rnd-20030926-1-src
[rocksndiamonds.git] / src / init.c
index 2403d4150f4a9e539471167ecf64474e26817694..1af2f48ee58f11b1eeb9b9126c2353df3efee9fa 100644 (file)
@@ -554,22 +554,24 @@ void InitElementGraphicInfo()
   {
     for (act=0; act<NUM_ACTIONS; act++)
     {
-      if (graphic_info[element_info[i].graphic[act]].bitmap == NULL)
+      int graphic;
+
+      graphic = element_info[i].graphic[act];
+      if (graphic > 0 && graphic_info[graphic].bitmap == NULL)
        element_info[i].graphic[act] = -1;
 
-      if (graphic_info[element_info[i].crumbled[act]].bitmap == NULL)
+      graphic = element_info[i].crumbled[act];
+      if (graphic > 0 && graphic_info[graphic].bitmap == NULL)
        element_info[i].crumbled[act] = -1;
 
       for (dir=0; dir<NUM_DIRECTIONS; dir++)
       {
-       int graphic;
-
        graphic = element_info[i].direction_graphic[act][dir];
-       if (graphic_info[graphic].bitmap == NULL)
+       if (graphic > 0 && graphic_info[graphic].bitmap == NULL)
          element_info[i].direction_graphic[act][dir] = -1;
 
        graphic = element_info[i].direction_crumbled[act][dir];
-       if (graphic_info[graphic].bitmap == NULL)
+       if (graphic > 0 && graphic_info[graphic].bitmap == NULL)
          element_info[i].direction_crumbled[act][dir] = -1;
       }
     }
@@ -746,11 +748,16 @@ static int get_element_from_token(char *token)
 static void set_graphic_parameters(int graphic, char **parameter_raw)
 {
   Bitmap *src_bitmap = getBitmapFromImageID(graphic);
+  boolean special_envelope_graphic;
   int parameter[NUM_GFX_ARGS];
   int anim_frames_per_row = 1, anim_frames_per_col = 1;
   int anim_frames_per_line = 1;
   int i;
 
+  special_envelope_graphic = (graphic == IMG_GAME_ENVELOPE_BACKGROUND ||
+                             (graphic >= IMG_GAME_ENVELOPE_1_BACKGROUND &&
+                              graphic <= IMG_GAME_ENVELOPE_4_BACKGROUND));
+
   /* get integer values from string parameters */
   for (i=0; i < NUM_GFX_ARGS; i++)
   {
@@ -773,6 +780,7 @@ static void set_graphic_parameters(int graphic, char **parameter_raw)
   graphic_info[graphic].offset_y = 0;  /* ... will be corrected later */
   graphic_info[graphic].crumbled_like = -1;    /* do not use clone element */
   graphic_info[graphic].diggable_like = -1;    /* do not use clone element */
+  graphic_info[graphic].border_size = TILEX / 8;  /* "CRUMBLED" border size */
 
   /* optional x and y tile position of animation frame sequence */
   if (parameter[GFX_ARG_XPOS] != ARG_UNDEFINED_VALUE)
@@ -839,7 +847,7 @@ static void set_graphic_parameters(int graphic, char **parameter_raw)
     graphic_info[graphic].anim_delay = 1;
 
   graphic_info[graphic].anim_mode = parameter[GFX_ARG_ANIM_MODE];
-  if (graphic_info[graphic].anim_frames == 1)
+  if (graphic_info[graphic].anim_frames == 1 && !special_envelope_graphic)
     graphic_info[graphic].anim_mode = ANIM_NONE;
 
   /* automatically determine correct start frame, if not defined */
@@ -862,6 +870,10 @@ static void set_graphic_parameters(int graphic, char **parameter_raw)
   if (parameter[GFX_ARG_DIGGABLE_LIKE] != ARG_UNDEFINED_VALUE)
     graphic_info[graphic].diggable_like = parameter[GFX_ARG_DIGGABLE_LIKE];
 
+  /* optional border size for "crumbling" diggable graphics */
+  if (parameter[GFX_ARG_BORDER_SIZE] != ARG_UNDEFINED_VALUE)
+    graphic_info[graphic].border_size = parameter[GFX_ARG_BORDER_SIZE];
+
   /* this is only used for toon animations */
   graphic_info[graphic].step_offset = parameter[GFX_ARG_STEP_OFFSET];
   graphic_info[graphic].step_delay  = parameter[GFX_ARG_STEP_DELAY];
@@ -869,6 +881,13 @@ static void set_graphic_parameters(int graphic, char **parameter_raw)
   /* this is only used for drawing font characters */
   graphic_info[graphic].draw_x = parameter[GFX_ARG_DRAW_XOFFSET];
   graphic_info[graphic].draw_y = parameter[GFX_ARG_DRAW_YOFFSET];
+
+  /* this is only used for drawing envelope graphics */
+  graphic_info[graphic].draw_masked = parameter[GFX_ARG_DRAW_MASKED];
+
+  /* global envelope settings override specific settings, if undefined */
+  if (special_envelope_graphic && graphic_info[graphic].bitmap == NULL)
+    graphic_info[graphic] = graphic_info[IMG_GAME_ENVELOPE_BACKGROUND];
 }
 
 static void InitGraphicInfo()
@@ -892,6 +911,10 @@ static void InitGraphicInfo()
 
   graphic_info = checked_calloc(num_images * sizeof(struct GraphicInfo));
 
+#if 0
+  printf("::: graphic_info: %d entries\n", num_images);
+#endif
+
 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
   if (clipmasks_initialized)
   {
@@ -1349,7 +1372,10 @@ void InitElementPropertiesStatic()
     EL_SHIELD_NORMAL,
     EL_SHIELD_DEADLY,
     EL_EXTRA_TIME,
-    EL_ENVELOPE,
+    EL_ENVELOPE_1,
+    EL_ENVELOPE_2,
+    EL_ENVELOPE_3,
+    EL_ENVELOPE_4,
     EL_SPEED_PILL,
     -1
   };
@@ -1376,9 +1402,9 @@ void InitElementPropertiesStatic()
 
     /* !!! maybe this should better be handled by 'ep_diggable' !!! */
 #if 1
-    EL_SP_BUGGY_BASE_ACTIVE,
-    EL_TRAP_ACTIVE,
     EL_LANDMINE,
+    EL_TRAP_ACTIVE,
+    EL_SP_BUGGY_BASE_ACTIVE,
 #endif
     -1
   };
@@ -1777,6 +1803,16 @@ void InitElementPropertiesStatic()
     -1
   };
 
+  static int ep_droppable[] =
+  {
+    -1
+  };
+
+  static int ep_can_explode_1x1[] =
+  {
+    -1
+  };
+
   static int ep_pushable[] =
   {
     EL_ROCK,
@@ -1796,15 +1832,6 @@ void InitElementPropertiesStatic()
     -1
   };
 
-  static int ep_can_be_crumbled[] =
-  {
-    EL_SAND,
-    EL_LANDMINE,
-    EL_TRAP,
-    EL_TRAP_ACTIVE,
-    -1
-  };
-
   static int ep_player[] =
   {
     EL_PLAYER_1,
@@ -1890,6 +1917,9 @@ void InitElementPropertiesStatic()
 
   static int ep_sp_element[] =
   {
+    /* should always be valid */
+    EL_EMPTY,
+
     EL_SP_EMPTY,
     EL_SP_ZONK,
     EL_SP_BASE,
@@ -2526,6 +2556,20 @@ void InitElementPropertiesStatic()
     -1
   };
 
+  static int ep_em_slippery_wall[] =
+  {
+    -1
+  };
+
+  static int ep_gfx_crumbled[] =
+  {
+    EL_SAND,
+    EL_LANDMINE,
+    EL_TRAP,
+    EL_TRAP_ACTIVE,
+    -1
+  };
+
   static struct
   {
     int *elements;
@@ -2554,10 +2598,10 @@ void InitElementPropertiesStatic()
     { ep_passable_over,                EP_PASSABLE_OVER        },
     { ep_passable_inside,      EP_PASSABLE_INSIDE      },
     { ep_passable_under,       EP_PASSABLE_UNDER       },
+    { ep_droppable,            EP_DROPPABLE            },
+    { ep_can_explode_1x1,      EP_CAN_EXPLODE_1X1      },
     { ep_pushable,             EP_PUSHABLE             },
 
-    { ep_can_be_crumbled,      EP_CAN_BE_CRUMBLED      },
-
     { ep_player,               EP_PLAYER               },
     { ep_can_pass_magic_wall,  EP_CAN_PASS_MAGIC_WALL  },
     { ep_switchable,           EP_SWITCHABLE           },
@@ -2582,6 +2626,10 @@ void InitElementPropertiesStatic()
     { ep_active_bomb,          EP_ACTIVE_BOMB          },
     { ep_inactive,             EP_INACTIVE             },
 
+    { ep_em_slippery_wall,     EP_EM_SLIPPERY_WALL     },
+
+    { ep_gfx_crumbled,         EP_GFX_CRUMBLED         },
+
     { NULL,                    -1                      }
   };
 
@@ -2670,7 +2718,6 @@ void InitElementPropertiesEngine(int engine_version)
     EP_BELT_SWITCH,
     EP_WALKABLE_UNDER,
     EP_EM_SLIPPERY_WALL,
-    EP_CAN_BE_CRUMBLED,
   };
 #endif
 
@@ -2687,8 +2734,6 @@ void InitElementPropertiesEngine(int engine_version)
     EP_CAN_SMASH_EVERYTHING,
     EP_PUSHABLE,
 
-    EP_CAN_BE_CRUMBLED,
-
     EP_PLAYER,
     EP_GEM,
     EP_FOOD_DARK_YAMYAM,
@@ -2819,16 +2864,15 @@ void InitElementPropertiesEngine(int engine_version)
     SET_PROPERTY(i, EP_CAN_EXPLODE_3X3, (CAN_EXPLODE(i) &&
                                         !CAN_EXPLODE_1X1(i)));
 
-    /* ---------- CAN_BE_CRUMBLED ------------------------------------------ */
-    SET_PROPERTY(i, EP_CAN_BE_CRUMBLED,
-                element_info[i].crumbled[ACTION_DEFAULT] != IMG_EMPTY);
+    /* ---------- CAN_CHANGE ----------------------------------------------- */
+    SET_PROPERTY(i, EP_CAN_CHANGE, FALSE);     /* default: cannot change */
+    for (j=0; j < element_info[i].num_change_pages; j++)
+      if (element_info[i].change_page[j].can_change)
+       SET_PROPERTY(i, EP_CAN_CHANGE, TRUE);
 
-#if 0
-    if (CAN_BE_CRUMBLED(i))
-      printf("::: '%s' can be crumbled [%d]\n",
-            element_info[i].token_name,
-            element_info[i].crumbled[ACTION_DEFAULT]);
-#endif
+    /* ---------- GFX_CRUMBLED --------------------------------------------- */
+    SET_PROPERTY(i, EP_GFX_CRUMBLED,
+                element_info[i].crumbled[ACTION_DEFAULT] != IMG_EMPTY);
   }
 
 #if 0
@@ -3241,7 +3285,7 @@ void InitLevelArtworkInfo()
 
 static void InitImages()
 {
-#if 0
+#if 1
   setLevelArtworkDir(artwork.gfx_first);
 #endif
 
@@ -3267,7 +3311,7 @@ static void InitSound(char *identifier)
   if (identifier == NULL)
     identifier = artwork.snd_current->identifier;
 
-#if 0
+#if 1
   /* set artwork path to send it to the sound server process */
   setLevelArtworkDir(artwork.snd_first);
 #endif
@@ -3281,7 +3325,7 @@ static void InitMusic(char *identifier)
   if (identifier == NULL)
     identifier = artwork.mus_current->identifier;
 
-#if 0
+#if 1
   /* set artwork path to send it to the sound server process */
   setLevelArtworkDir(artwork.mus_first);
 #endif