#ifndef MAIN_SP_H
#define MAIN_SP_H
-/* ========================================================================= */
-/* external functions and definitions imported from main program to game_sp */
-/* ========================================================================= */
+// ============================================================================
+// external functions and definitions imported from main program to game_sp
+// ============================================================================
#include "../engines.h"
#include "../conf_gfx.h"
-/* ========================================================================= */
-/* functions and definitions that are exported from game_sp to main program */
-/* ========================================================================= */
+// ============================================================================
+// functions and definitions that are exported from game_sp to main program
+// ============================================================================
#include "export.h"
-/* ========================================================================= */
-/* internal functions and definitions that are not exported to main program */
-/* ========================================================================= */
+// ============================================================================
+// internal functions and definitions that are not exported to main program
+// ============================================================================
-/* ------------------------------------------------------------------------- */
-/* constant definitions */
-/* ------------------------------------------------------------------------- */
+// ----------------------------------------------------------------------------
+// constant definitions
+// ----------------------------------------------------------------------------
-/* screen sizes and positions for SP engine */
+// screen sizes and positions for SP engine
extern int TILESIZE_VAR;
#define MAX_BUF_XSIZE (2 + SCR_FIELDX + 2)
#define MAX_BUF_YSIZE (2 + SCR_FIELDY + 2)
-/* often used screen positions */
+// often used screen positions
extern int SX, SY;
#define FULL_SYSIZE (2 + SYSIZE + 2)
-/* ------------------------------------------------------------------------- */
-/* data structure definitions */
-/* ------------------------------------------------------------------------- */
+// ----------------------------------------------------------------------------
+// data structure definitions
+// ----------------------------------------------------------------------------
-/* ------------------------------------------------------------------------- */
-/* exported variables */
-/* ------------------------------------------------------------------------- */
+// ----------------------------------------------------------------------------
+// exported variables
+// ----------------------------------------------------------------------------
extern struct LevelInfo_SP native_sp_level;
extern int GfxFrame[SP_MAX_PLAYFIELD_WIDTH][SP_MAX_PLAYFIELD_HEIGHT];
-/* ------------------------------------------------------------------------- */
-/* exported functions */
-/* ------------------------------------------------------------------------- */
+// ----------------------------------------------------------------------------
+// exported functions
+// ----------------------------------------------------------------------------
-#endif /* MAIN_SP_H */
+#endif // MAIN_SP_H