#ifndef MAIN_SP_H
#define MAIN_SP_H
-/* ========================================================================= */
-/* external functions and definitions imported from main program to game_sp */
-/* ========================================================================= */
+// ============================================================================
+// external functions and definitions imported from main program to game_sp
+// ============================================================================
#include "../engines.h"
#include "../conf_gfx.h"
-/* ========================================================================= */
-/* functions and definitions that are exported from game_sp to main program */
-/* ========================================================================= */
+// ============================================================================
+// functions and definitions that are exported from game_sp to main program
+// ============================================================================
#include "export.h"
-/* ========================================================================= */
-/* internal functions and definitions that are not exported to main program */
-/* ========================================================================= */
+// ============================================================================
+// internal functions and definitions that are not exported to main program
+// ============================================================================
-/* ------------------------------------------------------------------------- */
-/* constant definitions */
-/* ------------------------------------------------------------------------- */
+// ----------------------------------------------------------------------------
+// constant definitions
+// ----------------------------------------------------------------------------
-/* screen sizes and positions for SP engine */
+// screen sizes and positions for SP engine
-#define ORIG_TILEX 16
-#define ORIG_TILEY 16
+extern int TILESIZE_VAR;
-#define ZOOM_FACTOR 2
+#define TILESIZE 32
+#define TILEX TILESIZE
+#define TILEY TILESIZE
+#define TILEX_VAR TILESIZE_VAR
+#define TILEY_VAR TILESIZE_VAR
-#define TILEX (ORIG_TILEX * ZOOM_FACTOR)
-#define TILEY (ORIG_TILEY * ZOOM_FACTOR)
+extern int SCR_FIELDX, SCR_FIELDY;
-#define ORIG_SCR_MENUX 20
-#define ORIG_SCR_MENUY 12
-#define SCR_MENUX 17
-#define SCR_MENUY 12
-#define SCR_FIELDX 17
-#define SCR_FIELDY 17
#define MAX_BUF_XSIZE (2 + SCR_FIELDX + 2)
#define MAX_BUF_YSIZE (2 + SCR_FIELDY + 2)
-/* often used screen positions */
-#define SX 8
-#define SY 8
-#define SXSIZE (SCR_FIELDX * TILEX)
-#define SYSIZE (SCR_FIELDY * TILEY)
+// often used screen positions
+
+extern int SX, SY;
+
+#define SXSIZE (SCR_FIELDX * TILEX_VAR)
+#define SYSIZE (SCR_FIELDY * TILEY_VAR)
+#define FXSIZE (MAX_BUF_XSIZE * TILEX_VAR)
+#define FYSIZE (MAX_BUF_YSIZE * TILEY_VAR)
+
+extern int REAL_SX, REAL_SY;
-#define REAL_SX (SX - 2)
-#define REAL_SY (SY - 2)
#define FULL_SXSIZE (2 + SXSIZE + 2)
#define FULL_SYSIZE (2 + SYSIZE + 2)
-/* ------------------------------------------------------------------------- */
-/* data structure definitions */
-/* ------------------------------------------------------------------------- */
+// ----------------------------------------------------------------------------
+// data structure definitions
+// ----------------------------------------------------------------------------
-/* ------------------------------------------------------------------------- */
-/* exported variables */
-/* ------------------------------------------------------------------------- */
+// ----------------------------------------------------------------------------
+// exported variables
+// ----------------------------------------------------------------------------
extern struct LevelInfo_SP native_sp_level;
-extern Bitmap *screenBitmap;
-
-extern Bitmap *sp_objects;
+extern Bitmap *bitmap_db_field_sp;
extern int GfxElementLast[SP_MAX_PLAYFIELD_WIDTH][SP_MAX_PLAYFIELD_HEIGHT];
extern int GfxGraphicLast[SP_MAX_PLAYFIELD_WIDTH][SP_MAX_PLAYFIELD_HEIGHT];
extern int GfxFrame[SP_MAX_PLAYFIELD_WIDTH][SP_MAX_PLAYFIELD_HEIGHT];
-/* ------------------------------------------------------------------------- */
-/* exported functions */
-/* ------------------------------------------------------------------------- */
+// ----------------------------------------------------------------------------
+// exported functions
+// ----------------------------------------------------------------------------
-#endif /* MAIN_SP_H */
+#endif // MAIN_SP_H