FreeAllImageTextures();
+ for (i = 0; i < MAX_NUM_TOONS; i++)
+ CreateImageTextures(IMG_TOON_1 + i);
+
for (i = 0; i < NUM_GLOBAL_ANIMS; i++)
{
for (j = 0; j < NUM_GLOBAL_ANIM_PARTS_ALL; j++)
g->scale_up_factor = 1; /* default: no scaling up */
g->tile_size = TILESIZE; /* default: standard tile size */
g->clone_from = -1; /* do not use clone graphic */
+ g->init_delay_fixed = 0;
+ g->init_delay_random = 0;
g->anim_delay_fixed = 0;
g->anim_delay_random = 0;
g->post_delay_fixed = 0;
if (parameter[GFX_ARG_BORDER_SIZE] != ARG_UNDEFINED_VALUE)
g->border_size = parameter[GFX_ARG_BORDER_SIZE];
- /* this is only used for player "boring" and "sleeping" actions */
+ /* used for global animations and player "boring" and "sleeping" actions */
+ if (parameter[GFX_ARG_INIT_DELAY_FIXED] != ARG_UNDEFINED_VALUE)
+ g->init_delay_fixed = parameter[GFX_ARG_INIT_DELAY_FIXED];
+ if (parameter[GFX_ARG_INIT_DELAY_RANDOM] != ARG_UNDEFINED_VALUE)
+ g->init_delay_random = parameter[GFX_ARG_INIT_DELAY_RANDOM];
if (parameter[GFX_ARG_ANIM_DELAY_FIXED] != ARG_UNDEFINED_VALUE)
g->anim_delay_fixed = parameter[GFX_ARG_ANIM_DELAY_FIXED];
if (parameter[GFX_ARG_ANIM_DELAY_RANDOM] != ARG_UNDEFINED_VALUE)
if (parameter[GFX_ARG_POST_DELAY_RANDOM] != ARG_UNDEFINED_VALUE)
g->post_delay_random = parameter[GFX_ARG_POST_DELAY_RANDOM];
- /* this is only used for toon animations */
+ /* used for toon animations and global animations */
g->step_offset = parameter[GFX_ARG_STEP_OFFSET];
g->step_xoffset = parameter[GFX_ARG_STEP_XOFFSET];
g->step_yoffset = parameter[GFX_ARG_STEP_YOFFSET];
- g->step_frames = parameter[GFX_ARG_STEP_FRAMES];
g->step_delay = parameter[GFX_ARG_STEP_DELAY];
g->direction = parameter[GFX_ARG_DIRECTION];
g->position = parameter[GFX_ARG_POSITION];
/* this is only used for drawing envelope graphics */
g->draw_masked = parameter[GFX_ARG_DRAW_MASKED];
+ /* used for toon animations and global animations */
+ g->draw_order = parameter[GFX_ARG_DRAW_ORDER];
+
/* optional graphic for cloning all graphics settings */
if (parameter[GFX_ARG_CLONE_FROM] != ARG_UNDEFINED_VALUE)
g->clone_from = parameter[GFX_ARG_CLONE_FROM];