added debug output showing which font token is used for which screen text
[rocksndiamonds.git] / src / init.c
index 6fd4ae087a8e5b4135de7de6cded6a737fc2020b..0f8e16e52e91d8264c70fef0fd599b81388e53b5 100644 (file)
@@ -110,14 +110,14 @@ static int copy_properties[][5] =
 static int get_graphic_parameter_value(char *, char *, int);
 
 
-static Bitmap *getLoadingBackgroundBitmap(int graphic)
+static int getLoadingBackgroundImage(int graphic)
 {
-  return getBitmapFromGraphicOrDefault(graphic, INITIAL_IMG_BACKGROUND);
+  return getImageFromGraphicOrDefault(graphic, INITIAL_IMG_BACKGROUND);
 }
 
 static void SetLoadingWindowBackgroundImage(int graphic)
 {
-  SetWindowBackgroundBitmap(getLoadingBackgroundBitmap(graphic));
+  SetBackgroundImage(getLoadingBackgroundImage(graphic), REDRAW_ALL);
 }
 
 static void SetLoadingBackgroundImage(void)
@@ -381,7 +381,7 @@ void InitImageTextures(void)
     CreateImageTextures(texture_graphics[i]);
 }
 
-static int getFontBitmapID(int font_nr)
+static int getFontSpecialSuffix(void)
 {
   int special = -1;
 
@@ -394,6 +394,13 @@ static int getFontBitmapID(int font_nr)
   else if (game_status == GAME_MODE_PSEUDO_TYPENAMES)
     special = GFX_SPECIAL_ARG_NAMES;
 
+  return special;
+}
+
+static int getFontBitmapID(int font_nr)
+{
+  int special = getFontSpecialSuffix();
+
   if (special != -1)
     return font_info[font_nr].special_bitmap_id[special];
   else
@@ -411,6 +418,22 @@ static int getFontFromToken(char *token)
   return FONT_INITIAL_1;
 }
 
+static char *getTokenFromFont(int font_nr)
+{
+  static char *token = NULL;
+  int special = getFontSpecialSuffix();
+
+  checked_free(token);
+
+  if (special != -1)
+    token = getStringCat2(font_info[font_nr].token_name,
+                          special_suffix_info[special].suffix);
+  else
+    token = getStringCopy(font_info[font_nr].token_name);
+
+  return token;
+}
+
 static void InitFontGraphicInfo(void)
 {
   static struct FontBitmapInfo *font_bitmap_info = NULL;
@@ -422,7 +445,7 @@ static void InitFontGraphicInfo(void)
   if (graphic_info == NULL)            // still at startup phase
   {
     InitFontInfo(font_initial, NUM_INITIAL_FONTS,
-                getFontBitmapID, getFontFromToken);
+                getFontBitmapID, getFontFromToken, getTokenFromFont);
 
     return;
   }
@@ -647,7 +670,7 @@ static void InitFontGraphicInfo(void)
   }
 
   InitFontInfo(font_bitmap_info, num_font_bitmaps,
-              getFontBitmapID, getFontFromToken);
+              getFontBitmapID, getFontFromToken, getTokenFromFont);
 }
 
 static void InitGlobalAnimGraphicInfo(void)
@@ -4240,6 +4263,7 @@ void InitElementPropertiesStatic(void)
     EL_BD_AMOEBA,
     EL_EMC_MAGIC_BALL,
     EL_EMC_ANDROID,
+    EL_MM_GRAY_BALL,
 
     -1
   };
@@ -5654,7 +5678,6 @@ void InitGfxBuffers(void)
   }
 
   ReCreateBitmap(&bitmap_db_field, FXSIZE, FYSIZE);
-  ReCreateBitmap(&bitmap_db_panel, DXSIZE, DYSIZE);
   ReCreateBitmap(&bitmap_db_door_1, 3 * DXSIZE, DYSIZE);
   ReCreateBitmap(&bitmap_db_door_2, 3 * VXSIZE, VYSIZE);