FrameCounter++;
}
-void DrawGlobalAnim()
-{
-}
-
void FreeGadgets()
{
FreeLevelEditorGadgets();
g->post_delay_random = parameter[GFX_ARG_POST_DELAY_RANDOM];
/* this is only used for toon animations */
- g->step_offset = parameter[GFX_ARG_STEP_OFFSET];
- g->step_delay = parameter[GFX_ARG_STEP_DELAY];
+ g->step_offset = parameter[GFX_ARG_STEP_OFFSET];
+ g->step_xoffset = parameter[GFX_ARG_STEP_XOFFSET];
+ g->step_yoffset = parameter[GFX_ARG_STEP_YOFFSET];
+ g->step_frames = parameter[GFX_ARG_STEP_FRAMES];
+ g->step_delay = parameter[GFX_ARG_STEP_DELAY];
+ g->direction = parameter[GFX_ARG_DIRECTION];
+ g->position = parameter[GFX_ARG_POSITION];
/* this is only used for drawing font characters */
g->draw_xoffset = parameter[GFX_ARG_DRAW_XOFFSET];