting gravity) */
+ EL_SP_GRAVITY_ON_PORT_LEFT,
+ EL_SP_GRAVITY_ON_PORT_RIGHT,
+ EL_SP_GRAVITY_ON_PORT_UP,
+ EL_SP_GRAVITY_ON_PORT_DOWN,
+ EL_SP_GRAVITY_OFF_PORT_LEFT,
+ EL_SP_GRAVITY_OFF_PORT_RIGHT,
+ EL_SP_GRAVITY_OFF_PORT_UP,
+ EL_SP_GRAVITY_OFF_PORT_DOWN,
+
+ /* more than one Murphy in a level results in an inactive clone */
EL_SP_MURPHY_CLONE,
- /* runtime elements*/
+
+ /* runtime Supaplex elements */
EL_SP_DISK_RED_ACTIVE,
EL_SP_TERMINAL_ACTIVE,
EL_SP_BUGGY_BASE_ACTIVATING,
-1
};
- static int ep_sp_buggy_base[] =
- {
- EL_SP_BUGGY_BASE,
- EL_SP_BUGGY_BASE_ACTIVATING,
- EL_SP_BUGGY_BASE_ACTIVE,
- -1
- };
-
static int ep_gem[] =
{
EL_BD_DIAMOND,
EL_SP_HARDWARE_BASE_4,
EL_SP_HARDWARE_BASE_5,
EL_SP_HARDWARE_BASE_6,
+ EL_SP_GRAVITY_ON_PORT_LEFT,
+ EL_SP_GRAVITY_ON_PORT_RIGHT,
+ EL_SP_GRAVITY_ON_PORT_UP,
+ EL_SP_GRAVITY_ON_PORT_DOWN,
+ EL_SP_GRAVITY_OFF_PORT_LEFT,
+ EL_SP_GRAVITY_OFF_PORT_RIGHT,
+ EL_SP_GRAVITY_OFF_PORT_UP,
+ EL_SP_GRAVITY_OFF_PORT_DOWN,
EL_CONVEYOR_BELT_1_SWITCH_LEFT,
EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
{ ep_protected, EP_PROTECTED },
{ ep_throwable, EP_THROWABLE },
{ ep_can_explode, EP_CAN_EXPLODE },
+ { ep_gravity_reachable, EP_GRAVITY_REACHABLE },
{ ep_player, EP_PLAYER },
{ ep_can_pass_magic_wall, EP_CAN_PASS_MAGIC_WALL },
{ ep_bd_element, EP_BD_ELEMENT },
{ ep_sp_element, EP_SP_ELEMENT },
{ ep_sb_element, EP_SB_ELEMENT },
- { ep_sp_buggy_base, EP_SP_BUGGY_BASE },
{ ep_gem, EP_GEM },
{ ep_food_dark_yamyam, EP_FOOD_DARK_YAMYAM },
{ ep_food_penguin, EP_FOOD_PENGUIN },
SET_PROPERTY(i, EP_MAYBE_DONT_COLLIDE_WITH, (i == EL_SP_SNIKSNAK ||
i == EL_SP_ELECTRON));
- /* ---------- DIGGABLE_WITH_GRAVITY ------------------------------------ */
- SET_PROPERTY(i, EP_DIGGABLE_WITH_GRAVITY, (IS_DIGGABLE(i) &&
- !IS_SP_BUGGY_BASE(i)));
-
/* ---------- CAN_MOVE_INTO_ACID --------------------------------------- */
if (COULD_MOVE_INTO_ACID(i) && !IS_CUSTOM_ELEMENT(i))
SET_PROPERTY(i, EP_CAN_MOVE_INTO_ACID,
static void InitGlobal()
{
+ int i;
+
+ for (i = 0; i < MAX_NUM_ELEMENTS + 1; i++)
+ {
+ element_info[i].token_name = element_name_info[i].token_name;
+ element_info[i].class_name = element_name_info[i].class_name;
+ element_info[i].editor_description=element_name_info[i].editor_description;
+ }
+
global.autoplay_leveldir = NULL;
+ global.convert_leveldir = NULL;
global.frames_per_second = 0;
global.fps_slowdown = FALSE;
global.autoplay_level_nr = atoi(str_ptr); /* get level_nr value */
}
}
+ else if (strncmp(command, "convert ", 8) == 0)
+ {
+ char *str_copy = getStringCopy(&command[8]);
+ char *str_ptr = strchr(str_copy, ' ');
+
+ global.convert_leveldir = str_copy;
+ global.convert_level_nr = -1;
+
+ if (str_ptr != NULL)
+ {
+ *str_ptr++ = '\0'; /* terminate leveldir string */
+ global.convert_level_nr = atoi(str_ptr); /* get level_nr value */
+ }
+ }
else
{
Error(ERR_EXIT_HELP, "unrecognized command '%s'", command);
void InitNetworkServer()
{
-#if defined(PLATFORM_UNIX)
+#if defined(NETWORK_AVALIABLE)
int nr_wanted;
#endif
if (!options.network)
return;
-#if defined(PLATFORM_UNIX)
+#if defined(NETWORK_AVALIABLE)
nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
if (!ConnectToServer(options.server_host, options.server_port))
AutoPlayTape();
return;
}
+ else if (global.convert_leveldir)
+ {
+ ConvertLevels();
+ return;
+ }
game_status = GAME_MODE_MAIN;
+#if 1
+ em_open_all();
+#endif
+
DrawMainMenu();
InitNetworkServer();
FreeAllMusic();
CloseAudio(); /* called after freeing sounds (needed for SDL) */
+#if 1
+ em_close_all();
+#endif
+
FreeAllImages();
FreeTileClipmasks();
+#if defined(TARGET_SDL)
+ if (network_server) /* terminate network server */
+ SDL_KillThread(server_thread);
+#endif
+
CloseVideoDisplay();
ClosePlatformDependentStuff();