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fixed bug with high scores for wrong level when auto-playing next level
[rocksndiamonds.git]
/
src
/
game_sp
/
vb_lib.h
diff --git
a/src/game_sp/vb_lib.h
b/src/game_sp/vb_lib.h
index e3325749b63e42cbcacb30f77ff4eb8acbf50378..12753d5902eeca4813861765352b7f7e27275537 100644
(file)
--- a/
src/game_sp/vb_lib.h
+++ b/
src/game_sp/vb_lib.h
@@
-10,8
+10,7
@@
/* helper functions for constructs not supported by C */
-extern void *REDIM_1D(int, int, int);
-extern
long MyGetTickCount(
);
+extern
int MyGetTickCount(void
);
#endif /* VB_LIB_H */