added functions to get level position (tile) from screen position (pixel)
[rocksndiamonds.git] / src / game_sp / main.c
index f0b7603e13303df3080e15f951daf849a43c46d2..f9dcecc5b63d377473810d2a8611166c5b9bd0cd 100644 (file)
@@ -58,8 +58,6 @@ void RedrawPlayfield_SP(boolean force_redraw)
     RestorePlayfield();
 
   UpdatePlayfield(force_redraw);
-
-  BlitScreenToBitmap_SP(window);
 }
 
 void UpdateGameDoorValues_SP()