#ifndef MAIN_SP_H
#define MAIN_SP_H
-/* ========================================================================= */
-/* external functions and definitions imported from main program to game_sp */
-/* ========================================================================= */
+// ============================================================================
+// external functions and definitions imported from main program to game_sp
+// ============================================================================
#include "../engines.h"
#include "../conf_gfx.h"
-/* ========================================================================= */
-/* functions and definitions that are exported from game_sp to main program */
-/* ========================================================================= */
+// ============================================================================
+// functions and definitions that are exported from game_sp to main program
+// ============================================================================
#include "export.h"
-/* ========================================================================= */
-/* internal functions and definitions that are not exported to main program */
-/* ========================================================================= */
+// ============================================================================
+// internal functions and definitions that are not exported to main program
+// ============================================================================
-/* ------------------------------------------------------------------------- */
-/* constant definitions */
-/* ------------------------------------------------------------------------- */
+// ----------------------------------------------------------------------------
+// constant definitions
+// ----------------------------------------------------------------------------
-/* screen sizes and positions for SP engine */
+// screen sizes and positions for SP engine
-#define NEW_TILESIZE 1
-
-#define ORIG_TILESIZE 16
-
-#if NEW_TILESIZE
-#define ZOOM_FACTOR (2 * TILESIZE_VAR / TILESIZE)
-#else
-#define ZOOM_FACTOR 2
-#endif
-
-#if NEW_TILESIZE
extern int TILESIZE_VAR;
+
#define TILESIZE 32
#define TILEX TILESIZE
#define TILEY TILESIZE
#define TILEX_VAR TILESIZE_VAR
#define TILEY_VAR TILESIZE_VAR
-#else
-#define TILESIZE (ORIG_TILESIZE * ZOOM_FACTOR)
-#define TILEX TILESIZE
-#define TILEY TILESIZE
-#endif
-#define ORIG_SCR_MENUX 20
-#define ORIG_SCR_MENUY 12
-#define SCR_MENUX 17
-#define SCR_MENUY 12
-#if 1
extern int SCR_FIELDX, SCR_FIELDY;
-#else
-#define SCR_FIELDX 17
-#define SCR_FIELDY 17
-#endif
+
#define MAX_BUF_XSIZE (2 + SCR_FIELDX + 2)
#define MAX_BUF_YSIZE (2 + SCR_FIELDY + 2)
-/* often used screen positions */
-#if 1
+// often used screen positions
+
extern int SX, SY;
-#else
-#define SX 8
-#define SY 8
-#endif
-#if NEW_TILESIZE
#define SXSIZE (SCR_FIELDX * TILEX_VAR)
#define SYSIZE (SCR_FIELDY * TILEY_VAR)
#define FXSIZE (MAX_BUF_XSIZE * TILEX_VAR)
#define FYSIZE (MAX_BUF_YSIZE * TILEY_VAR)
-#else
-#define SXSIZE (SCR_FIELDX * TILEX)
-#define SYSIZE (SCR_FIELDY * TILEY)
-#define FXSIZE (MAX_BUF_XSIZE * TILEX)
-#define FYSIZE (MAX_BUF_YSIZE * TILEY)
-#endif
-
-#if 1
+
extern int REAL_SX, REAL_SY;
-#else
-#define REAL_SX (SX - 2)
-#define REAL_SY (SY - 2)
-#endif
+
#define FULL_SXSIZE (2 + SXSIZE + 2)
#define FULL_SYSIZE (2 + SYSIZE + 2)
-/* ------------------------------------------------------------------------- */
-/* data structure definitions */
-/* ------------------------------------------------------------------------- */
+// ----------------------------------------------------------------------------
+// data structure definitions
+// ----------------------------------------------------------------------------
-/* ------------------------------------------------------------------------- */
-/* exported variables */
-/* ------------------------------------------------------------------------- */
+// ----------------------------------------------------------------------------
+// exported variables
+// ----------------------------------------------------------------------------
extern struct LevelInfo_SP native_sp_level;
extern int GfxElementLast[SP_MAX_PLAYFIELD_WIDTH][SP_MAX_PLAYFIELD_HEIGHT];
extern int GfxGraphicLast[SP_MAX_PLAYFIELD_WIDTH][SP_MAX_PLAYFIELD_HEIGHT];
extern int GfxGraphic[SP_MAX_PLAYFIELD_WIDTH][SP_MAX_PLAYFIELD_HEIGHT];
-extern int GfxFrame[SP_MAX_PLAYFIELD_WIDTH][SP_MAX_PLAYFIELD_HEIGHT];
+extern int GfxFrameSP[SP_MAX_PLAYFIELD_WIDTH][SP_MAX_PLAYFIELD_HEIGHT];
-/* ------------------------------------------------------------------------- */
-/* exported functions */
-/* ------------------------------------------------------------------------- */
+// ----------------------------------------------------------------------------
+// exported functions
+// ----------------------------------------------------------------------------
-#endif /* MAIN_SP_H */
+#endif // MAIN_SP_H